BambuStudio/libslic3r/Geometry/Bicubic.hpp

292 lines
7.3 KiB
C++
Raw Normal View History

2024-12-20 06:44:50 +00:00
#ifndef BICUBIC_HPP
#define BICUBIC_HPP
#include <algorithm>
#include <vector>
#include <cmath>
#include <Eigen/Dense>
namespace Slic3r {
namespace Geometry {
namespace BicubicInternal {
// Linear kernel, to be able to test cubic methods with hat kernels.
template<typename T>
struct LinearKernel
{
typedef T FloatType;
static T a00() {
return T(0.);
}
static T a01() {
return T(0.);
}
static T a02() {
return T(0.);
}
static T a03() {
return T(0.);
}
static T a10() {
return T(1.);
}
static T a11() {
return T(-1.);
}
static T a12() {
return T(0.);
}
static T a13() {
return T(0.);
}
static T a20() {
return T(0.);
}
static T a21() {
return T(1.);
}
static T a22() {
return T(0.);
}
static T a23() {
return T(0.);
}
static T a30() {
return T(0.);
}
static T a31() {
return T(0.);
}
static T a32() {
return T(0.);
}
static T a33() {
return T(0.);
}
};
// Interpolation kernel aka Catmul-Rom aka Keyes kernel.
template<typename T>
struct CubicCatmulRomKernel
{
typedef T FloatType;
static T a00() {
return 0;
}
static T a01() {
return T( -0.5);
}
static T a02() {
return T( 1.);
}
static T a03() {
return T( -0.5);
}
static T a10() {
return T( 1.);
}
static T a11() {
return 0;
}
static T a12() {
return T( -5. / 2.);
}
static T a13() {
return T( 3. / 2.);
}
static T a20() {
return 0;
}
static T a21() {
return T( 0.5);
}
static T a22() {
return T( 2.);
}
static T a23() {
return T( -3. / 2.);
}
static T a30() {
return 0;
}
static T a31() {
return 0;
}
static T a32() {
return T( -0.5);
}
static T a33() {
return T( 0.5);
}
};
// B-spline kernel
template<typename T>
struct CubicBSplineKernel
{
typedef T FloatType;
static T a00() {
return T( 1. / 6.);
}
static T a01() {
return T( -3. / 6.);
}
static T a02() {
return T( 3. / 6.);
}
static T a03() {
return T( -1. / 6.);
}
static T a10() {
return T( 4. / 6.);
}
static T a11() {
return 0;
}
static T a12() {
return T( -6. / 6.);
}
static T a13() {
return T( 3. / 6.);
}
static T a20() {
return T( 1. / 6.);
}
static T a21() {
return T( 3. / 6.);
}
static T a22() {
return T( 3. / 6.);
}
static T a23() {
return T( -3. / 6.);
}
static T a30() {
return 0;
}
static T a31() {
return 0;
}
static T a32() {
return 0;
}
static T a33() {
return T( 1. / 6.);
}
};
template<class T>
inline T clamp(T a, T lower, T upper)
{
return (a < lower) ? lower :
(a > upper) ? upper : a;
}
}
template<typename Kernel>
struct CubicKernelWrapper
{
typedef typename Kernel::FloatType FloatType;
static constexpr size_t kernel_span = 4;
static FloatType kernel(FloatType x)
{
x = fabs(x);
if (x >= (FloatType) 2.)
return 0.0f;
if (x <= (FloatType) 1.) {
FloatType x2 = x * x;
FloatType x3 = x2 * x;
return Kernel::a10() + Kernel::a11() * x + Kernel::a12() * x2 + Kernel::a13() * x3;
}
assert(x > (FloatType )1. && x < (FloatType )2.);
x -= (FloatType) 1.;
FloatType x2 = x * x;
FloatType x3 = x2 * x;
return Kernel::a00() + Kernel::a01() * x + Kernel::a02() * x2 + Kernel::a03() * x3;
}
static FloatType interpolate(FloatType f0, FloatType f1, FloatType f2, FloatType f3, FloatType x)
{
const FloatType x2 = x * x;
const FloatType x3 = x * x * x;
return f0 * (Kernel::a00() + Kernel::a01() * x + Kernel::a02() * x2 + Kernel::a03() * x3) +
f1 * (Kernel::a10() + Kernel::a11() * x + Kernel::a12() * x2 + Kernel::a13() * x3) +
f2 * (Kernel::a20() + Kernel::a21() * x + Kernel::a22() * x2 + Kernel::a23() * x3) +
f3 * (Kernel::a30() + Kernel::a31() * x + Kernel::a32() * x2 + Kernel::a33() * x3);
}
};
// Linear splines
template<typename NumberType>
using LinearKernel = CubicKernelWrapper<BicubicInternal::LinearKernel<NumberType>>;
// Catmul-Rom splines
template<typename NumberType>
using CubicCatmulRomKernel = CubicKernelWrapper<BicubicInternal::CubicCatmulRomKernel<NumberType>>;
// Cubic B-splines
template<typename NumberType>
using CubicBSplineKernel = CubicKernelWrapper<BicubicInternal::CubicBSplineKernel<NumberType>>;
template<typename KernelWrapper>
static typename KernelWrapper::FloatType cubic_interpolate(const Eigen::ArrayBase<typename KernelWrapper::FloatType> &F,
const typename KernelWrapper::FloatType pt) {
typedef typename KernelWrapper::FloatType T;
const int w = int(F.size());
const int ix = (int) floor(pt);
const T s = pt - T( ix);
if (ix > 1 && ix + 2 < w) {
// Inside the fully interpolated region.
return KernelWrapper::interpolate(F[ix - 1], F[ix], F[ix + 1], F[ix + 2], s);
}
// Transition region. Extend with a constant function.
auto f = [&F, w](T x) {
return F[BicubicInternal::clamp(x, 0, w - 1)];
};
return KernelWrapper::interpolate(f(ix - 1), f(ix), f(ix + 1), f(ix + 2), s);
}
template<typename Kernel, typename Derived>
static float bicubic_interpolate(const Eigen::MatrixBase<Derived> &F,
const Eigen::Matrix<typename Kernel::FloatType, 2, 1, Eigen::DontAlign> &pt) {
typedef typename Kernel::FloatType T;
const int w = F.cols();
const int h = F.rows();
const int ix = (int) floor(pt[0]);
const int iy = (int) floor(pt[1]);
const T s = pt[0] - T( ix);
const T t = pt[1] - T( iy);
if (ix > 1 && ix + 2 < w && iy > 1 && iy + 2 < h) {
// Inside the fully interpolated region.
return Kernel::interpolate(
Kernel::interpolate(F(ix - 1, iy - 1), F(ix, iy - 1), F(ix + 1, iy - 1), F(ix + 2, iy - 1), s),
Kernel::interpolate(F(ix - 1, iy), F(ix, iy), F(ix + 1, iy), F(ix + 2, iy), s),
Kernel::interpolate(F(ix - 1, iy + 1), F(ix, iy + 1), F(ix + 1, iy + 1), F(ix + 2, iy + 1), s),
Kernel::interpolate(F(ix - 1, iy + 2), F(ix, iy + 2), F(ix + 1, iy + 2), F(ix + 2, iy + 2), s), t);
}
// Transition region. Extend with a constant function.
auto f = [&F, w, h](int x, int y) {
return F(BicubicInternal::clamp(x, 0, w - 1), BicubicInternal::clamp(y, 0, h - 1));
};
return Kernel::interpolate(
Kernel::interpolate(f(ix - 1, iy - 1), f(ix, iy - 1), f(ix + 1, iy - 1), f(ix + 2, iy - 1), s),
Kernel::interpolate(f(ix - 1, iy), f(ix, iy), f(ix + 1, iy), f(ix + 2, iy), s),
Kernel::interpolate(f(ix - 1, iy + 1), f(ix, iy + 1), f(ix + 1, iy + 1), f(ix + 2, iy + 1), s),
Kernel::interpolate(f(ix - 1, iy + 2), f(ix, iy + 2), f(ix + 1, iy + 2), f(ix + 2, iy + 2), s), t);
}
} //namespace Geometry
} // namespace Slic3r
#endif /* BICUBIC_HPP */