144 lines
5.3 KiB
C++
144 lines
5.3 KiB
C++
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///|/ Copyright (c) Prusa Research 2021 - 2022 Filip Sykala @Jony01
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#include "FontConfigHelp.hpp"
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#ifdef EXIST_FONT_CONFIG_INCLUDE
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#include <wx/filename.h>
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#include <fontconfig/fontconfig.h>
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#include "libslic3r/Utils.hpp"
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using namespace Slic3r::GUI;
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// @Vojta suggest to make static variable global
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// Guard for finalize Font Config
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// Will be finalized on application exit
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// It seams that it NOT work
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static std::optional<Slic3r::ScopeGuard> finalize_guard;
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// cache for Loading of the default configuration file and building information about the available fonts.
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static FcConfig *fc = nullptr;
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std::string Slic3r::GUI::get_font_path(const wxFont &font, bool reload_fonts)
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{
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if (!finalize_guard.has_value()) {
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FcInit();
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fc = FcInitLoadConfigAndFonts();
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finalize_guard.emplace([]() {
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// Some internal problem of Font config or other library use FC too(like wxWidget)
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// fccache.c:795: FcCacheFini: Assertion `fcCacheChains[i] == NULL' failed.
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//FcFini();
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FcConfigDestroy(fc);
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});
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} else if (reload_fonts) {
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FcConfigDestroy(fc);
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fc = FcInitLoadConfigAndFonts();
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}
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if (fc == nullptr) return "";
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wxString fontDesc = font.GetNativeFontInfoUserDesc();
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wxString faceName = font.GetFaceName();
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const wxScopedCharBuffer faceNameBuffer = faceName.ToUTF8();
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const char * fontFamily = faceNameBuffer;
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// Check font slant
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int slant = FC_SLANT_ROMAN;
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if (fontDesc.Find(wxS("Oblique")) != wxNOT_FOUND)
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slant = FC_SLANT_OBLIQUE;
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else if (fontDesc.Find(wxS("Italic")) != wxNOT_FOUND)
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slant = FC_SLANT_ITALIC;
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// Check font weight
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int weight = FC_WEIGHT_NORMAL;
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if (fontDesc.Find(wxS("Book")) != wxNOT_FOUND)
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weight = FC_WEIGHT_BOOK;
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else if (fontDesc.Find(wxS("Medium")) != wxNOT_FOUND)
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weight = FC_WEIGHT_MEDIUM;
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#ifdef FC_WEIGHT_ULTRALIGHT
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else if (fontDesc.Find(wxS("Ultra-Light")) != wxNOT_FOUND)
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weight = FC_WEIGHT_ULTRALIGHT;
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#endif
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else if (fontDesc.Find(wxS("Light")) != wxNOT_FOUND)
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weight = FC_WEIGHT_LIGHT;
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else if (fontDesc.Find(wxS("Semi-Bold")) != wxNOT_FOUND)
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weight = FC_WEIGHT_DEMIBOLD;
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#ifdef FC_WEIGHT_ULTRABOLD
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else if (fontDesc.Find(wxS("Ultra-Bold")) != wxNOT_FOUND)
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weight = FC_WEIGHT_ULTRABOLD;
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#endif
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else if (fontDesc.Find(wxS("Bold")) != wxNOT_FOUND)
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weight = FC_WEIGHT_BOLD;
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else if (fontDesc.Find(wxS("Heavy")) != wxNOT_FOUND)
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weight = FC_WEIGHT_BLACK;
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// Check font width
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int width = FC_WIDTH_NORMAL;
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if (fontDesc.Find(wxS("Ultra-Condensed")) != wxNOT_FOUND)
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width = FC_WIDTH_ULTRACONDENSED;
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else if (fontDesc.Find(wxS("Extra-Condensed")) != wxNOT_FOUND)
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width = FC_WIDTH_EXTRACONDENSED;
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else if (fontDesc.Find(wxS("Semi-Condensed")) != wxNOT_FOUND)
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width = FC_WIDTH_SEMICONDENSED;
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else if (fontDesc.Find(wxS("Condensed")) != wxNOT_FOUND)
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width = FC_WIDTH_CONDENSED;
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else if (fontDesc.Find(wxS("Ultra-Expanded")) != wxNOT_FOUND)
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width = FC_WIDTH_ULTRAEXPANDED;
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else if (fontDesc.Find(wxS("Extra-Expanded")) != wxNOT_FOUND)
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width = FC_WIDTH_EXTRAEXPANDED;
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else if (fontDesc.Find(wxS("Semi-Expanded")) != wxNOT_FOUND)
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width = FC_WIDTH_SEMIEXPANDED;
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else if (fontDesc.Find(wxS("Expanded")) != wxNOT_FOUND)
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width = FC_WIDTH_EXPANDED;
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FcResult res;
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FcPattern *matchPattern = FcPatternBuild(NULL, FC_FAMILY, FcTypeString,
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(FcChar8 *) fontFamily, NULL);
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ScopeGuard sg_mp([matchPattern]() { FcPatternDestroy(matchPattern); });
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FcPatternAddInteger(matchPattern, FC_SLANT, slant);
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FcPatternAddInteger(matchPattern, FC_WEIGHT, weight);
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FcPatternAddInteger(matchPattern, FC_WIDTH, width);
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FcConfigSubstitute(NULL, matchPattern, FcMatchPattern);
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FcDefaultSubstitute(matchPattern);
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FcPattern *resultPattern = FcFontMatch(NULL, matchPattern, &res);
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if (resultPattern == nullptr) return "";
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ScopeGuard sg_rp([resultPattern]() { FcPatternDestroy(resultPattern); });
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FcChar8 *fileName;
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if (FcPatternGetString(resultPattern, FC_FILE, 0, &fileName) !=
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FcResultMatch)
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return "";
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wxString fontFileName = wxString::FromUTF8((char *) fileName);
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if (fontFileName.IsEmpty()) return "";
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// find full file path
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wxFileName myFileName(fontFileName);
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if (!myFileName.IsOk()) return "";
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if (myFileName.IsRelative()) {
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// Check whether the file is relative to the current working directory
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if (!(myFileName.MakeAbsolute() && myFileName.FileExists())) {
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return "";
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// File not found, search in given search paths
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// wxString foundFileName =
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// m_searchPaths.FindAbsoluteValidPath(fileName); if
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// (!foundFileName.IsEmpty()) {
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// myFileName.Assign(foundFileName);
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//}
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}
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}
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if (!myFileName.FileExists() || !myFileName.IsFileReadable()) return "";
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// File exists and is accessible
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wxString fullFileName = myFileName.GetFullPath();
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return std::string(fullFileName.c_str());
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}
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#endif // EXIST_FONT_CONFIG_INCLUDE
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