BambuStudio/libslic3r/FaceDetector.cpp

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2024-12-20 06:44:50 +00:00
#include "FaceDetector.hpp"
#include "TriangleMesh.hpp"
#include "SLA/IndexedMesh.hpp"
#include "Model.hpp"
#include <unordered_set>
namespace Slic3r {
static const double BBOX_OFFSET = 2.0;
void FaceDetector::detect_exterior_face()
{
struct MeshFacetRange {
MeshFacetRange(TriangleMesh* tm, uint32_t facet_begin, uint32_t facet_end) :
tm(tm), facet_begin(facet_begin), facet_end(facet_end) {}
MeshFacetRange() : tm(nullptr), facet_begin(0), facet_end(0) {}
TriangleMesh* tm;
uint32_t facet_begin;
uint32_t facet_end;
};
TriangleMesh object_mesh;
std::vector<MeshFacetRange> volume_facet_ranges;
for (int i = 0; i < m_meshes.size(); i++) {
TriangleMesh vol_mesh = m_meshes[i];
volume_facet_ranges.emplace_back(&m_meshes[i], object_mesh.stats().number_of_facets, object_mesh.stats().number_of_facets + vol_mesh.stats().number_of_facets);
vol_mesh.transform(m_transfos[i]);
object_mesh.merge(std::move(vol_mesh));
}
sla::IndexedMesh indexed_mesh(object_mesh);
BoundingBoxf3 bbox = object_mesh.bounding_box();
bbox.offset(BBOX_OFFSET);
std::unordered_set<size_t> hit_face_indices;
// x-axis rays
for (double y = bbox.min.y(); y < bbox.max.y(); y += m_sample_interval) {
for (double z = bbox.min.z(); z < bbox.max.z(); z += m_sample_interval) {
auto hit_result = indexed_mesh.query_ray_hit({ bbox.min.x(), y, z }, { 1.0, 0.0, 0.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
hit_result = indexed_mesh.query_ray_hit({ bbox.max.x(), y, z }, { -1.0, 0.0, 0.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
}
}
// y-axis rays
for (double x = bbox.min.x(); x < bbox.max.x(); x += m_sample_interval) {
for (double z = bbox.min.z(); z < bbox.max.z(); z += m_sample_interval) {
auto hit_result = indexed_mesh.query_ray_hit({ x, bbox.min.y(), z }, { 0.0, 1.0, 0.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
hit_result = indexed_mesh.query_ray_hit({ x, bbox.max.y(), z }, { 0.0, -1.0, 0.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
}
}
// z-axis rays
for (double x = bbox.min.x(); x < bbox.max.x(); x += m_sample_interval) {
for (double y = bbox.min.y(); y < bbox.max.y(); y += m_sample_interval) {
auto hit_result = indexed_mesh.query_ray_hit({ x, y, bbox.min.z() }, { 0.0, 0.0, 1.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
hit_result = indexed_mesh.query_ray_hit({ x, y, bbox.max.z() }, { 0.0, 0.0, -1.0 });
if (hit_result.is_hit())
hit_face_indices.insert(hit_result.face());
}
}
for (size_t facet_idx : hit_face_indices) {
TriangleMesh* tm = nullptr;
uint32_t vol_facet_idx = 0;
for (auto range : volume_facet_ranges) {
if (facet_idx >= range.facet_begin && facet_idx < range.facet_end) {
tm = range.tm;
vol_facet_idx = facet_idx - range.facet_begin;
break;
}
}
tm->its.get_property(vol_facet_idx).type = EnumFaceTypes::eExteriorAppearance;
}
}
}