BambuStudio/libslic3r/CSGMesh/CSGMeshCopy.hpp

81 lines
2.1 KiB
C++
Raw Normal View History

2024-12-20 06:44:50 +00:00
#ifndef CSGMESHCOPY_HPP
#define CSGMESHCOPY_HPP
#include "CSGMesh.hpp"
namespace Slic3r { namespace csg {
// Copy a csg range but for the meshes, only copy the pointers. If the copy
// is made from a CSGPart compatible object, and the pointer is a shared one,
// it will be copied with reference counting.
template<class It, class OutIt>
void copy_csgrange_shallow(const Range<It> &csgrange, OutIt out)
{
for (const auto &part : csgrange) {
CSGPart cpy{{},
get_operation(part),
get_transform(part)};
cpy.stack_operation = get_stack_operation(part);
if constexpr (std::is_convertible_v<decltype(part), const CSGPart&>) {
if (auto shptr = part.its_ptr.get_shared_cpy()) {
cpy.its_ptr = shptr;
}
}
if (!cpy.its_ptr)
cpy.its_ptr = AnyPtr<const indexed_triangle_set>{get_mesh(part)};
*out = std::move(cpy);
++out;
}
}
// Copy the csg range, allocating new meshes
template<class It, class OutIt>
void copy_csgrange_deep(const Range<It> &csgrange, OutIt out)
{
for (const auto &part : csgrange) {
CSGPart cpy{{}, get_operation(part), get_transform(part)};
if (auto meshptr = get_mesh(part)) {
cpy.its_ptr = std::make_unique<const indexed_triangle_set>(*meshptr);
}
cpy.stack_operation = get_stack_operation(part);
*out = std::move(cpy);
++out;
}
}
template<class ItA, class ItB>
bool is_same(const Range<ItA> &A, const Range<ItB> &B)
{
bool ret = true;
size_t s = A.size();
if (B.size() != s)
ret = false;
size_t i = 0;
auto itA = A.begin();
auto itB = B.begin();
for (; ret && i < s; ++itA, ++itB, ++i) {
ret = ret &&
get_mesh(*itA) == get_mesh(*itB) &&
get_operation(*itA) == get_operation(*itB) &&
get_stack_operation(*itA) == get_stack_operation(*itB) &&
get_transform(*itA).isApprox(get_transform(*itB));
}
return ret;
}
}} // namespace Slic3r::csg
#endif // CSGCOPY_HPP