508 lines
17 KiB
C++
508 lines
17 KiB
C++
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#include "GLGizmoBase.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include <GL/glew.h>
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI_Colors.hpp"
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// TODO: Display tooltips quicker on Linux
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namespace Slic3r {
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namespace GUI {
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float GLGizmoBase::INV_ZOOM = 1.0f;
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const float GLGizmoBase::Grabber::SizeFactor = 0.05f;
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const float GLGizmoBase::Grabber::MinHalfSize = 4.0f;
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const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
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const float GLGizmoBase::Grabber::FixedGrabberSize = 16.0f;
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const float GLGizmoBase::Grabber::FixedRadiusSize = 80.0f;
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std::array<float, 4> GLGizmoBase::DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f };
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std::array<float, 4> GLGizmoBase::DEFAULT_DRAG_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f };
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std::array<float, 4> GLGizmoBase::DEFAULT_HIGHLIGHT_COLOR = { 1.0f, 0.38f, 0.0f, 1.0f };
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std::array<std::array<float, 4>, 3> GLGizmoBase::AXES_HOVER_COLOR = {{
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{ 0.7f, 0.0f, 0.0f, 1.0f },
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{ 0.0f, 0.7f, 0.0f, 1.0f },
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{ 0.0f, 0.0f, 0.7f, 1.0f }
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}};
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std::array<std::array<float, 4>, 3> GLGizmoBase::AXES_COLOR = { {
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{ 1.0, 0.0f, 0.0f, 1.0f },
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{ 0.0f, 1.0f, 0.0f, 1.0f },
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{ 0.0f, 0.0f, 1.0f, 1.0f }
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}};
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std::array<float, 4> GLGizmoBase::CONSTRAINED_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f };
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std::array<float, 4> GLGizmoBase::FLATTEN_COLOR = { 0.96f, 0.93f, 0.93f, 0.5f };
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std::array<float, 4> GLGizmoBase::FLATTEN_HOVER_COLOR = { 1.0f, 1.0f, 1.0f, 0.75f };
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// new style color
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std::array<float, 4> GLGizmoBase::GRABBER_NORMAL_COL = {1.0f, 1.0f, 1.0f, 1.0f};
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std::array<float, 4> GLGizmoBase::GRABBER_HOVER_COL = {0.863f, 0.125f, 0.063f, 1.0f};
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std::array<float, 4> GLGizmoBase::GRABBER_UNIFORM_COL = {0, 1.0, 1.0, 1.0f};
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std::array<float, 4> GLGizmoBase::GRABBER_UNIFORM_HOVER_COL = {0, 0.7, 0.7, 1.0f};
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void GLGizmoBase::update_render_colors()
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{
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GLGizmoBase::AXES_COLOR = { {
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GLColor(RenderColor::colors[RenderCol_Grabber_X]),
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GLColor(RenderColor::colors[RenderCol_Grabber_Y]),
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GLColor(RenderColor::colors[RenderCol_Grabber_Z])
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} };
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GLGizmoBase::FLATTEN_COLOR = GLColor(RenderColor::colors[RenderCol_Flatten_Plane]);
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GLGizmoBase::FLATTEN_HOVER_COLOR = GLColor(RenderColor::colors[RenderCol_Flatten_Plane_Hover]);
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}
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void GLGizmoBase::load_render_colors()
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{
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RenderColor::colors[RenderCol_Grabber_X] = IMColor(GLGizmoBase::AXES_COLOR[0]);
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RenderColor::colors[RenderCol_Grabber_Y] = IMColor(GLGizmoBase::AXES_COLOR[1]);
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RenderColor::colors[RenderCol_Grabber_Z] = IMColor(GLGizmoBase::AXES_COLOR[2]);
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RenderColor::colors[RenderCol_Flatten_Plane] = IMColor(GLGizmoBase::FLATTEN_COLOR);
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RenderColor::colors[RenderCol_Flatten_Plane_Hover] = IMColor(GLGizmoBase::FLATTEN_HOVER_COLOR);
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}
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GLGizmoBase::Grabber::Grabber()
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: center(Vec3d::Zero())
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, angles(Vec3d::Zero())
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, dragging(false)
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, enabled(true)
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{
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color = GRABBER_NORMAL_COL;
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hover_color = GRABBER_HOVER_COL;
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}
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void GLGizmoBase::Grabber::render(bool hover, float size) const
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{
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std::array<float, 4> render_color;
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if (hover) {
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render_color = hover_color;
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}
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else
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render_color = color;
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render(size, render_color, false);
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}
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float GLGizmoBase::Grabber::get_half_size(float size) const
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{
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return std::max(size * SizeFactor, MinHalfSize);
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}
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float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
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{
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return get_half_size(size) * DraggingScaleFactor;
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}
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GLModel& GLGizmoBase::Grabber::get_cube()
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{
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if (! cube_initialized) {
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// This cannot be done in constructor, OpenGL is not yet
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// initialized at that point (on Linux at least).
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indexed_triangle_set mesh = its_make_cube(1., 1., 1.);
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its_translate(mesh, Vec3f(-0.5, -0.5, -0.5));
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const_cast<GLModel&>(cube).init_from(mesh, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
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const_cast<bool&>(cube_initialized) = true;
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}
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return cube;
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}
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void GLGizmoBase::Grabber::render(float size, const std::array<float, 4>& render_color, bool picking) const
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{
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if (! cube_initialized) {
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// This cannot be done in constructor, OpenGL is not yet
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// initialized at that point (on Linux at least).
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indexed_triangle_set mesh = its_make_cube(1., 1., 1.);
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its_translate(mesh, Vec3f(-0.5, -0.5, -0.5));
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const_cast<GLModel&>(cube).init_from(mesh, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
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const_cast<bool&>(cube_initialized) = true;
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}
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//BBS set to fixed size grabber
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//float fullsize = 2 * (dragging ? get_dragging_half_size(size) : get_half_size(size));
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float fullsize = 8.0f;
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if (GLGizmoBase::INV_ZOOM > 0) {
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fullsize = FixedGrabberSize * GLGizmoBase::INV_ZOOM;
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}
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const_cast<GLModel*>(&cube)->set_color(-1, render_color);
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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glsafe(::glRotated(Geometry::rad2deg(angles.z()), 0.0, 0.0, 1.0));
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glsafe(::glRotated(Geometry::rad2deg(angles.y()), 0.0, 1.0, 0.0));
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glsafe(::glRotated(Geometry::rad2deg(angles.x()), 1.0, 0.0, 0.0));
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glsafe(::glScaled(fullsize, fullsize, fullsize));
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cube.render();
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glsafe(::glPopMatrix());
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}
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bool GLGizmoBase::render_slider_double_input_by_format(
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const SliderInputLayout &layout, const std::string &label, float &value_in, float value_min, float value_max, int keep_digit, DoubleShowType show_type)
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{
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ImGui::AlignTextToFramePadding();
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m_imgui->text(label);
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ImGui::SameLine(layout.sliders_left_width);
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ImGui::PushItemWidth(layout.sliders_width);
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float old_val = value_in; // (show_type == DoubleShowType::Normal)
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float value = value_in; // (show_type == DoubleShowType::Normal)
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std::string format = "%." + std::to_string(keep_digit) + "f";
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if (show_type == DoubleShowType::PERCENTAGE) {
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format = "%." + std::to_string(keep_digit) + "f %%";
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old_val = value_in;
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value = value_in * 100;
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} else if (show_type == DoubleShowType::DEGREE) {
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format = "%." + std::to_string(keep_digit) + "f " + _u8L("°");
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old_val = value_in;
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value = Geometry::rad2deg(value_in);
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}
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if (m_imgui->bbl_slider_float_style(("##" + label).c_str(), &value, value_min, value_max, format.c_str())) {
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if (show_type == DoubleShowType::PERCENTAGE) {
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value_in = value * 0.01f;
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} else if (show_type == DoubleShowType::DEGREE) {
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value_in = Geometry::deg2rad(value);
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} else { //(show_type == DoubleShowType::Normal)
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value_in = value;
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}
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}
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ImGui::SameLine(layout.input_left_width);
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ImGui::PushItemWidth(layout.input_width);
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if (ImGui::BBLDragFloat(("##input_" + label).c_str(), &value, 0.05f, value_min, value_max, format.c_str())) {
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if (show_type == DoubleShowType::PERCENTAGE) {
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value_in = value * 0.01f;
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} else if (show_type == DoubleShowType::DEGREE) {
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value_in = Geometry::deg2rad(value);
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} else { //(show_type == DoubleShowType::Normal)
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value_in = value;
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}
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}
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return !is_approx(old_val, value_in);
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}
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bool GLGizmoBase::render_combo(const std::string &label, const std::vector<std::string> &lines, size_t &selection_idx, float label_width, float item_width)
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{
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ImGui::AlignTextToFramePadding();
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m_imgui->text(label);
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ImGui::SameLine(label_width);
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ImGui::PushItemWidth(item_width);
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size_t selection_out = selection_idx;
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const char *selected_str = (selection_idx >= 0 && selection_idx < int(lines.size())) ? lines[selection_idx].c_str() : "";
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if (ImGui::BBLBeginCombo(("##" + label).c_str(), selected_str, 0)) {
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for (size_t line_idx = 0; line_idx < lines.size(); ++line_idx) {
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ImGui::PushID(int(line_idx));
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if (ImGui::Selectable("", line_idx == selection_idx)) selection_out = line_idx;
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ImGui::SameLine();
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ImGui::Text("%s", lines[line_idx].c_str());
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ImGui::PopID();
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}
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ImGui::EndCombo();
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}
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bool is_changed = selection_idx != selection_out;
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selection_idx = selection_out;
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return is_changed;
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}
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GLGizmoBase::GLGizmoBase(GLCanvas3D &parent, const std::string &icon_filename, unsigned int sprite_id)
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: m_parent(parent)
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, m_group_id(-1)
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, m_state(Off)
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, m_shortcut_key(0)
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, m_icon_filename(icon_filename)
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, m_sprite_id(sprite_id)
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, m_hover_id(-1)
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, m_dragging(false)
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, m_imgui(wxGetApp().imgui())
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, m_first_input_window_render(true)
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, m_dirty(false)
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{
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m_base_color = DEFAULT_BASE_COLOR;
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m_drag_color = DEFAULT_DRAG_COLOR;
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m_highlight_color = DEFAULT_HIGHLIGHT_COLOR;
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m_cone.init_from(its_make_cone(1., 1., 2 * PI / 24));
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m_sphere.init_from(its_make_sphere(1., (2 * M_PI) / 24.));
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m_cylinder.init_from(its_make_cylinder(1., 1., 2 * PI / 24.));
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}
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void GLGizmoBase::set_state(EState state)
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{
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std::string name = on_get_name_str();
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if (name != "") {
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if (m_state == Off && state == On) {
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start = std::chrono::system_clock::now();
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}
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else if (m_state == On && state == Off) {
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std::chrono::system_clock::time_point end = std::chrono::system_clock::now();
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std::chrono::duration<int> duration = std::chrono::duration_cast<std::chrono::duration<int>>(end - start);
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int times = duration.count();
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NetworkAgent* agent = GUI::wxGetApp().getAgent();
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if (agent) {
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std::string full_name = name + "_duration";
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std::string value = "";
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int existing_time = 0;
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agent->track_get_property(full_name, value);
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try {
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if (value != "") {
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existing_time = std::stoi(value);
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}
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}
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catch (...) {}
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << " tool name:" << full_name << " duration: " << times + existing_time;
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agent->track_update_property(full_name, std::to_string(times + existing_time));
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}
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}
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}
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if (m_parent.get_canvas_type() == GLCanvas3D::ECanvasType::CanvasView3D) {
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m_parent.enable_return_toolbar(state == On);
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}
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m_state = state;
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on_set_state();
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}
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void GLGizmoBase::set_icon_filename(const std::string &filename) {
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m_icon_filename = filename;
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}
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void GLGizmoBase::set_hover_id(int id)
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{
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if (m_grabbers.empty() || (id < (int)m_grabbers.size()))
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{
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m_hover_id = id;
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on_set_hover_id();
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}
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}
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void GLGizmoBase::set_highlight_color(const std::array<float, 4>& color)
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{
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m_highlight_color = color;
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}
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void GLGizmoBase::enable_grabber(unsigned int id)
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{
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if (id < m_grabbers.size())
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m_grabbers[id].enabled = true;
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on_enable_grabber(id);
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}
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void GLGizmoBase::disable_grabber(unsigned int id)
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{
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if (id < m_grabbers.size())
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m_grabbers[id].enabled = false;
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on_disable_grabber(id);
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}
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void GLGizmoBase::start_dragging()
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{
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m_dragging = true;
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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m_grabbers[i].dragging = (m_hover_id == i);
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}
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on_start_dragging();
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//BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("this %1%, m_hover_id=%2%\n")%this %m_hover_id;
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}
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void GLGizmoBase::stop_dragging()
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{
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m_dragging = false;
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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m_grabbers[i].dragging = false;
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}
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on_stop_dragging();
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//BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("this %1%, m_hover_id=%2%\n")%this %m_hover_id;
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}
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void GLGizmoBase::update(const UpdateData& data)
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{
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if (m_hover_id != -1)
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on_update(data);
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}
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bool GLGizmoBase::update_items_state()
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{
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bool res = m_dirty;
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m_dirty = false;
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return res;
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};
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bool GLGizmoBase::GizmoImguiBegin(const std::string &name, int flags)
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{
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return m_imgui->begin(name, flags);
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}
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void GLGizmoBase::GizmoImguiEnd()
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{
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last_input_window_width = ImGui::GetWindowWidth();
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m_imgui->end();
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}
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void GLGizmoBase::GizmoImguiSetNextWIndowPos(float &x, float y, int flag, float pivot_x, float pivot_y)
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{
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if (abs(last_input_window_width) > 0.01f) {
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if (x + last_input_window_width > m_parent.get_canvas_size().get_width()) {
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if (last_input_window_width > m_parent.get_canvas_size().get_width()) {
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x = 0;
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} else {
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x = m_parent.get_canvas_size().get_width() - last_input_window_width;
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}
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|
}
|
||
|
}
|
||
|
|
||
|
m_imgui->set_next_window_pos(x, y, flag, pivot_x, pivot_y);
|
||
|
}
|
||
|
|
||
|
std::array<float, 4> GLGizmoBase::picking_color_component(unsigned int id) const
|
||
|
{
|
||
|
static const float INV_255 = 1.0f / 255.0f;
|
||
|
|
||
|
id = BASE_ID - id;
|
||
|
|
||
|
if (m_group_id > -1)
|
||
|
id -= m_group_id;
|
||
|
|
||
|
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
|
||
|
return std::array<float, 4> {
|
||
|
float((id >> 0) & 0xff) * INV_255, // red
|
||
|
float((id >> 8) & 0xff) * INV_255, // green
|
||
|
float((id >> 16) & 0xff) * INV_255, // blue
|
||
|
float(picking_checksum_alpha_channel(id & 0xff, (id >> 8) & 0xff, (id >> 16) & 0xff))* INV_255 // checksum for validating against unwanted alpha blending and multi sampling
|
||
|
};
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
|
||
|
{
|
||
|
#if ENABLE_FIXED_GRABBER
|
||
|
render_grabbers((float)(GLGizmoBase::Grabber::FixedGrabberSize));
|
||
|
#else
|
||
|
render_grabbers((float)((box.size().x() + box.size().y() + box.size().z()) / 3.0));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::render_grabbers(float size) const
|
||
|
{
|
||
|
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
|
||
|
if (shader == nullptr)
|
||
|
return;
|
||
|
shader->start_using();
|
||
|
shader->set_uniform("emission_factor", 0.1f);
|
||
|
for (int i = 0; i < (int)m_grabbers.size(); ++i) {
|
||
|
if (m_grabbers[i].enabled)
|
||
|
m_grabbers[i].render(m_hover_id == i, size);
|
||
|
}
|
||
|
shader->stop_using();
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||
|
{
|
||
|
#if ENABLE_FIXED_GRABBER
|
||
|
float mean_size = (float)(GLGizmoBase::Grabber::FixedGrabberSize);
|
||
|
#else
|
||
|
float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
|
||
|
#endif
|
||
|
|
||
|
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) {
|
||
|
if (m_grabbers[i].enabled) {
|
||
|
std::array<float, 4> color = picking_color_component(i);
|
||
|
m_grabbers[i].color = color;
|
||
|
m_grabbers[i].render_for_picking(mean_size);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
std::string GLGizmoBase::format(float value, unsigned int decimals) const
|
||
|
{
|
||
|
return Slic3r::string_printf("%.*f", decimals, value);
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::set_dirty() {
|
||
|
m_dirty = true;
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::render_input_window(float x, float y, float bottom_limit)
|
||
|
{
|
||
|
on_render_input_window(x, y, bottom_limit);
|
||
|
if (m_first_input_window_render) {
|
||
|
// for some reason, the imgui dialogs are not shown on screen in the 1st frame where they are rendered, but show up only with the 2nd rendered frame
|
||
|
// so, we forces another frame rendering the first time the imgui window is shown
|
||
|
m_parent.set_as_dirty();
|
||
|
m_first_input_window_render = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GLGizmoBase::render_glmodel(GLModel &model, const std::array<float, 4> &color, Transform3d view_model_matrix, bool for_picking, float emission_factor)
|
||
|
{
|
||
|
glPushMatrix();
|
||
|
GLShaderProgram *shader = nullptr;
|
||
|
if (for_picking)
|
||
|
shader = wxGetApp().get_shader("cali");
|
||
|
else
|
||
|
shader = wxGetApp().get_shader("gouraud_light");
|
||
|
if (shader) {
|
||
|
shader->start_using();
|
||
|
shader->set_uniform("emission_factor", emission_factor);
|
||
|
glsafe(::glMultMatrixd(view_model_matrix.data()));
|
||
|
|
||
|
model.set_color(-1, color);
|
||
|
model.render();
|
||
|
|
||
|
shader->stop_using();
|
||
|
}
|
||
|
glPopMatrix();
|
||
|
}
|
||
|
|
||
|
std::string GLGizmoBase::get_name(bool include_shortcut) const
|
||
|
{
|
||
|
int key = get_shortcut_key();
|
||
|
std::string out = on_get_name();
|
||
|
if (include_shortcut && key >= WXK_CONTROL_A && key <= WXK_CONTROL_Z)
|
||
|
out += std::string(" [") + char(int('A') + key - int(WXK_CONTROL_A)) + "]";
|
||
|
return out;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components
|
||
|
// were not interpolated by alpha blending or multi sampling.
|
||
|
unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue)
|
||
|
{
|
||
|
// 8 bit hash for the color
|
||
|
unsigned char b = ((((37 * red) + green) & 0x0ff) * 37 + blue) & 0x0ff;
|
||
|
// Increase enthropy by a bit reversal
|
||
|
b = (b & 0xF0) >> 4 | (b & 0x0F) << 4;
|
||
|
b = (b & 0xCC) >> 2 | (b & 0x33) << 2;
|
||
|
b = (b & 0xAA) >> 1 | (b & 0x55) << 1;
|
||
|
// Flip every second bit to increase the enthropy even more.
|
||
|
b ^= 0x55;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
|
||
|
} // namespace GUI
|
||
|
} // namespace Slic3r
|