451 lines
14 KiB
C++
451 lines
14 KiB
C++
|
#ifndef SLA_SUPPORTTREEBUILDER_HPP
|
||
|
#define SLA_SUPPORTTREEBUILDER_HPP
|
||
|
|
||
|
#include <libslic3r/SLA/Concurrency.hpp>
|
||
|
#include <libslic3r/SLA/SupportTree.hpp>
|
||
|
//#include <libslic3r/SLA/Contour3D.hpp>
|
||
|
#include <libslic3r/TriangleMesh.hpp>
|
||
|
#include <libslic3r/SLA/Pad.hpp>
|
||
|
#include <libslic3r/MTUtils.hpp>
|
||
|
|
||
|
namespace Slic3r {
|
||
|
namespace sla {
|
||
|
|
||
|
/**
|
||
|
* Terminology:
|
||
|
*
|
||
|
* Support point:
|
||
|
* The point on the model surface that needs support.
|
||
|
*
|
||
|
* Pillar:
|
||
|
* A thick column that spans from a support point to the ground and has
|
||
|
* a thick cone shaped base where it touches the ground.
|
||
|
*
|
||
|
* Ground facing support point:
|
||
|
* A support point that can be directly connected with the ground with a pillar
|
||
|
* that does not collide or cut through the model.
|
||
|
*
|
||
|
* Non ground facing support point:
|
||
|
* A support point that cannot be directly connected with the ground (only with
|
||
|
* the model surface).
|
||
|
*
|
||
|
* Head:
|
||
|
* The pinhead that connects to the model surface with the sharp end end
|
||
|
* to a pillar or bridge stick with the dull end.
|
||
|
*
|
||
|
* Headless support point:
|
||
|
* A support point on the model surface for which there is not enough place for
|
||
|
* the head. It is either in a hole or there is some barrier that would collide
|
||
|
* with the head geometry. The headless support point can be ground facing and
|
||
|
* non ground facing as well.
|
||
|
*
|
||
|
* Bridge:
|
||
|
* A stick that connects two pillars or a head with a pillar.
|
||
|
*
|
||
|
* Junction:
|
||
|
* A small ball in the intersection of two or more sticks (pillar, bridge, ...)
|
||
|
*
|
||
|
* CompactBridge:
|
||
|
* A bridge that connects a headless support point with the model surface or a
|
||
|
* nearby pillar.
|
||
|
*/
|
||
|
|
||
|
template<class Vec> double distance(const Vec& p) {
|
||
|
return std::sqrt(p.transpose() * p);
|
||
|
}
|
||
|
|
||
|
template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
|
||
|
auto p = pp2 - pp1;
|
||
|
return distance(p);
|
||
|
}
|
||
|
|
||
|
const Vec3d DOWN = {0.0, 0.0, -1.0};
|
||
|
|
||
|
struct SupportTreeNode
|
||
|
{
|
||
|
static const constexpr long ID_UNSET = -1;
|
||
|
|
||
|
long id = ID_UNSET; // For identification withing a tree.
|
||
|
};
|
||
|
|
||
|
// A pinhead originating from a support point
|
||
|
struct Head: public SupportTreeNode {
|
||
|
Vec3d dir = DOWN;
|
||
|
Vec3d pos = {0, 0, 0};
|
||
|
|
||
|
double r_back_mm = 1;
|
||
|
double r_pin_mm = 0.5;
|
||
|
double width_mm = 2;
|
||
|
double penetration_mm = 0.5;
|
||
|
|
||
|
|
||
|
// If there is a pillar connecting to this head, then the id will be set.
|
||
|
long pillar_id = ID_UNSET;
|
||
|
|
||
|
long bridge_id = ID_UNSET;
|
||
|
|
||
|
inline void invalidate() { id = ID_UNSET; }
|
||
|
inline bool is_valid() const { return id >= 0; }
|
||
|
|
||
|
Head(double r_big_mm,
|
||
|
double r_small_mm,
|
||
|
double length_mm,
|
||
|
double penetration,
|
||
|
const Vec3d &direction = DOWN, // direction (normal to the dull end)
|
||
|
const Vec3d &offset = {0, 0, 0} // displacement
|
||
|
);
|
||
|
|
||
|
inline double real_width() const
|
||
|
{
|
||
|
return 2 * r_pin_mm + width_mm + 2 * r_back_mm ;
|
||
|
}
|
||
|
|
||
|
inline double fullwidth() const
|
||
|
{
|
||
|
return real_width() - penetration_mm;
|
||
|
}
|
||
|
|
||
|
inline Vec3d junction_point() const
|
||
|
{
|
||
|
return pos + (fullwidth() - r_back_mm) * dir;
|
||
|
}
|
||
|
|
||
|
inline double request_pillar_radius(double radius) const
|
||
|
{
|
||
|
const double rmax = r_back_mm;
|
||
|
return radius > 0 && radius < rmax ? radius : rmax;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// A junction connecting bridges and pillars
|
||
|
struct Junction: public SupportTreeNode {
|
||
|
double r = 1;
|
||
|
Vec3d pos;
|
||
|
|
||
|
Junction(const Vec3d &tr, double r_mm) : r(r_mm), pos(tr) {}
|
||
|
};
|
||
|
|
||
|
struct Pillar: public SupportTreeNode {
|
||
|
double height, r;
|
||
|
Vec3d endpt;
|
||
|
|
||
|
// If the pillar connects to a head, this is the id of that head
|
||
|
bool starts_from_head = true; // Could start from a junction as well
|
||
|
long start_junction_id = ID_UNSET;
|
||
|
|
||
|
// How many bridges are connected to this pillar
|
||
|
unsigned bridges = 0;
|
||
|
|
||
|
// How many pillars are cascaded with this one
|
||
|
unsigned links = 0;
|
||
|
|
||
|
Pillar(const Vec3d &endp, double h, double radius = 1.):
|
||
|
height{h}, r(radius), endpt(endp), starts_from_head(false) {}
|
||
|
|
||
|
Vec3d startpoint() const
|
||
|
{
|
||
|
return {endpt.x(), endpt.y(), endpt.z() + height};
|
||
|
}
|
||
|
|
||
|
const Vec3d& endpoint() const { return endpt; }
|
||
|
};
|
||
|
|
||
|
// A base for pillars or bridges that end on the ground
|
||
|
struct Pedestal: public SupportTreeNode {
|
||
|
Vec3d pos;
|
||
|
double height, r_bottom, r_top;
|
||
|
|
||
|
Pedestal(const Vec3d &p, double h, double rbottom, double rtop)
|
||
|
: pos{p}, height{h}, r_bottom{rbottom}, r_top{rtop}
|
||
|
{}
|
||
|
};
|
||
|
|
||
|
// This is the thing that anchors a pillar or bridge to the model body.
|
||
|
// It is actually a reverse pinhead.
|
||
|
struct Anchor: public Head { using Head::Head; };
|
||
|
|
||
|
// A Bridge between two pillars (with junction endpoints)
|
||
|
struct Bridge: public SupportTreeNode {
|
||
|
double r = 0.8;
|
||
|
Vec3d startp = Vec3d::Zero(), endp = Vec3d::Zero();
|
||
|
|
||
|
Bridge(const Vec3d &j1,
|
||
|
const Vec3d &j2,
|
||
|
double r_mm = 0.8): r{r_mm}, startp{j1}, endp{j2}
|
||
|
{}
|
||
|
|
||
|
double get_length() const { return (endp - startp).norm(); }
|
||
|
Vec3d get_dir() const { return (endp - startp).normalized(); }
|
||
|
};
|
||
|
|
||
|
struct DiffBridge: public Bridge {
|
||
|
double end_r;
|
||
|
|
||
|
DiffBridge(const Vec3d &p_s, const Vec3d &p_e, double r_s, double r_e)
|
||
|
: Bridge{p_s, p_e, r_s}, end_r{r_e}
|
||
|
{}
|
||
|
};
|
||
|
|
||
|
// A wrapper struct around the pad
|
||
|
struct Pad {
|
||
|
indexed_triangle_set tmesh;
|
||
|
PadConfig cfg;
|
||
|
double zlevel = 0;
|
||
|
|
||
|
Pad() = default;
|
||
|
|
||
|
Pad(const indexed_triangle_set &support_mesh,
|
||
|
const ExPolygons & model_contours,
|
||
|
double ground_level,
|
||
|
const PadConfig & pcfg,
|
||
|
ThrowOnCancel thr);
|
||
|
|
||
|
bool empty() const { return tmesh.indices.size() == 0; }
|
||
|
};
|
||
|
|
||
|
// This class will hold the support tree meshes with some additional
|
||
|
// bookkeeping as well. Various parts of the support geometry are stored
|
||
|
// separately and are merged when the caller queries the merged mesh. The
|
||
|
// merged result is cached for fast subsequent delivery of the merged mesh
|
||
|
// which can be quite complex. The support tree creation algorithm can use an
|
||
|
// instance of this class as a somewhat higher level tool for crafting the 3D
|
||
|
// support mesh. Parts can be added with the appropriate methods such as
|
||
|
// add_head or add_pillar which forwards the constructor arguments and fills
|
||
|
// the IDs of these substructures. The IDs are basically indices into the
|
||
|
// arrays of the appropriate type (heads, pillars, etc...). One can later query
|
||
|
// e.g. a pillar for a specific head...
|
||
|
//
|
||
|
// The support pad is considered an auxiliary geometry and is not part of the
|
||
|
// merged mesh. It can be retrieved using a dedicated method (pad())
|
||
|
class SupportTreeBuilder: public SupportTree {
|
||
|
// For heads it is beneficial to use the same IDs as for the support points.
|
||
|
std::vector<Head> m_heads;
|
||
|
std::vector<size_t> m_head_indices;
|
||
|
std::vector<Pillar> m_pillars;
|
||
|
std::vector<Junction> m_junctions;
|
||
|
std::vector<Bridge> m_bridges;
|
||
|
std::vector<Bridge> m_crossbridges;
|
||
|
std::vector<DiffBridge> m_diffbridges;
|
||
|
std::vector<Pedestal> m_pedestals;
|
||
|
std::vector<Anchor> m_anchors;
|
||
|
|
||
|
Pad m_pad;
|
||
|
|
||
|
using Mutex = ccr::SpinningMutex;
|
||
|
|
||
|
mutable indexed_triangle_set m_meshcache;
|
||
|
mutable Mutex m_mutex;
|
||
|
mutable bool m_meshcache_valid = false;
|
||
|
mutable double m_model_height = 0; // the full height of the model
|
||
|
|
||
|
template<class BridgeT, class...Args>
|
||
|
const BridgeT& _add_bridge(std::vector<BridgeT> &br, Args&&... args)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
br.emplace_back(std::forward<Args>(args)...);
|
||
|
br.back().id = long(br.size() - 1);
|
||
|
m_meshcache_valid = false;
|
||
|
return br.back();
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
double ground_level = 0;
|
||
|
|
||
|
SupportTreeBuilder() = default;
|
||
|
SupportTreeBuilder(SupportTreeBuilder &&o);
|
||
|
SupportTreeBuilder(const SupportTreeBuilder &o);
|
||
|
SupportTreeBuilder& operator=(SupportTreeBuilder &&o);
|
||
|
SupportTreeBuilder& operator=(const SupportTreeBuilder &o);
|
||
|
|
||
|
template<class...Args> Head& add_head(unsigned id, Args&&... args)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
m_heads.emplace_back(std::forward<Args>(args)...);
|
||
|
m_heads.back().id = id;
|
||
|
|
||
|
if (id >= m_head_indices.size()) m_head_indices.resize(id + 1);
|
||
|
m_head_indices[id] = m_heads.size() - 1;
|
||
|
|
||
|
m_meshcache_valid = false;
|
||
|
return m_heads.back();
|
||
|
}
|
||
|
|
||
|
template<class...Args> long add_pillar(long headid, double length)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
if (m_pillars.capacity() < m_heads.size())
|
||
|
m_pillars.reserve(m_heads.size() * 10);
|
||
|
|
||
|
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
|
||
|
Head &head = m_heads[m_head_indices[size_t(headid)]];
|
||
|
|
||
|
Vec3d hjp = head.junction_point() - Vec3d{0, 0, length};
|
||
|
m_pillars.emplace_back(hjp, length, head.r_back_mm);
|
||
|
|
||
|
Pillar& pillar = m_pillars.back();
|
||
|
pillar.id = long(m_pillars.size() - 1);
|
||
|
head.pillar_id = pillar.id;
|
||
|
pillar.start_junction_id = head.id;
|
||
|
pillar.starts_from_head = true;
|
||
|
|
||
|
m_meshcache_valid = false;
|
||
|
return pillar.id;
|
||
|
}
|
||
|
|
||
|
void add_pillar_base(long pid, double baseheight = 3, double radius = 2);
|
||
|
|
||
|
template<class...Args> const Anchor& add_anchor(Args&&...args)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
m_anchors.emplace_back(std::forward<Args>(args)...);
|
||
|
m_anchors.back().id = long(m_junctions.size() - 1);
|
||
|
m_meshcache_valid = false;
|
||
|
return m_anchors.back();
|
||
|
}
|
||
|
|
||
|
void increment_bridges(const Pillar& pillar)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
|
||
|
|
||
|
if(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size())
|
||
|
m_pillars[size_t(pillar.id)].bridges++;
|
||
|
}
|
||
|
|
||
|
void increment_links(const Pillar& pillar)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
|
||
|
|
||
|
if(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size())
|
||
|
m_pillars[size_t(pillar.id)].links++;
|
||
|
}
|
||
|
|
||
|
unsigned bridgecount(const Pillar &pillar) const {
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(pillar.id >= 0 && size_t(pillar.id) < m_pillars.size());
|
||
|
return pillar.bridges;
|
||
|
}
|
||
|
|
||
|
template<class...Args> long add_pillar(Args&&...args)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
if (m_pillars.capacity() < m_heads.size())
|
||
|
m_pillars.reserve(m_heads.size() * 10);
|
||
|
|
||
|
m_pillars.emplace_back(std::forward<Args>(args)...);
|
||
|
Pillar& pillar = m_pillars.back();
|
||
|
pillar.id = long(m_pillars.size() - 1);
|
||
|
pillar.starts_from_head = false;
|
||
|
m_meshcache_valid = false;
|
||
|
return pillar.id;
|
||
|
}
|
||
|
|
||
|
template<class...Args> const Junction& add_junction(Args&&... args)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
m_junctions.emplace_back(std::forward<Args>(args)...);
|
||
|
m_junctions.back().id = long(m_junctions.size() - 1);
|
||
|
m_meshcache_valid = false;
|
||
|
return m_junctions.back();
|
||
|
}
|
||
|
|
||
|
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r)
|
||
|
{
|
||
|
return _add_bridge(m_bridges, s, e, r);
|
||
|
}
|
||
|
|
||
|
const Bridge& add_bridge(long headid, const Vec3d &endp)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
|
||
|
|
||
|
Head &h = m_heads[m_head_indices[size_t(headid)]];
|
||
|
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm);
|
||
|
m_bridges.back().id = long(m_bridges.size() - 1);
|
||
|
|
||
|
h.bridge_id = m_bridges.back().id;
|
||
|
m_meshcache_valid = false;
|
||
|
return m_bridges.back();
|
||
|
}
|
||
|
|
||
|
template<class...Args> const Bridge& add_crossbridge(Args&&... args)
|
||
|
{
|
||
|
return _add_bridge(m_crossbridges, std::forward<Args>(args)...);
|
||
|
}
|
||
|
|
||
|
template<class...Args> const DiffBridge& add_diffbridge(Args&&... args)
|
||
|
{
|
||
|
return _add_bridge(m_diffbridges, std::forward<Args>(args)...);
|
||
|
}
|
||
|
|
||
|
Head &head(unsigned id)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(id < m_head_indices.size());
|
||
|
|
||
|
m_meshcache_valid = false;
|
||
|
return m_heads[m_head_indices[id]];
|
||
|
}
|
||
|
|
||
|
inline size_t pillarcount() const {
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
return m_pillars.size();
|
||
|
}
|
||
|
|
||
|
inline const std::vector<Pillar> &pillars() const { return m_pillars; }
|
||
|
inline const std::vector<Head> &heads() const { return m_heads; }
|
||
|
inline const std::vector<Bridge> &bridges() const { return m_bridges; }
|
||
|
inline const std::vector<Bridge> &crossbridges() const { return m_crossbridges; }
|
||
|
|
||
|
template<class T> inline IntegerOnly<T, const Pillar&> pillar(T id) const
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(id >= 0 && size_t(id) < m_pillars.size() &&
|
||
|
size_t(id) < std::numeric_limits<size_t>::max());
|
||
|
|
||
|
return m_pillars[size_t(id)];
|
||
|
}
|
||
|
|
||
|
template<class T> inline IntegerOnly<T, Pillar&> pillar(T id)
|
||
|
{
|
||
|
std::lock_guard<Mutex> lk(m_mutex);
|
||
|
assert(id >= 0 && size_t(id) < m_pillars.size() &&
|
||
|
size_t(id) < std::numeric_limits<size_t>::max());
|
||
|
|
||
|
return m_pillars[size_t(id)];
|
||
|
}
|
||
|
|
||
|
const Pad& pad() const { return m_pad; }
|
||
|
|
||
|
// WITHOUT THE PAD!!!
|
||
|
const indexed_triangle_set &merged_mesh(size_t steps = 45) const;
|
||
|
|
||
|
// WITH THE PAD
|
||
|
double full_height() const;
|
||
|
|
||
|
// WITHOUT THE PAD!!!
|
||
|
inline double mesh_height() const
|
||
|
{
|
||
|
if (!m_meshcache_valid) merged_mesh();
|
||
|
return m_model_height;
|
||
|
}
|
||
|
|
||
|
// Intended to be called after the generation is fully complete
|
||
|
const indexed_triangle_set & merge_and_cleanup();
|
||
|
|
||
|
// Implement SupportTree interface:
|
||
|
|
||
|
const indexed_triangle_set &add_pad(const ExPolygons &modelbase,
|
||
|
const PadConfig & pcfg) override;
|
||
|
|
||
|
void remove_pad() override { m_pad = Pad(); }
|
||
|
|
||
|
virtual const indexed_triangle_set &retrieve_mesh(
|
||
|
MeshType meshtype = MeshType::Support) const override;
|
||
|
};
|
||
|
|
||
|
}} // namespace Slic3r::sla
|
||
|
|
||
|
#endif // SUPPORTTREEBUILDER_HPP
|