BambuStudio/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp

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2024-12-20 06:44:50 +00:00
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include <imgui/imgui_internal.h>
#include "GizmoObjectManipulation.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
//#include "I18N.hpp"
#include "GLGizmosManager.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/MainFrame.hpp"
#include <boost/algorithm/string.hpp>
#define MAX_NUM 9999.99
#define MAX_SIZE "9999.99"
namespace Slic3r
{
namespace GUI
{
const double GizmoObjectManipulation::in_to_mm = 25.4;
const double GizmoObjectManipulation::mm_to_in = 0.0393700787;
const double GizmoObjectManipulation::oz_to_g = 28.34952;
const double GizmoObjectManipulation::g_to_oz = 0.035274;
// Helper function to be used by drop to bed button. Returns lowest point of this
// volume in world coordinate system.
static double get_volume_min_z(const GLVolume* volume)
{
const Transform3f& world_matrix = volume->world_matrix().cast<float>();
// need to get the ModelVolume pointer
const ModelObject* mo = wxGetApp().model().objects[volume->composite_id.object_id];
const ModelVolume* mv = mo->volumes[volume->composite_id.volume_id];
const TriangleMesh& hull = mv->get_convex_hull();
float min_z = std::numeric_limits<float>::max();
for (const stl_vertex& vert : hull.its.vertices) {
min_z = std::min(min_z, Vec3f::UnitZ().dot(world_matrix * vert));
}
return min_z;
}
GizmoObjectManipulation::GizmoObjectManipulation(GLCanvas3D& glcanvas)
: m_glcanvas(glcanvas)
{
m_imperial_units = wxGetApp().app_config->get("use_inches") == "1";
m_new_unit_string = m_imperial_units ? L("in") : L("mm");
}
void GizmoObjectManipulation::UpdateAndShow(const bool show)
{
if (show) {
this->set_dirty();
this->update_if_dirty();
}
}
void GizmoObjectManipulation::update_ui_from_settings()
{
if (m_imperial_units != (wxGetApp().app_config->get("use_inches") == "1")) {
m_imperial_units = wxGetApp().app_config->get("use_inches") == "1";
m_new_unit_string = m_imperial_units ? L("in") : L("mm");
update_buffered_value();
}
}
void GizmoObjectManipulation::update_settings_value(const Selection& selection)
{
m_new_move_label_string = L("Position");
m_new_rotate_label_string = L("Rotation");
m_new_scale_label_string = L("Scale ratios");
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance()) {
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
if (is_world_coordinates()) {//for move and rotate
m_new_rotate_label_string = L("Rotate");
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_size = selection.get_scaled_instance_bounding_box().size();
m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.;
}
else {//if (is_local_coordinates()) {//for scale
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(wxGetApp().model().objects[volume->object_idx()]->raw_mesh_bounding_box().size());
m_new_scale = volume->get_instance_scaling_factor() * 100.;
}
m_new_enabled = true;
// BBS: change "Instance Operations" to "Object Operations"
m_new_title_string = L("Object Operations");
}
else if (selection.is_single_full_object() && obj_list->is_selected(itObject)) {
const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d(100., 100., 100.);
m_new_size = box.size();
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
m_new_title_string = L("Object Operations");
}
else if (selection.is_single_modifier() || selection.is_single_volume()) {
const GLVolume *volume = selection.get_first_volume();
if (is_world_coordinates()) {//for move and rotate
const Geometry::Transformation trafo(volume->world_matrix());
const Vec3d &offset = trafo.get_offset();
m_new_position = offset;
m_new_rotation = volume->get_volume_rotation() * (180. / M_PI);
m_new_scale = volume->get_volume_scaling_factor() * 100.;
m_new_size = selection.get_bounding_box_in_current_reference_system().first.size();
} else if (is_local_coordinates()) {//for scale
m_new_position = Vec3d::Zero();
m_new_rotation = Vec3d::Zero();
m_new_scale = volume->get_volume_scaling_factor() * 100.0;
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(
volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box().size()));
} else {
m_new_position = volume->get_volume_offset();
m_new_rotate_label_string = L("Rotate (relative)");
m_new_rotation = Vec3d::Zero();
m_new_scale_label_string = L("Scale");
m_new_scale = Vec3d(100.0, 100.0, 100.0);
m_new_size = selection.get_bounding_box_in_current_reference_system().first.size();
}
m_new_enabled = true;
m_new_title_string = L("Volume Operations");
}
else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot)) {
reset_settings_value();
m_new_move_label_string = L("Translate");
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_size = selection.get_bounding_box().size();
m_new_enabled = true;
m_new_title_string = L("Group Operations");
}
else {
// No selection, reset the cache.
// assert(selection.is_empty());
reset_settings_value();
}
}
void GizmoObjectManipulation::update_buffered_value()
{
if (this->m_imperial_units)
m_buffered_position = this->m_new_position * this->mm_to_in;
else
m_buffered_position = this->m_new_position;
m_buffered_rotation = this->m_new_rotation;
m_buffered_scale = this->m_new_scale;
if (this->m_imperial_units)
m_buffered_size = this->m_new_size * this->mm_to_in;
else
m_buffered_size = this->m_new_size;
}
void GizmoObjectManipulation::update_if_dirty()
{
if (! m_dirty)
return;
const Selection &selection = m_glcanvas.get_selection();
this->update_settings_value(selection);
this->update_buffered_value();
auto update_label = [](wxString &label_cache, const std::string &new_label) {
wxString new_label_localized = _(new_label) + ":";
if (label_cache != new_label_localized) {
label_cache = new_label_localized;
}
};
update_label(m_cache.move_label_string, m_new_move_label_string);
update_label(m_cache.rotate_label_string, m_new_rotate_label_string);
update_label(m_cache.scale_label_string, m_new_scale_label_string);
enum ManipulationEditorKey
{
mePosition = 0,
meRotation,
meScale,
meSize
};
for (int i = 0; i < 3; ++ i) {
auto update = [this, i](Vec3d &cached, Vec3d &cached_rounded, const Vec3d &new_value) {
//wxString new_text = double_to_string(new_value(i), 2);
double new_rounded = round(new_value(i)*100)/100.0;
//new_text.ToDouble(&new_rounded);
if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) {
cached_rounded(i) = new_rounded;
//const int id = key_id*3+i;
//if (m_imperial_units && (key_id == mePosition || key_id == meSize))
// new_text = double_to_string(new_value(i)*mm_to_in, 2);
//if (id >= 0) m_editors[id]->set_value(new_text);
}
cached(i) = new_value(i);
};
update(m_cache.position, m_cache.position_rounded, m_new_position);
update(m_cache.scale, m_cache.scale_rounded, m_new_scale);
update(m_cache.size, m_cache.size_rounded, m_new_size);
update(m_cache.rotation, m_cache.rotation_rounded, m_new_rotation);
}
update_reset_buttons_visibility();
//update_mirror_buttons_visibility();
m_dirty = false;
}
void GizmoObjectManipulation::update_reset_buttons_visibility()
{
const Selection& selection = m_glcanvas.get_selection();
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Vec3d rotation;
Vec3d scale;
double min_z = 0.;
if (selection.is_single_full_instance()) {
rotation = volume->get_instance_rotation();
scale = volume->get_instance_scaling_factor();
}
else {
rotation = volume->get_volume_rotation();
scale = volume->get_volume_scaling_factor();
min_z = get_volume_min_z(volume);
}
m_show_clear_rotation = !rotation.isApprox(Vec3d::Zero());
m_show_clear_scale = !scale.isApprox(Vec3d::Ones(), EPSILON);
m_show_drop_to_bed = (std::abs(min_z) > EPSILON);
}
}
void GizmoObjectManipulation::reset_settings_value()
{
m_new_position = Vec3d::Zero();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d::Ones() * 100.;
m_new_size = Vec3d::Zero();
m_new_enabled = false;
// no need to set the dirty flag here as this method is called from update_settings_value(),
// which is called from update_if_dirty(), which resets the dirty flag anyways.
// m_dirty = true;
}
void GizmoObjectManipulation::change_position_value(int axis, double value)
{
if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON)
return;
Vec3d position = m_cache.position;
position(axis) = value;
Selection& selection = m_glcanvas.get_selection();
selection.start_dragging();
selection.translate(position - m_cache.position, selection.requires_local_axes());
wxGetApp().plater()->take_snapshot(_u8L("Set Position"), UndoRedo::SnapshotType::GizmoAction);
m_glcanvas.do_move("");
m_cache.position = position;
m_cache.position_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void GizmoObjectManipulation::change_rotation_value(int axis, double value)
{
if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON)
return;
Vec3d rotation = m_cache.rotation;
rotation(axis) = value;
Selection& selection = m_glcanvas.get_selection();
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance() || selection.requires_local_axes())
transformation_type.set_independent();
if (selection.is_single_full_instance() && !is_world_coordinates()) {
//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
// transformation_type.set_absolute();
transformation_type.set_local();
}
selection.start_dragging();
selection.rotate(
(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
transformation_type);
wxGetApp().plater()->take_snapshot(_u8L("Set Orientation"), UndoRedo::SnapshotType::GizmoAction);
m_glcanvas.do_rotate("");
m_cache.rotation = rotation;
m_cache.rotation_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void GizmoObjectManipulation::change_scale_value(int axis, double value)
{
if (value <= 0.0)
return;
if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON)
return;
Vec3d scale = m_cache.scale;
if (scale[axis] != 0 && std::abs(m_cache.size[axis] * value / scale[axis]) > MAX_NUM) {
scale[axis] *= MAX_NUM / m_cache.size[axis];
}
else {
scale(axis) = value;
}
this->do_scale(axis, scale);
m_cache.scale = scale;
m_cache.scale_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void GizmoObjectManipulation::change_size_value(int axis, double value)
{
if (value <= 0.0)
return;
if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
return;
Vec3d size = m_cache.size;
size(axis) = value;
const Selection& selection = m_glcanvas.get_selection();
Vec3d ref_size = m_cache.size;
if (selection.is_single_volume() || selection.is_single_modifier()) {
Vec3d instance_scale = wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->instances[0]->get_transformation().get_scaling_factor();
ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box().size();
ref_size = Vec3d(instance_scale[0] * ref_size[0], instance_scale[1] * ref_size[1], instance_scale[2] * ref_size[2]);
}
else if (selection.is_single_full_instance())
ref_size = is_world_coordinates() ?
selection.get_unscaled_instance_bounding_box().size() :
wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void GizmoObjectManipulation::do_scale(int axis, const Vec3d &scale) const
{
Selection& selection = m_glcanvas.get_selection();
Vec3d scaling_factor = scale;
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance()) {
transformation_type.set_absolute();
if (!is_world_coordinates())
transformation_type.set_local();
}
// BBS: when select multiple objects, uniform scale can be deselected
if (m_uniform_scale/* || selection.requires_uniform_scale()*/)
scaling_factor = scale(axis) * Vec3d::Ones();
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
m_glcanvas.do_scale(L("Set Scale"));
}
void GizmoObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value)
{
if (!m_cache.is_valid())
return;
if (m_imperial_units && (opt_key == "position" || opt_key == "size"))
new_value *= in_to_mm;
if (opt_key == "position")
change_position_value(axis, new_value);
else if (opt_key == "rotation")
change_rotation_value(axis, new_value);
else if (opt_key == "scale")
change_scale_value(axis, new_value);
else if (opt_key == "size")
change_size_value(axis, new_value);
}
void GizmoObjectManipulation::reset_position_value()
{
Selection& selection = m_glcanvas.get_selection();
if (selection.is_single_volume() || selection.is_single_modifier()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
volume->set_volume_offset(Vec3d::Zero());
}
else if (selection.is_single_full_instance()) {
for (unsigned int idx : selection.get_volume_idxs()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
volume->set_instance_offset(Vec3d::Zero());
}
}
else
return;
// Copy position values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
wxGetApp().plater()->take_snapshot(_u8L("Reset Position"), UndoRedo::SnapshotType::GizmoAction);
m_glcanvas.do_move("");
UpdateAndShow(true);
}
void GizmoObjectManipulation::reset_rotation_value()
{
Selection& selection = m_glcanvas.get_selection();
if (selection.is_single_volume() || selection.is_single_modifier()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
volume->set_volume_rotation(Vec3d::Zero());
}
else if (selection.is_single_full_instance()) {
for (unsigned int idx : selection.get_volume_idxs()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
volume->set_instance_rotation(Vec3d::Zero());
}
}
else
return;
// Update rotation at the GLVolumes.
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
selection.synchronize_unselected_volumes();
// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
wxGetApp().plater()->take_snapshot(_u8L("Reset Rotation"), UndoRedo::SnapshotType::GizmoAction);
m_glcanvas.do_rotate("");
UpdateAndShow(true);
}
void GizmoObjectManipulation::reset_scale_value()
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Reset scale");
change_scale_value(0, 100.);
change_scale_value(1, 100.);
change_scale_value(2, 100.);
}
void GizmoObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
{
if (!use_uniform_scale)
// Recalculate cached values at this panel, refresh the screen.
this->UpdateAndShow(true);
m_uniform_scale = use_uniform_scale;
set_dirty();
}
void GizmoObjectManipulation::set_coordinates_type(ECoordinatesType type)
{
if (wxGetApp().get_mode() == comSimple)
type = ECoordinatesType::World;
if (m_coordinates_type == type) return;
m_coordinates_type = type;
//m_word_local_combo->SetSelection((int) m_coordinates_type);
this->UpdateAndShow(true);
GLCanvas3D *canvas = wxGetApp().plater()->canvas3D();
canvas->get_gizmos_manager().update_data();
canvas->set_as_dirty();
canvas->request_extra_frame();
}
static const char* label_values[2][3] = {
{ "##position_x", "##position_y", "##position_z"},
{ "##rotation_x", "##rotation_y", "##rotation_z"}
};
static const char* label_scale_values[2][3] = {
{ "##scale_x", "##scale_y", "##scale_z"},
{ "##size_x", "##size_y", "##size_z"}
};
bool GizmoObjectManipulation::reset_button(ImGuiWrapper *imgui_wrapper, float caption_max, float unit_size, float space_size, float end_text_size)
{
bool pressed = false;
ImTextureID normal_id = m_glcanvas.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_RESET);
ImTextureID hover_id = m_glcanvas.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_RESET_HOVER);
float font_size = ImGui::GetFontSize();
ImVec2 button_size = ImVec2(font_size, font_size);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
pressed = ImGui::ImageButton3(normal_id, hover_id, button_size);
ImGui::PopStyleVar(1);
return pressed;
}
float GizmoObjectManipulation::max_unit_size(int number, Vec3d &vec1, Vec3d &vec2,std::string str)
{
if (number <= 1) return -1;
Vec3d vec[2] = {vec1, vec2};
float nuit_max[4] = {0};
float vec_max = 0, unit_size = 0;
for (int i = 0; i < number; i++)
{
char buf[3][64] = {0};
float buf_size[3] = {0};
for (int j = 0; j < 3; j++) {
ImGui::DataTypeFormatString(buf[j], IM_ARRAYSIZE(buf[j]), ImGuiDataType_Double, (void *) &vec[i][j], "%.2f");
buf_size[j] = ImGui::CalcTextSize(buf[j]).x;
vec_max = std::max(buf_size[j], vec_max);
nuit_max[i] = vec_max;
}
unit_size = std::max(nuit_max[i], unit_size);
}
return unit_size + 8.0;
}
void GizmoObjectManipulation::do_render_move_window(ImGuiWrapper *imgui_wrapper, std::string window_name, float x, float y, float bottom_limit)
{
// BBS: GUI refactor: move gizmo to the right
if (abs(last_move_input_window_width) > 0.01f) {
if (x + last_move_input_window_width > m_glcanvas.get_canvas_size().get_width()) {
if (last_move_input_window_width > m_glcanvas.get_canvas_size().get_width())
x = 0;
else
x = m_glcanvas.get_canvas_size().get_width() - last_move_input_window_width;
}
}
#if BBS_TOOLBAR_ON_TOP
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f);
#else
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f);
#endif
// BBS
ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0));
std::string name = this->m_new_title_string + "##" + window_name;
imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS);
auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value) -> int {
for (int i = 0; i < 3; i++) {
if (original_value[i] != new_value[i]) {
if (active_id != m_last_active_item) {
on_change(opt_key, i, new_value[i]);
return i;
}
}
}
return -1;
};
float space_size = imgui_wrapper->get_style_scaling() * 8;
float position_size = imgui_wrapper->calc_text_size(_L("Position")).x + space_size;
float World_size = imgui_wrapper->calc_text_size(_L("World coordinates")).x + space_size;
float caption_max = std::max(position_size, World_size) + 2 * space_size;
float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x;
// position
Vec3d original_position;
if (this->m_imperial_units)
original_position = this->m_new_position * this->mm_to_in;
else
original_position = this->m_new_position;
Vec3d display_position = m_buffered_position;
// Rotation
Vec3d rotation = this->m_buffered_rotation;
float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size;
int index = 1;
int index_unit = 1;
ImGui::AlignTextToFramePadding();
unsigned int current_active_id = ImGui::GetActiveID();
ImGui::PushItemWidth(caption_max);
imgui_wrapper->text(_L("World coordinates"));
ImGui::SameLine(caption_max + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("X");
ImGui::SameLine(caption_max + unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Y");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Z");
index = 1;
index_unit = 1;
ImGui::AlignTextToFramePadding();
imgui_wrapper->text(_L("Position"));
ImGui::SameLine(caption_max + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[0][0], &display_position[0], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[0][1], &display_position[1], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[0][2], &display_position[2], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
imgui_wrapper->text(this->m_new_unit_string);
for (int i = 0;i<display_position.size();i++)
{
if (display_position[i] > MAX_NUM)display_position[i] = MAX_NUM;
if (display_position[i] < -MAX_NUM)display_position[i] = -MAX_NUM;
}
m_buffered_position = display_position;
update(current_active_id, "position", original_position, m_buffered_position);
// the init position values are not zero, won't add reset button
// send focus to m_glcanvas
bool focued_on_text = false;
for (int j = 0; j < 3; j++) {
unsigned int id = ImGui::GetID(label_values[0][j]);
if (current_active_id == id) {
m_glcanvas.handle_sidebar_focus_event(label_values[0][j] + 2, true);
focued_on_text = true;
break;
}
}
if (!focued_on_text) m_glcanvas.handle_sidebar_focus_event("", false);
m_last_active_item = current_active_id;
last_move_input_window_width = ImGui::GetWindowWidth();
imgui_wrapper->end();
ImGui::PopStyleVar(1);
ImGuiWrapper::pop_toolbar_style();
}
void GizmoObjectManipulation::do_render_rotate_window(ImGuiWrapper *imgui_wrapper, std::string window_name, float x, float y, float bottom_limit)
{
// BBS: GUI refactor: move gizmo to the right
if (abs(last_rotate_input_window_width) > 0.01f) {
if (x + last_rotate_input_window_width > m_glcanvas.get_canvas_size().get_width()) {
if (last_rotate_input_window_width > m_glcanvas.get_canvas_size().get_width())
x = 0;
else
x = m_glcanvas.get_canvas_size().get_width() - last_rotate_input_window_width;
}
}
#if BBS_TOOLBAR_ON_TOP
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f);
#else
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f);
#endif
// BBS
ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0));
std::string name = this->m_new_title_string + "##" + window_name;
imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS);
auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value) -> int {
for (int i = 0; i < 3; i++) {
if (original_value[i] != new_value[i]) {
if (active_id != m_last_active_item) {
on_change(opt_key, i, new_value[i]);
return i;
}
}
}
return -1;
};
float space_size = imgui_wrapper->get_style_scaling() * 8;
float position_size = imgui_wrapper->calc_text_size(_L("Rotation")).x + space_size;
float World_size = imgui_wrapper->calc_text_size(_L("World coordinates")).x + space_size;
float caption_max = std::max(position_size, World_size) + 2 * space_size;
float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x;
// position
Vec3d original_position;
if (this->m_imperial_units)
original_position = this->m_new_position * this->mm_to_in;
else
original_position = this->m_new_position;
Vec3d display_position = m_buffered_position;
// Rotation
Vec3d rotation = this->m_buffered_rotation;
float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size;
int index = 1;
int index_unit = 1;
ImGui::AlignTextToFramePadding();
unsigned int current_active_id = ImGui::GetActiveID();
ImGui::PushItemWidth(caption_max);
imgui_wrapper->text(_L("World coordinates"));
ImGui::SameLine(caption_max + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("X");
ImGui::SameLine(caption_max + unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Y");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Z");
index = 1;
index_unit = 1;
// ImGui::PushItemWidth(unit_size * 2);
ImGui::AlignTextToFramePadding();
imgui_wrapper->text(_L("Rotation"));
ImGui::SameLine(caption_max + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[1][0], &rotation[0], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[1][1], &rotation[1], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_values[1][2], &rotation[2], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
imgui_wrapper->text(_L("°"));
m_buffered_rotation = rotation;
update(current_active_id, "rotation", this->m_new_rotation, m_buffered_rotation);
if (m_show_clear_rotation) {
ImGui::SameLine(caption_max + 3 * unit_size + 4 * space_size + end_text_size);
if (reset_button(imgui_wrapper, caption_max, unit_size, space_size, end_text_size)) { reset_rotation_value(); }
} else {
ImGui::SameLine(caption_max + 3 * unit_size + 5 * space_size + end_text_size);
ImGui::InvisibleButton("", ImVec2(ImGui::GetFontSize(), ImGui::GetFontSize()));
}
// send focus to m_glcanvas
bool focued_on_text = false;
for (int j = 0; j < 3; j++) {
unsigned int id = ImGui::GetID(label_values[1][j]);
if (current_active_id == id) {
m_glcanvas.handle_sidebar_focus_event(label_values[1][j] + 2, true);
focued_on_text = true;
break;
}
}
if (!focued_on_text) m_glcanvas.handle_sidebar_focus_event("", false);
m_last_active_item = current_active_id;
last_rotate_input_window_width = ImGui::GetWindowWidth();
imgui_wrapper->end();
// BBS
ImGui::PopStyleVar(1);
ImGuiWrapper::pop_toolbar_style();
}
void GizmoObjectManipulation::do_render_scale_input_window(ImGuiWrapper* imgui_wrapper, std::string window_name, float x, float y, float bottom_limit)
{
//BBS: GUI refactor: move gizmo to the right
if (abs(last_scale_input_window_width) > 0.01f) {
if (x + last_scale_input_window_width > m_glcanvas.get_canvas_size().get_width()) {
if (last_scale_input_window_width > m_glcanvas.get_canvas_size().get_width())
x = 0;
else
x = m_glcanvas.get_canvas_size().get_width() - last_scale_input_window_width;
}
}
#if BBS_TOOLBAR_ON_TOP
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f);
#else
imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f);
#endif
//BBS
ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0));
std::string name = this->m_new_title_string + "##" + window_name;
imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS);
auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value)->int {
for (int i = 0; i < 3; i++)
{
if (original_value[i] != new_value[i])
{
if (active_id != m_last_active_item)
{
on_change(opt_key, i, new_value[i]);
return i;
}
}
}
return -1;
};
float space_size = imgui_wrapper->get_style_scaling() * 8;
float scale_size = imgui_wrapper->calc_text_size(_L("Scale")).x + space_size;
float size_len = imgui_wrapper->calc_text_size(_L("Size")).x + space_size;
float caption_max = std::max(scale_size, size_len) + 2 * space_size;
float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x;
ImGui::AlignTextToFramePadding();
unsigned int current_active_id = ImGui::GetActiveID();
Vec3d scale = m_buffered_scale;
Vec3d display_size = m_buffered_size;
Vec3d display_position = m_buffered_position;
float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size;
bool imperial_units = this->m_imperial_units;
int index = 2;
int index_unit = 1;
ImGui::PushItemWidth(caption_max);
ImGui::Dummy(ImVec2(caption_max, -1));
//imgui_wrapper->text(_L(" "));
//ImGui::PushItemWidth(unit_size * 1.5);
ImGui::SameLine(caption_max + space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("X");
ImGui::SameLine(caption_max + unit_size + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Y");
ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::TextAlignCenter("Z");
index = 2;
index_unit = 1;
//ImGui::PushItemWidth(unit_size * 2);
ImGui::AlignTextToFramePadding();
imgui_wrapper->text(_L("Scale"));
ImGui::SameLine(caption_max + space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[0][0], &scale[0], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + unit_size + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[0][1], &scale[1], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[0][2], &scale[2], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size);
imgui_wrapper->text(_L("%"));
m_buffered_scale = scale;
if (m_show_clear_scale) {
ImGui::SameLine(caption_max + 3 * unit_size + 4 * space_size + end_text_size);
if (reset_button(imgui_wrapper, caption_max, unit_size, space_size, end_text_size))
reset_scale_value();
} else {
ImGui::SameLine(caption_max + 3 * unit_size + 5 * space_size + end_text_size);
ImGui::InvisibleButton("", ImVec2(ImGui::GetFontSize(), ImGui::GetFontSize()));
}
//Size
Vec3d original_size;
if (this->m_imperial_units)
original_size = this->m_new_size * this->mm_to_in;
else
original_size = this->m_new_size;
index = 2;
index_unit = 1;
//ImGui::PushItemWidth(unit_size * 2);
ImGui::AlignTextToFramePadding();
imgui_wrapper->text(_L("Size"));
ImGui::SameLine(caption_max + space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[1][0], &display_size[0], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + unit_size + index * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[1][1], &display_size[1], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size);
ImGui::PushItemWidth(unit_size);
ImGui::BBLInputDouble(label_scale_values[1][2], &display_size[2], 0.0f, 0.0f, "%.2f");
ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size);
imgui_wrapper->text(this->m_new_unit_string);
for (int i = 0;i<display_size.size();i++)
{
if (std::abs(display_size[i]) > MAX_NUM) display_size[i] = MAX_NUM;
}
m_buffered_size = display_size;
int size_sel = update(current_active_id, "size", original_size, m_buffered_size);
ImGui::PopStyleVar(1);
ImGui::Separator();
bool uniform_scale = this->m_uniform_scale;
// BBS: when select multiple objects, uniform scale can be deselected
//const Selection &selection = m_glcanvas.get_selection();
//bool uniform_scale_only = selection.is_multiple_full_object() || selection.is_multiple_full_instance() || selection.is_mixed() || selection.is_multiple_volume() ||
// selection.is_multiple_modifier();
//if (uniform_scale_only) {
// imgui_wrapper->disabled_begin(true);
// imgui_wrapper->bbl_checkbox(_L("uniform scale"), uniform_scale_only);
// imgui_wrapper->disabled_end();
//} else {
imgui_wrapper->bbl_checkbox(_L("uniform scale"), uniform_scale);
//}
if (uniform_scale != this->m_uniform_scale) { this->set_uniform_scaling(uniform_scale); }
// for (int index = 0; index < 3; index++)
// BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",before_index="<<index <<boost::format(",scale %1%, buffered %2%, original_id %3%, new_id %4%\n") %
// this->m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id;
int scale_sel = update(current_active_id, "scale", this->m_new_scale, m_buffered_scale);
if ((scale_sel >= 0)) {
// for (int index = 0; index < 3; index++)
// BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",after_index="<<index <<boost::format(",scale %1%, buffered %2%, original_id %3%, new_id %4%\n") %
// this->m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id;
for (int i = 0; i < 3; ++i) {
if (i != scale_sel) ImGui::ClearInputTextInitialData(label_scale_values[0][i], m_buffered_scale[i]);
ImGui::ClearInputTextInitialData(label_scale_values[1][i], m_buffered_size[i]);
}
}
if ((size_sel >= 0)) {
// for (int index = 0; index < 3; index++)
// BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",after_index="<<index <<boost::format(",scale %1%, buffered %2%, original_id %3%, new_id %4%\n") %
// this->m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id;
for (int i = 0; i < 3; ++i) {
ImGui::ClearInputTextInitialData(label_scale_values[0][i], m_buffered_scale[i]);
if (i != size_sel) ImGui::ClearInputTextInitialData(label_scale_values[1][i], m_buffered_size[i]);
}
}
//send focus to m_glcanvas
bool focued_on_text = false;
for (int i = 0; i < 2; i++)
for (int j = 0; j < 3; j++)
{
unsigned int id = ImGui::GetID(label_scale_values[i][j]);
if (current_active_id == id)
{
m_glcanvas.handle_sidebar_focus_event(label_scale_values[i][j] + 2, true);
focued_on_text = true;
break;
}
}
if (!focued_on_text)
m_glcanvas.handle_sidebar_focus_event("", false);
m_last_active_item = current_active_id;
last_scale_input_window_width = ImGui::GetWindowWidth();
imgui_wrapper->end();
//BBS
ImGuiWrapper::pop_toolbar_style();
}
} //namespace GUI
} //namespace Slic3r