30 lines
937 B
C++
30 lines
937 B
C++
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "print_shader_info_log.h"
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#include <cstdio>
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#include <stdlib.h>
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// Copyright Denis Kovacs 4/10/08
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IGL_INLINE void igl::opengl::print_shader_info_log(const GLuint obj)
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{
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GLint infologLength = 0;
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GLint charsWritten = 0;
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char *infoLog;
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// Get shader info log from opengl
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glGetShaderiv(obj, GL_INFO_LOG_LENGTH,&infologLength);
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// Only print if there is something in the log
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if (infologLength > 0)
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{
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infoLog = (char *)malloc(infologLength);
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glGetShaderInfoLog(obj, infologLength, &charsWritten, infoLog);
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printf("%s\n",infoLog);
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free(infoLog);
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}
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}
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