BambuStudio/libigl/igl/copyleft/tetgen/mesh_to_tetgenio.h

56 lines
1.6 KiB
C
Raw Normal View History

2024-12-20 06:44:50 +00:00
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_TETGEN_MESH_TO_TETGENIO_H
#define IGL_COPYLEFT_TETGEN_MESH_TO_TETGENIO_H
#include "../../igl_inline.h"
#ifndef TETLIBRARY
# define TETLIBRARY
#endif
#include "tetgen.h" // Defined tetgenio, REAL
#include <vector>
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace tetgen
{
// Load a vertex list and face list into a tetgenio object
// Inputs:
// V #V by 3 vertex position list
// F #F list of polygon face indices into V (0-indexed)
// Outputs:
// in tetgenio input object
// Returns true on success, false on error
IGL_INLINE bool mesh_to_tetgenio(
const std::vector<std::vector<REAL > > & V,
const std::vector<std::vector<int> > & F,
tetgenio & in);
// Wrapper with Eigen types
// Templates:
// DerivedV real-value: i.e. from MatrixXd
// DerivedF integer-value: i.e. from MatrixXi
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool mesh_to_tetgenio(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
tetgenio & in);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "mesh_to_tetgenio.cpp"
#endif
#endif