BambuStudio/slic3r/GUI/Gizmos/GLGizmoText.cpp

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2024-12-20 06:44:50 +00:00
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoText.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "libslic3r/Geometry/ConvexHull.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Shape/TextShape.hpp"
#include <numeric>
#include <boost/log/trivial.hpp>
#include <GL/glew.h>
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include <imgui/imgui_internal.h>
#include "libslic3r/SVG.hpp"
#include <codecvt>
#include "wx/fontenum.h"
#include "FontUtils.hpp"
namespace Slic3r {
namespace GUI {
static const double PI = 3.141592653589793238;
static const wxColour FONT_TEXTURE_BG = wxColour(0, 0, 0, 0);
static const wxColour FONT_TEXTURE_FG = *wxWHITE;
static const int FONT_SIZE = 12;
static const float SELECTABLE_INNER_OFFSET = 8.0f;
static const wxFontEncoding font_encoding = wxFontEncoding::wxFONTENCODING_SYSTEM;
std::vector<std::string> init_face_names()
{
std::vector<std::string> valid_font_names;
wxArrayString facenames = wxFontEnumerator::GetFacenames(font_encoding);
std::vector<wxString> bad_fonts;
BOOST_LOG_TRIVIAL(info) << "init_fonts_names start";
// validation lambda
auto is_valid_font = [coding = font_encoding, bad = bad_fonts](const wxString &name) {
if (name.empty())
return false;
// vertical font start with @, we will filter it out
// Not sure if it is only in Windows so filtering is on all platforms
if (name[0] == '@')
return false;
// previously detected bad font
auto it = std::lower_bound(bad.begin(), bad.end(), name);
if (it != bad.end() && *it == name)
return false;
wxFont wx_font(wxFontInfo().FaceName(name).Encoding(coding));
// Faster chech if wx_font is loadable but not 100%
// names could contain not loadable font
if (!wx_font.IsOk())
return false;
if (!can_load(wx_font))
return false;
return true;
};
std::sort(facenames.begin(), facenames.end());
for (const wxString &name : facenames) {
if (is_valid_font(name)) {
valid_font_names.push_back(name.ToStdString());
}
else {
bad_fonts.emplace_back(name);
}
}
assert(std::is_sorted(bad_fonts.begin(), bad_fonts.end()));
BOOST_LOG_TRIVIAL(info) << "init_fonts_names end";
return valid_font_names;
}
class Line_3D
{
public:
Line_3D(Vec3d i_a, Vec3d i_b) : a(i_a), b(i_b) {}
double length() { return (b - a).cast<double>().norm(); }
Vec3d vector()
{
Vec3d new_vec = b - a;
new_vec.normalize();
return new_vec;
}
void reverse() { std::swap(this->a, this->b); }
Vec3d a;
Vec3d b;
};
class Polygon_3D
{
public:
Polygon_3D(const std::vector<Vec3d> &points) : m_points(points) {}
std::vector<Line_3D> get_lines()
{
std::vector<Line_3D> lines;
lines.reserve(m_points.size());
if (m_points.size() > 2) {
for (int i = 0; i < m_points.size() - 1; ++i) { lines.push_back(Line_3D(m_points[i], m_points[i + 1])); }
lines.push_back(Line_3D(m_points.back(), m_points.front()));
}
return lines;
}
std::vector<Vec3d> m_points;
};
// for debug
void export_regions_to_svg(const Point &point, const Polygons &polylines)
{
std::string path = "D:/svg_profiles/text_poly.svg";
//BoundingBox bbox = get_extents(polylines);
SVG svg(path.c_str());
svg.draw(polylines, "green");
svg.draw(point, "red", 5e6);
}
int preNUm(unsigned char byte)
{
unsigned char mask = 0x80;
int num = 0;
for (int i = 0; i < 8; i++) {
if ((byte & mask) == mask) {
mask = mask >> 1;
num++;
} else {
break;
}
}
return num;
}
// https://www.jianshu.com/p/a83d398e3606
bool get_utf8_sub_strings(char *data, int len, std::vector<std::string> &out_strs)
{
out_strs.clear();
std::string str = std::string(data);
int num = 0;
int i = 0;
while (i < len) {
if ((data[i] & 0x80) == 0x00) {
out_strs.emplace_back(str.substr(i, 1));
i++;
continue;
} else if ((num = preNUm(data[i])) > 2) {
int start = i;
i++;
for (int j = 0; j < num - 1; j++) {
if ((data[i] & 0xc0) != 0x80) { return false; }
i++;
}
out_strs.emplace_back(str.substr(start, i - start));
} else {
return false;
}
}
return true;
}
///////////////////////
/// GLGizmoText start
GLGizmoText::GLGizmoText(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
{
}
GLGizmoText::~GLGizmoText()
{
if (m_thread.joinable())
m_thread.join();
for (int i = 0; i < m_textures.size(); i++) {
if (m_textures[i].texture != nullptr)
delete m_textures[i].texture;
}
}
bool GLGizmoText::on_init()
{
m_init_texture = false;
m_avail_font_names = init_face_names();
m_thread = std::thread(&GLGizmoText::update_font_status, this);
//m_avail_font_names = init_occt_fonts();
//update_font_texture();
m_scale = m_imgui->get_font_size();
m_shortcut_key = WXK_CONTROL_T;
reset_text_info();
m_desc["rotate_text_caption"] = _L("Shift + Mouse move up or down");
m_desc["rotate_text"] = _L("Rotate text");
m_grabbers.push_back(Grabber());
return true;
}
void GLGizmoText::update_font_texture()
{
m_font_names.clear();
for (int i = 0; i < m_textures.size(); i++) {
if (m_textures[i].texture != nullptr)
delete m_textures[i].texture;
}
m_combo_width = 0.0f;
m_combo_height = 0.0f;
m_textures.clear();
m_textures.reserve(m_avail_font_names.size());
for (int i = 0; i < m_avail_font_names.size(); i++)
{
GLTexture* texture = new GLTexture();
auto face = wxString::FromUTF8(m_avail_font_names[i]);
auto retina_scale = m_parent.get_scale();
wxFont font { (int)round(retina_scale * FONT_SIZE), wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, face };
int w, h, hl;
std::unique_lock<std::mutex> lock(m_mutex);
if (m_font_status[i] && texture->generate_texture_from_text(m_avail_font_names[i], font, w, h, hl, FONT_TEXTURE_BG, FONT_TEXTURE_FG)) {
//if (h < m_imgui->scaled(2.f)) {
TextureInfo info;
info.texture = texture;
info.w = w;
info.h = h;
info.hl = hl;
info.font_name = m_avail_font_names[i];
m_textures.push_back(info);
m_combo_width = std::max(m_combo_width, static_cast<float>(texture->m_original_width));
m_font_names.push_back(info.font_name);
//}
}
}
m_combo_height = m_imgui->scaled(32.f / 15.f);
}
bool GLGizmoText::is_mesh_point_clipped(const Vec3d &point, const Transform3d &trafo) const
{
if (m_c->object_clipper()->get_position() == 0.)
return false;
auto sel_info = m_c->selection_info();
Vec3d transformed_point = trafo * point;
transformed_point(2) += sel_info->get_sla_shift();
return m_c->object_clipper()->get_clipping_plane()->is_point_clipped(transformed_point);
}
BoundingBoxf3 GLGizmoText::bounding_box() const
{
BoundingBoxf3 ret;
const Selection & selection = m_parent.get_selection();
const Selection::IndicesList &idxs = selection.get_volume_idxs();
for (unsigned int i : idxs) {
const GLVolume *volume = selection.get_volume(i);
if (!volume->is_modifier) ret.merge(volume->transformed_convex_hull_bounding_box());
}
return ret;
}
bool GLGizmoText::gizmo_event(SLAGizmoEventType action, const Vec2d &mouse_position, bool shift_down, bool alt_down, bool control_down)
{
std::string text = std::string(m_text);
if (text.empty())
return true;
const ModelObject * mo = m_c->selection_info()->model_object();
if (m_is_modify) {
const Selection &selection = m_parent.get_selection();
mo = selection.get_model()->objects[m_object_idx];
}
if (mo == nullptr)
return true;
const Selection & selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
const Camera & camera = wxGetApp().plater()->get_camera();
if (action == SLAGizmoEventType::Moving) {
if (shift_down && !alt_down && !control_down) {
float angle = m_rotate_angle + 0.5 * (m_mouse_position - mouse_position).y();
if (angle == 0)
return true;
while (angle < 0)
angle += 360;
while (angle >= 360)
angle -= 360;
m_rotate_angle = angle;
m_shift_down = true;
m_need_update_text = true;
} else {
m_shift_down = false;
m_origin_mouse_position = mouse_position;
}
m_mouse_position = mouse_position;
}
else if (action == SLAGizmoEventType::LeftDown) {
if (!selection.is_empty() && get_hover_id() != -1) {
start_dragging();
return true;
}
if (m_is_modify)
return true;
Plater *plater = wxGetApp().plater();
if (!plater || m_thickness <= 0)
return true;
ModelObject *model_object = selection.get_model()->objects[m_object_idx];
if (m_preview_text_volume_id > 0) {
model_object->delete_volume(m_preview_text_volume_id);
plater->update();
m_preview_text_volume_id = -1;
}
// Precalculate transformations of individual meshes.
std::vector<Transform3d> trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) { trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); }
}
Vec3f normal = Vec3f::Zero();
Vec3f hit = Vec3f::Zero();
size_t facet = 0;
Vec3f closest_hit = Vec3f::Zero();
Vec3f closest_normal = Vec3f::Zero();
double closest_hit_squared_distance = std::numeric_limits<double>::max();
int closest_hit_mesh_id = -1;
// Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) {
MeshRaycaster mesh_raycaster = MeshRaycaster(mo->volumes[mesh_id]->mesh());
if (mesh_raycaster.unproject_on_mesh(mouse_position, trafo_matrices[mesh_id], camera, hit, normal,
m_c->object_clipper()->get_clipping_plane(), &facet)) {
// In case this hit is clipped, skip it.
if (is_mesh_point_clipped(hit.cast<double>(), trafo_matrices[mesh_id]))
continue;
// Is this hit the closest to the camera so far?
double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast<double>()).squaredNorm();
if (hit_squared_distance < closest_hit_squared_distance) {
closest_hit_squared_distance = hit_squared_distance;
closest_hit_mesh_id = mesh_id;
closest_hit = hit;
closest_normal = normal;
}
}
}
if (closest_hit == Vec3f::Zero() && closest_normal == Vec3f::Zero())
return true;
m_rr = {mouse_position, closest_hit_mesh_id, closest_hit, closest_normal};
m_is_modify = true;
generate_text_volume(false);
plater->update();
}
return true;
}
void GLGizmoText::on_set_state()
{
if (m_state == EState::On) {
if (m_parent.get_selection().is_single_volume() || m_parent.get_selection().is_single_modifier()) {
ModelVolume *model_volume = get_selected_single_volume(m_object_idx, m_volume_idx);
if (model_volume) {
TextInfo text_info = model_volume->get_text_info();
if (!text_info.m_text.empty()) {
load_from_text_info(text_info);
m_is_modify = true;
}
}
}
}
else if (m_state == EState::Off) {
reset_text_info();
delete_temp_preview_text_volume();
m_parent.use_slope(false);
m_parent.toggle_model_objects_visibility(true);
}
}
CommonGizmosDataID GLGizmoText::on_get_requirements() const
{
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::ObjectClipper));
}
std::string GLGizmoText::on_get_name() const
{
if (!on_is_activable() && m_state == EState::Off) {
return _u8L("Text shape") + ":\n" + _u8L("Please select single object.");
} else {
return _u8L("Text shape");
}
}
bool GLGizmoText::on_is_activable() const
{
// This is assumed in GLCanvas3D::do_rotate, do not change this
// without updating that function too.
if (m_parent.get_selection().is_single_full_instance())
return true;
int obejct_idx, volume_idx;
ModelVolume *model_volume = get_selected_single_volume(obejct_idx, volume_idx);
if (model_volume)
return !model_volume->get_text_info().m_text.empty();
return false;
}
void GLGizmoText::on_render()
{
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glEnable(GL_DEPTH_TEST));
std::string text = std::string(m_text);
if (text.empty()) {
delete_temp_preview_text_volume();
return;
}
ModelObject *mo = nullptr;
mo = m_c->selection_info()->model_object();
if (mo == nullptr) {
const Selection &selection = m_parent.get_selection();
mo = selection.get_model()->objects[m_object_idx];
}
if (mo == nullptr) {
BOOST_LOG_TRIVIAL(info) << boost::format("Text: selected object is null");
return;
}
// First check that the mouse pointer is on an object.
const Selection & selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[0];
Plater *plater = wxGetApp().plater();
if (!plater)
return;
if (!m_is_modify || m_shift_down) {
const Camera &camera = wxGetApp().plater()->get_camera();
// Precalculate transformations of individual meshes.
std::vector<Transform3d> trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix());
}
// Raycast and return if there's no hit.
Vec2d mouse_pos;
if (m_shift_down) {
if (m_is_modify)
mouse_pos = m_rr.mouse_position;
else
mouse_pos = m_origin_mouse_position;
}
else {
mouse_pos = m_parent.get_local_mouse_position();
}
bool position_changed = update_raycast_cache(mouse_pos, camera, trafo_matrices);
if (m_rr.mesh_id == -1) {
delete_temp_preview_text_volume();
return;
}
if (!position_changed && !m_need_update_text && !m_shift_down)
return;
}
if (m_is_modify && m_grabbers.size() == 1) {
std::vector<Transform3d> trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) {
trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix());
}
}
m_mouse_position_world = trafo_matrices[m_rr.mesh_id] * Vec3d(m_rr.hit(0), m_rr.hit(1), m_rr.hit(2));
float mean_size = (float) (GLGizmoBase::Grabber::FixedGrabberSize);
m_grabbers[0].center = m_mouse_position_world;
m_grabbers[0].enabled = true;
std::array<float, 4> color = picking_color_component(0);
m_grabbers[0].color = color;
m_grabbers[0].render_for_picking(mean_size);
}
delete_temp_preview_text_volume();
if (m_is_modify && !m_need_update_text)
return;
generate_text_volume();
plater->update();
}
void GLGizmoText::on_render_for_picking()
{
glsafe(::glDisable(GL_DEPTH_TEST));
int obejct_idx, volume_idx;
ModelVolume *model_volume = get_selected_single_volume(obejct_idx, volume_idx);
if (model_volume && !model_volume->get_text_info().m_text.empty()) {
if (m_grabbers.size() == 1) {
ModelObject *mo = m_c->selection_info()->model_object();
if (m_is_modify) {
const Selection &selection = m_parent.get_selection();
mo = selection.get_model()->objects[m_object_idx];
}
if (mo == nullptr) return;
const Selection & selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
// Precalculate transformations of individual meshes.
std::vector<Transform3d> trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) {
trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix());
}
}
m_mouse_position_world = trafo_matrices[m_rr.mesh_id] * Vec3d(m_rr.hit(0), m_rr.hit(1), m_rr.hit(2));
float mean_size = (float) (GLGizmoBase::Grabber::FixedGrabberSize);
m_grabbers[0].center = m_mouse_position_world;
m_grabbers[0].enabled = true;
std::array<float, 4> color = picking_color_component(0);
m_grabbers[0].color = color;
m_grabbers[0].render_for_picking(mean_size);
}
}
}
void GLGizmoText::on_update(const UpdateData &data)
{
Vec2d mouse_pos = Vec2d(data.mouse_pos.x(), data.mouse_pos.y());
const ModelObject *mo = m_c->selection_info()->model_object();
if (m_is_modify) {
const Selection &selection = m_parent.get_selection();
mo = selection.get_model()->objects[m_object_idx];
}
if (mo == nullptr) return;
const Selection & selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
const Camera & camera = wxGetApp().plater()->get_camera();
std::vector<Transform3d> trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) { trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); }
}
Vec3f normal = Vec3f::Zero();
Vec3f hit = Vec3f::Zero();
size_t facet = 0;
Vec3f closest_hit = Vec3f::Zero();
Vec3f closest_normal = Vec3f::Zero();
double closest_hit_squared_distance = std::numeric_limits<double>::max();
int closest_hit_mesh_id = -1;
// Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) {
if (mesh_id == m_volume_idx)
continue;
MeshRaycaster mesh_raycaster = MeshRaycaster(mo->volumes[mesh_id]->mesh());
if (mesh_raycaster.unproject_on_mesh(mouse_pos, trafo_matrices[mesh_id], camera, hit, normal, m_c->object_clipper()->get_clipping_plane(),
&facet)) {
// In case this hit is clipped, skip it.
if (is_mesh_point_clipped(hit.cast<double>(), trafo_matrices[mesh_id])) continue;
// Is this hit the closest to the camera so far?
double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast<double>()).squaredNorm();
if (hit_squared_distance < closest_hit_squared_distance) {
closest_hit_squared_distance = hit_squared_distance;
closest_hit_mesh_id = mesh_id;
closest_hit = hit;
closest_normal = normal;
}
}
}
if (closest_hit == Vec3f::Zero() && closest_normal == Vec3f::Zero()) return;
if (closest_hit_mesh_id != -1) {
m_rr = {mouse_pos, closest_hit_mesh_id, closest_hit, closest_normal};
m_need_update_text = true;
}
}
void GLGizmoText::push_button_style(bool pressed) {
if (m_is_dark_mode) {
if (pressed) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f));
}
}
else {
if (pressed) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.f, 1.f, 1.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.f, 1.f, 1.f, 1.f));
}
}
}
void GLGizmoText::pop_button_style() {
ImGui::PopStyleColor(4);
}
void GLGizmoText::push_combo_style(const float scale) {
if (m_is_dark_mode) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f });
}
else {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f });
}
}
void GLGizmoText::pop_combo_style()
{
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(7);
}
// BBS
void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
{
if (!m_init_texture) {
update_font_texture();
m_init_texture = true;
}
if (m_imgui->get_font_size() != m_scale) {
m_scale = m_imgui->get_font_size();
update_font_texture();
}
if (m_textures.size() == 0) {
BOOST_LOG_TRIVIAL(info) << "GLGizmoText has no texture";
return;
}
const Selection &selection = m_parent.get_selection();
if (selection.is_single_full_instance() || selection.is_single_full_object()) {
const GLVolume * gl_volume = selection.get_volume(*selection.get_volume_idxs().begin());
int object_idx = gl_volume->object_idx();
if (object_idx != m_object_idx || (object_idx == m_object_idx && m_volume_idx != -1)) {
m_object_idx = object_idx;
m_volume_idx = -1;
reset_text_info();
}
} else if (selection.is_single_volume() || selection.is_single_modifier()) {
int object_idx, volume_idx;
ModelVolume *model_volume = get_selected_single_volume(object_idx, volume_idx);
if ((object_idx != m_object_idx || (object_idx == m_object_idx && volume_idx != m_volume_idx))
&& model_volume) {
TextInfo text_info = model_volume->get_text_info();
load_from_text_info(text_info);
m_is_modify = true;
m_volume_idx = volume_idx;
m_object_idx = object_idx;
}
}
const float win_h = ImGui::GetWindowHeight();
y = std::min(y, bottom_limit - win_h);
GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f);
static float last_y = 0.0f;
static float last_h = 0.0f;
const float currt_scale = m_parent.get_scale();
ImGuiWrapper::push_toolbar_style(currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(4.0,5.0) * currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_ScrollbarSize, 4.0f * currt_scale);
GizmoImguiBegin("Text", ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
float space_size = m_imgui->get_style_scaling() * 8;
float font_cap = m_imgui->calc_text_size(_L("Font")).x;
float size_cap = m_imgui->calc_text_size(_L("Size")).x;
float thickness_cap = m_imgui->calc_text_size(_L("Thickness")).x;
float input_cap = m_imgui->calc_text_size(_L("Input text")).x;
float depth_cap = m_imgui->calc_text_size(_L("Embeded")).x;
float caption_size = std::max(std::max(font_cap, size_cap), std::max(depth_cap, input_cap)) + space_size + ImGui::GetStyle().WindowPadding.x;
float input_text_size = m_imgui->scaled(10.0f);
float button_size = ImGui::GetFrameHeight();
ImVec2 selectable_size(std::max((input_text_size + ImGui::GetFrameHeight() * 2), m_combo_width + SELECTABLE_INNER_OFFSET * currt_scale), m_combo_height);
float list_width = selectable_size.x + ImGui::GetStyle().ScrollbarSize + 2 * currt_scale;
float input_size = list_width - button_size * 2 - ImGui::GetStyle().ItemSpacing.x * 4;
ImTextureID normal_B = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B);
ImTextureID normal_T = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T);
ImTextureID normal_B_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B_DARK);
ImTextureID normal_T_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T_DARK);
// adjust window position to avoid overlap the view toolbar
if (last_h != win_h || last_y != y) {
// ask canvas for another frame to render the window in the correct position
m_imgui->set_requires_extra_frame();
if (last_h != win_h)
last_h = win_h;
if (last_y != y)
last_y = y;
}
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Font"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(list_width);
push_combo_style(currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 4.0f * currt_scale);
std::vector<int> filtered_items_idx;
bool is_filtered = false;
if (m_imgui->bbl_combo_with_filter("##Combo_Font", m_font_names[m_curr_font_idx], m_font_names, &filtered_items_idx, &is_filtered, selectable_size.y)) {
int show_items_count = is_filtered ? filtered_items_idx.size() : m_textures.size();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemInnerSpacing, ImVec2(SELECTABLE_INNER_OFFSET, 0)* currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0);
for (int i = 0; i < show_items_count; i++)
{
int idx = is_filtered ? filtered_items_idx[i] : i;
const bool is_selected = (idx == m_curr_font_idx);
ImTextureID icon_id = (ImTextureID)(intptr_t)(m_textures[idx].texture->get_id());
ImVec4 tint_color = ImGui::GetStyleColorVec4(ImGuiCol_Text);
if (ImGui::BBLImageSelectable(icon_id, selectable_size, { (float)m_textures[idx].w, (float)m_textures[idx].h }, m_textures[idx].hl, tint_color, { 0, 0 }, { 1, 1 }, is_selected))
{
m_curr_font_idx = idx;
m_font_name = m_textures[m_curr_font_idx].font_name;
ImGui::CloseCurrentPopup();
m_need_update_text = true;
}
if (is_selected) {
ImGui::SetItemDefaultFocus();
}
}
ImGui::PopStyleVar(3);
ImGui::EndListBox();
ImGui::EndPopup();
}
ImGui::PopStyleVar(2);
pop_combo_style();
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Size"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(input_size);
if(ImGui::InputFloat("###font_size", &m_font_size, 0.0f, 0.0f, "%.2f"))
m_need_update_text = true;
if (m_font_size < 3.0f)m_font_size = 3.0f;
ImGui::SameLine();
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {1.0f * currt_scale, 1.0f * currt_scale });
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0f * currt_scale);
push_button_style(m_bold);
if (ImGui::ImageButton(m_is_dark_mode ? normal_B_dark : normal_B, {button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y})) {
m_bold = !m_bold;
m_need_update_text = true;
}
pop_button_style();
ImGui::SameLine();
push_button_style(m_italic);
if (ImGui::ImageButton(m_is_dark_mode ? normal_T_dark : normal_T, {button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y})) {
m_italic = !m_italic;
m_need_update_text = true;
}
pop_button_style();
ImGui::PopStyleVar(3);
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Thickness"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(list_width);
float old_value = m_thickness;
ImGui::InputFloat("###text_thickness", &m_thickness, 0.0f, 0.0f, "%.2f");
m_thickness = ImClamp(m_thickness, m_thickness_min, m_thickness_max);
if (old_value != m_thickness)
m_need_update_text = true;
const float slider_icon_width = m_imgui->get_slider_icon_size().x;
const float slider_width = list_width - 1.5 * slider_icon_width - space_size;
const float drag_left_width = caption_size + slider_width + space_size;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Text Gap"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
if (m_imgui->bbl_slider_float_style("##text_gap", &m_text_gap, -100, 100, "%.2f", 1.0f, true))
m_need_update_text = true;
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
if (ImGui::BBLDragFloat("##text_gap_input", &m_text_gap, 0.05f, 0.0f, 0.0f, "%.2f"))
m_need_update_text = true;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Angle"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
if (m_imgui->bbl_slider_float_style("##angle", &m_rotate_angle, 0, 360, "%.2f", 1.0f, true))
m_need_update_text = true;
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
if (ImGui::BBLDragFloat("##angle_input", &m_rotate_angle, 0.05f, 0.0f, 0.0f, "%.2f"))
m_need_update_text = true;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Embeded\r\ndepth"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(list_width);
old_value = m_embeded_depth;
ImGui::InputFloat("###text_embeded_depth", &m_embeded_depth, 0.0f, 0.0f, "%.2f");
if (m_embeded_depth < 0.f)
m_embeded_depth = 0.f;
if (old_value != m_embeded_depth)
m_need_update_text = true;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Input text"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(list_width);
if(ImGui::InputText("", m_text, sizeof(m_text)))
m_need_update_text = true;
ImGui::Separator();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f));
float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y;
show_tooltip_information(x, get_cur_y);
float f_scale = m_parent.get_gizmos_manager().get_layout_scale();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
ImGui::SameLine(caption_size);
ImGui::AlignTextToFramePadding();
if (m_imgui->bbl_checkbox(_L("Surface"), m_is_surface_text))
m_need_update_text = true;
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
if (m_imgui->bbl_checkbox(_L("Horizontal text"), m_keep_horizontal))
m_need_update_text = true;
//ImGui::SameLine();
//ImGui::AlignTextToFramePadding();
//m_imgui->text(_L("Status:"));
//float status_cap = m_imgui->calc_text_size(_L("Status:")).x + space_size + ImGui::GetStyle().WindowPadding.x;
//ImGui::SameLine();
//m_imgui->text(m_is_modify ? _L("Modify") : _L("Add"));
ImGui::PopStyleVar(2);
#if 0
ImGuiIO& io = ImGui::GetIO();
ImFontAtlas* atlas = io.Fonts;
ImVec4 tint_col = ImVec4(0.0f, 0.0f, 0.0f, 1.0f);
ImVec4 border_col = ImVec4(0.0f, 0.0f, 0.0f, 0.8f);
m_imgui->text(wxString("") << atlas->TexWidth << " * " << atlas->TexHeight);
ImGui::Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col);
#endif
GizmoImguiEnd();
ImGui::PopStyleVar(2);
ImGuiWrapper::pop_toolbar_style();
}
void GLGizmoText::show_tooltip_information(float x, float y)
{
std::array<std::string, 1> info_array = std::array<std::string, 1>{"rotate_text"};
float caption_max = 0.f;
for (const auto &t : info_array) { caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x); }
ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP);
ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER);
caption_max += m_imgui->calc_text_size(": ").x + 35.f;
float font_size = ImGui::GetFontSize();
ImVec2 button_size = ImVec2(font_size * 1.8, font_size * 1.3);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, ImGui::GetStyle().FramePadding.y});
ImGui::ImageButton3(normal_id, hover_id, button_size);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip2(ImVec2(x, y));
auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) {
m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption);
ImGui::SameLine(caption_max);
m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text);
};
for (const auto &t : info_array) draw_text_with_caption(m_desc.at(t + "_caption") + ": ", m_desc.at(t));
ImGui::EndTooltip();
}
ImGui::PopStyleVar(2);
}
ModelVolume *GLGizmoText::get_selected_single_volume(int &out_object_idx, int &out_volume_idx) const
{
if (m_parent.get_selection().is_single_volume() || m_parent.get_selection().is_single_modifier()) {
const Selection &selection = m_parent.get_selection();
const GLVolume * gl_volume = selection.get_volume(*selection.get_volume_idxs().begin());
out_object_idx = gl_volume->object_idx();
ModelObject *model_object = selection.get_model()->objects[out_object_idx];
out_volume_idx = gl_volume->volume_idx();
if (out_volume_idx < model_object->volumes.size())
return model_object->volumes[out_volume_idx];
}
return nullptr;
}
void GLGizmoText::reset_text_info()
{
m_font_name = "";
m_font_size = 16.f;
m_curr_font_idx = 0;
m_bold = true;
m_italic = false;
m_thickness = 2.f;
strcpy(m_text, m_font_name.c_str());
m_embeded_depth = 0.f;
m_rotate_angle = 0;
m_text_gap = 0.f;
m_is_surface_text = true;
m_keep_horizontal = false;
m_is_modify = false;
}
void GLGizmoText::update_font_status() {
std::unique_lock<std::mutex> lock(m_mutex);
m_font_status.reserve(m_avail_font_names.size());
for (std::string font_name : m_avail_font_names) {
if (!can_generate_text_shape(font_name)) {
m_font_status.emplace_back(false);
}
else {
m_font_status.emplace_back(true);
}
}
}
bool GLGizmoText::update_text_positions(const std::vector<std::string>& texts)
{
std::vector<double> text_lengths;
for (int i = 0; i < texts.size(); ++i) {
std::string alpha;
if (texts[i] == " ") {
alpha = "i";
} else {
alpha = texts[i];
}
TextResult text_result;
load_text_shape(alpha.c_str(), m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, text_result);
double half_x_length = text_result.text_width / 2;
text_lengths.emplace_back(half_x_length);
}
int text_num = texts.size();
m_position_points.clear();
m_normal_points.clear();
ModelObject *mo = m_c->selection_info()->model_object();
if (m_is_modify) {
const Selection &selection = m_parent.get_selection();
mo = selection.get_model()->objects[m_object_idx];
}
if (mo == nullptr)
return false;
const Selection & selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
// Precalculate transformations of individual meshes.
std::vector<Transform3d> trafo_matrices;
std::vector<Transform3d> rotate_trafo_matrices;
for (const ModelVolume *mv : mo->volumes) {
if (mv->is_model_part()) {
trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix());
rotate_trafo_matrices.emplace_back(mi->get_transformation().get_matrix(true, false, true, true) * mv->get_matrix(true, false, true, true));
}
}
if (m_rr.mesh_id == -1) {
BOOST_LOG_TRIVIAL(info) << boost::format("Text: mrr_mesh_id is -1");
return false;
}
m_mouse_position_world = trafo_matrices[m_rr.mesh_id] * Vec3d(m_rr.hit(0), m_rr.hit(1), m_rr.hit(2));
m_mouse_normal_world = rotate_trafo_matrices[m_rr.mesh_id] * Vec3d(m_rr.normal(0), m_rr.normal(1), m_rr.normal(2));
TriangleMesh slice_meshs;
int mesh_index = 0;
int volume_index = 0;
for (int i = 0; i < mo->volumes.size(); ++i) {
// skip the editing text volume
if (m_is_modify && m_volume_idx == i)
continue;
ModelVolume *mv = mo->volumes[i];
if (mv->is_model_part()) {
if (mesh_index == m_rr.mesh_id) {
volume_index = i;
}
TriangleMesh vol_mesh(mv->mesh());
vol_mesh.transform(mv->get_matrix());
slice_meshs.merge(vol_mesh);
mesh_index++;
}
}
ModelVolume* volume = mo->volumes[volume_index];
Vec3d temp_position = m_mouse_position_world;
Vec3d temp_normal = m_mouse_normal_world;
Vec3d cut_plane = Vec3d::UnitY();
double epson = 1e-6;
if (!(abs(temp_normal.x()) <= epson && abs(temp_normal.y()) <= epson && abs(temp_normal.z()) > epson)) { // temp_normal != Vec3d::UnitZ()
Vec3d v_plane = temp_normal.cross(Vec3d::UnitZ());
cut_plane = v_plane.cross(temp_normal);
}
Transform3d rotate_trans;
rotate_trans.setIdentity();
rotate_trans.rotate(Eigen::AngleAxisd(Geometry::deg2rad(m_rotate_angle), temp_normal));
cut_plane = rotate_trans * cut_plane;
m_cut_plane_dir = cut_plane;
if (m_keep_horizontal && m_mouse_normal_world != Vec3d::UnitZ())
m_cut_plane_dir = Vec3d::UnitZ();
if (!m_is_surface_text) {
m_position_points.resize(text_num);
m_normal_points.resize(text_num);
Vec3d pos_dir = m_cut_plane_dir.cross(m_mouse_normal_world);
pos_dir.normalize();
if (text_num % 2 == 1) {
m_position_points[text_num / 2] = m_mouse_position_world;
for (int i = 0; i < text_num / 2; ++i) {
double left_gap = text_lengths[text_num / 2 - i - 1] + m_text_gap + text_lengths[text_num / 2 - i];
if (left_gap < 0)
left_gap = 0;
double right_gap = text_lengths[text_num / 2 + i + 1] + m_text_gap + text_lengths[text_num / 2 + i];
if (right_gap < 0)
right_gap = 0;
m_position_points[text_num / 2 - 1 - i] = m_position_points[text_num / 2 - i] - left_gap * pos_dir;
m_position_points[text_num / 2 + 1 + i] = m_position_points[text_num / 2 + i] + right_gap * pos_dir;
}
} else {
for (int i = 0; i < text_num / 2; ++i) {
double left_gap = i == 0 ? (text_lengths[text_num / 2 - i - 1] + m_text_gap / 2) :
(text_lengths[text_num / 2 - i - 1] + m_text_gap + text_lengths[text_num / 2 - i]);
if (left_gap < 0)
left_gap = 0;
double right_gap = i == 0 ? (text_lengths[text_num / 2 + i] + m_text_gap / 2) :
(text_lengths[text_num / 2 + i] + m_text_gap + text_lengths[text_num / 2 + i - 1]);
if (right_gap < 0)
right_gap = 0;
if (i == 0) {
m_position_points[text_num / 2 - 1 - i] = m_mouse_position_world - left_gap * pos_dir;
m_position_points[text_num / 2 + i] = m_mouse_position_world + right_gap * pos_dir;
continue;
}
m_position_points[text_num / 2 - 1 - i] = m_position_points[text_num / 2 - i] - left_gap * pos_dir;
m_position_points[text_num / 2 + i] = m_position_points[text_num / 2 + i - 1] + right_gap * pos_dir;
}
}
for (int i = 0; i < text_num; ++i) {
m_normal_points[i] = m_mouse_normal_world;
}
return true;
}
double phi;
Vec3d rotation_axis;
Matrix3d rotation_matrix;
Geometry::rotation_from_two_vectors(m_cut_plane_dir, Vec3d::UnitZ(), rotation_axis, phi, &rotation_matrix);
if (abs(phi - PI) < 1e-6) {
Transform3d transform = Transform3d::Identity();
transform.rotate(Eigen::AngleAxisd(phi, m_mouse_normal_world));
rotation_matrix = transform.matrix().block<3, 3>(0, 0);
}
Transform3d transfo1;
transfo1.setIdentity();
transfo1.translate(-(mi->get_transformation().get_offset() + volume->get_transformation().get_offset()));
transfo1 = rotation_matrix * transfo1;
Transform3d transfo2;
transfo2.setIdentity();
transfo2.translate(mi->get_transformation().get_offset() + volume->get_transformation().get_offset());
Transform3d transfo = transfo2 * transfo1;
Vec3d click_point = transfo * temp_position;
MeshSlicingParams slicing_params;
slicing_params.trafo = transfo * mi->get_transformation().get_matrix() /** volume->get_transformation().get_matrix()*/;
// for debug
// its_write_obj(slice_meshs.its, "D:/debug_files/mesh.obj");
// generate polygons
const Polygons temp_polys = slice_mesh(slice_meshs.its, click_point.z(), slicing_params);
m_mouse_position_world = click_point;
m_mouse_normal_world = transfo * temp_normal;
m_mouse_position_world.x() *= 1e6;
m_mouse_position_world.y() *= 1e6;
// for debug
//export_regions_to_svg(Point(m_mouse_position_world.x(), m_mouse_position_world.y()), temp_polys);
Polygons polys = union_(temp_polys);
auto point_in_line_rectange = [](const Line &line, const Point &point, double& distance) {
distance = line.distance_to(point);
return distance < line.length() / 2;
};
int index = 0;
double min_distance = 1e12;
Polygon hit_ploy;
for (const Polygon poly : polys) {
if (poly.points.size() == 0)
continue;
Lines lines = poly.lines();
for (int i = 0; i < lines.size(); ++i) {
Line line = lines[i];
double distance = min_distance;
if (point_in_line_rectange(line, Point(m_mouse_position_world.x(), m_mouse_position_world.y()), distance)) {
if (distance < min_distance) {
min_distance = distance;
index = i;
hit_ploy = poly;
}
}
}
}
if (hit_ploy.points.size() == 0) {
BOOST_LOG_TRIVIAL(info) << boost::format("Text: the hit polygon is null");
return false;
}
auto make_trafo_for_slicing = [](const Transform3d &trafo) -> Transform3d {
auto t = trafo;
static constexpr const double s = 1. / SCALING_FACTOR;
t.prescale(Vec3d(s, s, 1.));
return t.cast<double>();
};
transfo = make_trafo_for_slicing(transfo);
Transform3d transfo_inv = transfo.inverse();
std::vector<Vec3d> new_points;
for (int i = 0; i < hit_ploy.points.size(); ++i) {
new_points.emplace_back(transfo_inv * Vec3d(hit_ploy.points[i].x(), hit_ploy.points[i].y(), click_point.z()));
}
m_mouse_position_world = transfo_inv * m_mouse_position_world;
Polygon_3D new_polygon(new_points);
m_position_points.resize(text_num);
if (text_num % 2 == 1) {
m_position_points[text_num / 2] = Vec3d(m_mouse_position_world.x(), m_mouse_position_world.y(), m_mouse_position_world.z());
std::vector<Line_3D> lines = new_polygon.get_lines();
Line_3D line = lines[index];
{
int index1 = index;
double left_length = (m_mouse_position_world - line.a).cast<double>().norm();
int left_num = text_num / 2;
while (left_num > 0) {
double gap_length = (text_lengths[left_num] + m_text_gap + text_lengths[left_num - 1]);
if (gap_length < 0)
gap_length = 0;
while (gap_length > left_length) {
gap_length -= left_length;
if (index1 == 0)
index1 = lines.size() - 1;
else
--index1;
left_length = lines[index1].length();
}
Vec3d direction = lines[index1].vector();
direction.normalize();
double distance_to_a = (left_length - gap_length);
Line_3D new_line = lines[index1];
double norm_value = direction.cast<double>().norm();
double deta_x = distance_to_a * direction.x() / norm_value;
double deta_y = distance_to_a * direction.y() / norm_value;
double deta_z = distance_to_a * direction.z() / norm_value;
Vec3d new_pos = new_line.a + Vec3d(deta_x, deta_y, deta_z);
left_num--;
m_position_points[left_num] = new_pos;
left_length = distance_to_a;
}
}
{
int index2 = index;
double right_length = (line.b - m_mouse_position_world).cast<double>().norm();
int right_num = text_num / 2;
while (right_num > 0) {
double gap_length = (text_lengths[text_num - right_num] + m_text_gap + text_lengths[text_num - right_num - 1]);
if (gap_length < 0)
gap_length = 0;
while (gap_length > right_length) {
gap_length -= right_length;
if (index2 == lines.size() - 1)
index2 = 0;
else
++index2;
right_length = lines[index2].length();
}
Line_3D line2 = lines[index2];
line2.reverse();
Vec3d direction = line2.vector();
direction.normalize();
double distance_to_b = (right_length - gap_length);
Line_3D new_line = lines[index2];
double norm_value = direction.cast<double>().norm();
double deta_x = distance_to_b * direction.x() / norm_value;
double deta_y = distance_to_b * direction.y() / norm_value;
double deta_z = distance_to_b * direction.z() / norm_value;
Vec3d new_pos = new_line.b + Vec3d(deta_x, deta_y, deta_z);
m_position_points[text_num - right_num] = new_pos;
right_length = distance_to_b;
right_num--;
}
}
}
else {
for (int i = 0; i < text_num / 2; ++i) {
std::vector<Line_3D> lines = new_polygon.get_lines();
Line_3D line = lines[index];
{
int index1 = index;
double left_length = (m_mouse_position_world - line.a).cast<double>().norm();
int left_num = text_num / 2;
for (int i = 0; i < text_num / 2; ++i) {
double gap_length = 0;
if (i == 0) {
gap_length = m_text_gap / 2 + text_lengths[text_num / 2 - 1 - i];
}
else {
gap_length = text_lengths[text_num / 2 - i] + m_text_gap + text_lengths[text_num / 2 - 1 - i];
}
if (gap_length < 0)
gap_length = 0;
while (gap_length > left_length) {
gap_length -= left_length;
if (index1 == 0)
index1 = lines.size() - 1;
else
--index1;
left_length = lines[index1].length();
}
Vec3d direction = lines[index1].vector();
direction.normalize();
double distance_to_a = (left_length - gap_length);
Line_3D new_line = lines[index1];
double norm_value = direction.cast<double>().norm();
double deta_x = distance_to_a * direction.x() / norm_value;
double deta_y = distance_to_a * direction.y() / norm_value;
double deta_z = distance_to_a * direction.z() / norm_value;
Vec3d new_pos = new_line.a + Vec3d(deta_x, deta_y,deta_z);
m_position_points[text_num / 2 - 1 - i] = new_pos;
left_length = distance_to_a;
}
}
{
int index2 = index;
double right_length = (line.b - m_mouse_position_world).cast<double>().norm();
int right_num = text_num / 2;
double gap_length = 0;
for (int i = 0; i < text_num / 2; ++i) {
double gap_length = 0;
if (i == 0) {
gap_length = m_text_gap / 2 + text_lengths[text_num / 2 + i];
} else {
gap_length = text_lengths[text_num / 2 + i] + m_text_gap + text_lengths[text_num / 2 + i - 1];
}
if (gap_length < 0)
gap_length = 0;
while (gap_length > right_length) {
gap_length -= right_length;
if (index2 == lines.size() - 1)
index2 = 0;
else
++index2;
right_length = lines[index2].length();
}
Line_3D line2 = lines[index2];
line2.reverse();
Vec3d direction = line2.vector();
direction.normalize();
double distance_to_b = (right_length - gap_length);
Line_3D new_line = lines[index2];
double norm_value = direction.cast<double>().norm();
double deta_x = distance_to_b * direction.x() / norm_value;
double deta_y = distance_to_b * direction.y() / norm_value;
double deta_z = distance_to_b * direction.z() / norm_value;
Vec3d new_pos = new_line.b + Vec3d(deta_x, deta_y, deta_z);
m_position_points[text_num / 2 + i] = new_pos;
right_length = distance_to_b;
}
}
}
}
TriangleMesh mesh = slice_meshs;
std::vector<double> mesh_values(m_position_points.size(), 1e9);
m_normal_points.resize(m_position_points.size());
auto point_in_triangle_delete_area = [](const Vec3d &point, const Vec3d &point0, const Vec3d &point1, const Vec3d &point2) {
Vec3d p0_p = point - point0;
Vec3d p0_p1 = point1 - point0;
Vec3d p0_p2 = point2 - point0;
Vec3d p_p0 = point0 - point;
Vec3d p_p1 = point1 - point;
Vec3d p_p2 = point2 - point;
double s = p0_p1.cross(p0_p2).norm();
double s0 = p_p0.cross(p_p1).norm();
double s1 = p_p1.cross(p_p2).norm();
double s2 = p_p2.cross(p_p0).norm();
return abs(s0 + s1 + s2 - s);
};
for (int i = 0; i < m_position_points.size(); ++i) {
for (auto indice : mesh.its.indices) {
stl_vertex stl_point0 = mesh.its.vertices[indice[0]];
stl_vertex stl_point1 = mesh.its.vertices[indice[1]];
stl_vertex stl_point2 = mesh.its.vertices[indice[2]];
Vec3d point0 = Vec3d(stl_point0[0], stl_point0[1], stl_point0[2]);
Vec3d point1 = Vec3d(stl_point1[0], stl_point1[1], stl_point1[2]);
Vec3d point2 = Vec3d(stl_point2[0], stl_point2[1], stl_point2[2]);
point0 = mi->get_transformation().get_matrix() * point0;
point1 = mi->get_transformation().get_matrix() * point1;
point2 = mi->get_transformation().get_matrix() * point2;
double abs_area = point_in_triangle_delete_area(m_position_points[i], point0, point1, point2);
if (mesh_values[i] > abs_area) {
mesh_values[i] = abs_area;
Vec3d s1 = point1 - point0;
Vec3d s2 = point2 - point0;
m_normal_points[i] = s1.cross(s2);
m_normal_points[i].normalize();
}
}
}
return true;
}
TriangleMesh GLGizmoText::get_text_mesh(const char* text_str, const Vec3d &position, const Vec3d &normal, const Vec3d& text_up_dir)
{
TextResult text_result;
load_text_shape(text_str, m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, text_result);
TriangleMesh mesh = text_result.text_mesh;
auto center = mesh.bounding_box().center();
double mesh_offset = center.z();
mesh.translate(-text_result.text_width / 2, -m_font_size / 4, -center.z());
double phi;
Vec3d rotation_axis;
Matrix3d rotation_matrix;
Geometry::rotation_from_two_vectors(Vec3d::UnitZ(), normal, rotation_axis, phi, &rotation_matrix);
mesh.rotate(phi, rotation_axis);
auto project_on_plane = [](const Vec3d& dir, const Vec3d& plane_normal) -> Vec3d {
return dir - (plane_normal.dot(dir) * plane_normal.dot(plane_normal)) * plane_normal;
};
Vec3d old_text_dir = Vec3d::UnitY();
old_text_dir = rotation_matrix * old_text_dir;
Vec3d new_text_dir = project_on_plane(text_up_dir, normal);
new_text_dir.normalize();
Geometry::rotation_from_two_vectors(old_text_dir, new_text_dir, rotation_axis, phi, &rotation_matrix);
if (abs(phi - PI) < EPSILON)
rotation_axis = normal;
mesh.rotate(phi, rotation_axis);
const Selection & selection = m_parent.get_selection();
ModelObject * model_object = selection.get_model()->objects[m_object_idx];
Geometry::Transformation instance_transformation = model_object->instances[0]->get_transformation();
Vec3d offset = position - instance_transformation.get_offset();
offset = offset + mesh_offset * normal;
offset = offset - m_embeded_depth * normal;
mesh.translate(offset.x(), offset.y(), offset.z());
return mesh;
}
bool GLGizmoText::update_raycast_cache(const Vec2d &mouse_position, const Camera &camera, const std::vector<Transform3d> &trafo_matrices)
{
if (m_rr.mouse_position == mouse_position) {
return false;
}
if (m_is_modify)
return false;
Vec3f normal = Vec3f::Zero();
Vec3f hit = Vec3f::Zero();
size_t facet = 0;
Vec3f closest_hit = Vec3f::Zero();
Vec3f closest_nromal = Vec3f::Zero();
double closest_hit_squared_distance = std::numeric_limits<double>::max();
int closest_hit_mesh_id = -1;
// Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) {
if (m_preview_text_volume_id != -1 && mesh_id == int(trafo_matrices.size()) - 1)
continue;
if (m_c->raycaster()->raycasters()[mesh_id]->unproject_on_mesh(mouse_position, trafo_matrices[mesh_id], camera, hit, normal, m_c->object_clipper()->get_clipping_plane(),
&facet)) {
// In case this hit is clipped, skip it.
if (is_mesh_point_clipped(hit.cast<double>(), trafo_matrices[mesh_id]))
continue;
double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast<double>()).squaredNorm();
if (hit_squared_distance < closest_hit_squared_distance) {
closest_hit_squared_distance = hit_squared_distance;
closest_hit_mesh_id = mesh_id;
closest_hit = hit;
closest_nromal = normal;
}
}
}
m_rr = {mouse_position, closest_hit_mesh_id, closest_hit, closest_nromal};
return true;
}
void GLGizmoText::generate_text_volume(bool is_temp)
{
std::string text = std::string(m_text);
if (text.empty())
return;
std::wstring_convert<std::codecvt_utf8<wchar_t>> str_cnv;
std::wstring ws = boost::nowide::widen(m_text);
std::vector<std::string> alphas;
for (auto w : ws) {
alphas.push_back(str_cnv.to_bytes(w));
}
update_text_positions(alphas);
if (m_position_points.size() == 0)
return;
TriangleMesh mesh;
for (int i = 0; i < alphas.size(); ++i) {
TriangleMesh sub_mesh = get_text_mesh(alphas[i].c_str(), m_position_points[i], m_normal_points[i], m_cut_plane_dir);
mesh.merge(sub_mesh);
}
if (mesh.empty())
return;
Plater *plater = wxGetApp().plater();
if (!plater)
return;
TextInfo text_info = get_text_info();
if (m_is_modify && m_need_update_text) {
if (m_object_idx == -1 || m_volume_idx == -1) {
BOOST_LOG_TRIVIAL(error) << boost::format("Text: selected object_idx = %1%, volume_idx = %2%") % m_object_idx % m_volume_idx;
return;
}
plater->take_snapshot("Modify Text");
const Selection &selection = m_parent.get_selection();
ModelObject * model_object = selection.get_model()->objects[m_object_idx];
ModelVolume * model_volume = model_object->volumes[m_volume_idx];
ModelVolume * new_model_volume = model_object->add_volume(std::move(mesh));
new_model_volume->set_text_info(text_info);
new_model_volume->name = model_volume->name;
new_model_volume->set_type(model_volume->type());
new_model_volume->config.apply(model_volume->config);
std::swap(model_object->volumes[m_volume_idx], model_object->volumes.back());
model_object->delete_volume(model_object->volumes.size() - 1);
plater->update();
} else {
if (m_need_update_text)
plater->take_snapshot("Add Text");
ObjectList *obj_list = wxGetApp().obj_list();
int volume_id = obj_list->load_mesh_part(mesh, "text_shape", text_info, is_temp);
m_preview_text_volume_id = is_temp ? volume_id : -1;
}
m_need_update_text = false;
}
void GLGizmoText::delete_temp_preview_text_volume()
{
const Selection &selection = m_parent.get_selection();
if (m_preview_text_volume_id > 0) {
ModelObject *model_object = selection.get_model()->objects[m_object_idx];
if (m_preview_text_volume_id < model_object->volumes.size()) {
Plater *plater = wxGetApp().plater();
if (!plater)
return;
model_object->delete_volume(m_preview_text_volume_id);
plater->update();
}
m_preview_text_volume_id = -1;
}
}
TextInfo GLGizmoText::get_text_info()
{
TextInfo text_info;
text_info.m_font_name = m_font_name;
text_info.m_font_size = m_font_size;
text_info.m_curr_font_idx = m_curr_font_idx;
text_info.m_bold = m_bold;
text_info.m_italic = m_italic;
text_info.m_thickness = m_thickness;
text_info.m_text = m_text;
text_info.m_rr = m_rr;
text_info.m_embeded_depth = m_embeded_depth;
text_info.m_rotate_angle = m_rotate_angle;
text_info.m_text_gap = m_text_gap;
text_info.m_is_surface_text = m_is_surface_text;
text_info.m_keep_horizontal = m_keep_horizontal;
return text_info;
}
void GLGizmoText::load_from_text_info(const TextInfo &text_info)
{
m_font_name = text_info.m_font_name;
m_font_size = text_info.m_font_size;
// from other user's computer may exist case:font library size is different
if (text_info.m_curr_font_idx < m_font_names.size()) {
m_curr_font_idx = text_info.m_curr_font_idx;
}
else {
m_curr_font_idx = 0;
}
m_bold = text_info.m_bold;
m_italic = text_info.m_italic;
m_thickness = text_info.m_thickness;
strcpy(m_text, text_info.m_text.c_str());
m_rr = text_info.m_rr;
m_embeded_depth = text_info.m_embeded_depth;
m_rotate_angle = text_info.m_rotate_angle;
m_text_gap = text_info.m_text_gap;
m_is_surface_text = text_info.m_is_surface_text;
m_keep_horizontal = text_info.m_keep_horizontal;
}
} // namespace GUI
} // namespace Slic3r