BambuStudio/slic3r/Utils/FontConfigHelp.cpp

144 lines
5.3 KiB
C++
Raw Normal View History

2024-12-20 06:44:50 +00:00
///|/ Copyright (c) Prusa Research 2021 - 2022 Filip Sykala @Jony01
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#include "FontConfigHelp.hpp"
#ifdef EXIST_FONT_CONFIG_INCLUDE
#include <wx/filename.h>
#include <fontconfig/fontconfig.h>
#include "libslic3r/Utils.hpp"
using namespace Slic3r::GUI;
// @Vojta suggest to make static variable global
// Guard for finalize Font Config
// Will be finalized on application exit
// It seams that it NOT work
static std::optional<Slic3r::ScopeGuard> finalize_guard;
// cache for Loading of the default configuration file and building information about the available fonts.
static FcConfig *fc = nullptr;
std::string Slic3r::GUI::get_font_path(const wxFont &font, bool reload_fonts)
{
if (!finalize_guard.has_value()) {
FcInit();
fc = FcInitLoadConfigAndFonts();
finalize_guard.emplace([]() {
// Some internal problem of Font config or other library use FC too(like wxWidget)
// fccache.c:795: FcCacheFini: Assertion `fcCacheChains[i] == NULL' failed.
//FcFini();
FcConfigDestroy(fc);
});
} else if (reload_fonts) {
FcConfigDestroy(fc);
fc = FcInitLoadConfigAndFonts();
}
if (fc == nullptr) return "";
wxString fontDesc = font.GetNativeFontInfoUserDesc();
wxString faceName = font.GetFaceName();
const wxScopedCharBuffer faceNameBuffer = faceName.ToUTF8();
const char * fontFamily = faceNameBuffer;
// Check font slant
int slant = FC_SLANT_ROMAN;
if (fontDesc.Find(wxS("Oblique")) != wxNOT_FOUND)
slant = FC_SLANT_OBLIQUE;
else if (fontDesc.Find(wxS("Italic")) != wxNOT_FOUND)
slant = FC_SLANT_ITALIC;
// Check font weight
int weight = FC_WEIGHT_NORMAL;
if (fontDesc.Find(wxS("Book")) != wxNOT_FOUND)
weight = FC_WEIGHT_BOOK;
else if (fontDesc.Find(wxS("Medium")) != wxNOT_FOUND)
weight = FC_WEIGHT_MEDIUM;
#ifdef FC_WEIGHT_ULTRALIGHT
else if (fontDesc.Find(wxS("Ultra-Light")) != wxNOT_FOUND)
weight = FC_WEIGHT_ULTRALIGHT;
#endif
else if (fontDesc.Find(wxS("Light")) != wxNOT_FOUND)
weight = FC_WEIGHT_LIGHT;
else if (fontDesc.Find(wxS("Semi-Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_DEMIBOLD;
#ifdef FC_WEIGHT_ULTRABOLD
else if (fontDesc.Find(wxS("Ultra-Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_ULTRABOLD;
#endif
else if (fontDesc.Find(wxS("Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_BOLD;
else if (fontDesc.Find(wxS("Heavy")) != wxNOT_FOUND)
weight = FC_WEIGHT_BLACK;
// Check font width
int width = FC_WIDTH_NORMAL;
if (fontDesc.Find(wxS("Ultra-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_ULTRACONDENSED;
else if (fontDesc.Find(wxS("Extra-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_EXTRACONDENSED;
else if (fontDesc.Find(wxS("Semi-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_SEMICONDENSED;
else if (fontDesc.Find(wxS("Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_CONDENSED;
else if (fontDesc.Find(wxS("Ultra-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_ULTRAEXPANDED;
else if (fontDesc.Find(wxS("Extra-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_EXTRAEXPANDED;
else if (fontDesc.Find(wxS("Semi-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_SEMIEXPANDED;
else if (fontDesc.Find(wxS("Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_EXPANDED;
FcResult res;
FcPattern *matchPattern = FcPatternBuild(NULL, FC_FAMILY, FcTypeString,
(FcChar8 *) fontFamily, NULL);
ScopeGuard sg_mp([matchPattern]() { FcPatternDestroy(matchPattern); });
FcPatternAddInteger(matchPattern, FC_SLANT, slant);
FcPatternAddInteger(matchPattern, FC_WEIGHT, weight);
FcPatternAddInteger(matchPattern, FC_WIDTH, width);
FcConfigSubstitute(NULL, matchPattern, FcMatchPattern);
FcDefaultSubstitute(matchPattern);
FcPattern *resultPattern = FcFontMatch(NULL, matchPattern, &res);
if (resultPattern == nullptr) return "";
ScopeGuard sg_rp([resultPattern]() { FcPatternDestroy(resultPattern); });
FcChar8 *fileName;
if (FcPatternGetString(resultPattern, FC_FILE, 0, &fileName) !=
FcResultMatch)
return "";
wxString fontFileName = wxString::FromUTF8((char *) fileName);
if (fontFileName.IsEmpty()) return "";
// find full file path
wxFileName myFileName(fontFileName);
if (!myFileName.IsOk()) return "";
if (myFileName.IsRelative()) {
// Check whether the file is relative to the current working directory
if (!(myFileName.MakeAbsolute() && myFileName.FileExists())) {
return "";
// File not found, search in given search paths
// wxString foundFileName =
// m_searchPaths.FindAbsoluteValidPath(fileName); if
// (!foundFileName.IsEmpty()) {
// myFileName.Assign(foundFileName);
//}
}
}
if (!myFileName.FileExists() || !myFileName.IsFileReadable()) return "";
// File exists and is accessible
wxString fullFileName = myFileName.GetFullPath();
return std::string(fullFileName.c_str());
}
#endif // EXIST_FONT_CONFIG_INCLUDE