53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
|
#ifndef slic3r_GUI_Colors_hpp_
|
||
|
#define slic3r_GUI_Colors_hpp_
|
||
|
|
||
|
#include "imgui/imgui.h"
|
||
|
#include <array>
|
||
|
|
||
|
enum RenderCol_ {
|
||
|
RenderCol_3D_Background = 0,
|
||
|
RenderCol_Plate_Unselected,
|
||
|
RenderCol_Plate_Selected,
|
||
|
RenderCol_Plate_Default,
|
||
|
RenderCol_Plate_Line_Top,
|
||
|
RenderCol_Plate_Line_Bottom,
|
||
|
RenderCol_Model_Disable,
|
||
|
RenderCol_Model_Unprintable,
|
||
|
RenderCol_Model_Neutral,
|
||
|
RenderCol_Part,
|
||
|
RenderCol_Modifier,
|
||
|
RenderCol_Negtive_Volume,
|
||
|
RenderCol_Support_Enforcer,
|
||
|
RenderCol_Support_Blocker,
|
||
|
RenderCol_Axis_X,
|
||
|
RenderCol_Axis_Y,
|
||
|
RenderCol_Axis_Z,
|
||
|
RenderCol_Grabber_X,
|
||
|
RenderCol_Grabber_Y,
|
||
|
RenderCol_Grabber_Z,
|
||
|
RenderCol_Flatten_Plane,
|
||
|
RenderCol_Flatten_Plane_Hover,
|
||
|
RenderCol_Count,
|
||
|
};
|
||
|
|
||
|
typedef int RenderCol;
|
||
|
|
||
|
namespace Slic3r {
|
||
|
|
||
|
class RenderColor {
|
||
|
public:
|
||
|
static ImVec4 colors[RenderCol_Count];
|
||
|
};
|
||
|
const char* GetRenderColName(RenderCol idx);
|
||
|
inline std::array<float, 4> GLColor(ImVec4 color) {
|
||
|
return {color.x, color.y, color.z, color.w };
|
||
|
}
|
||
|
|
||
|
inline ImVec4 IMColor(std::array<float, 4> color) {
|
||
|
return ImVec4(color[0], color[1], color[2], color[3]);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|