BambuStudio/libigl/igl/copyleft/comiso/miq.h

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2024-12-20 06:44:50 +00:00
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>, Olga Diamanti <olga.diam@gmail.com>, Kevin Walliman <wkevin@student.ethz.ch>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COMISO_MIQ_H
#define IGL_COMISO_MIQ_H
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
namespace copyleft
{
namespace comiso
{
// Global seamless parametrization aligned with a given per-face jacobian (PD1,PD2).
// The algorithm is based on
// "Mixed-Integer Quadrangulation" by D. Bommes, H. Zimmer, L. Kobbelt
// ACM SIGGRAPH 2009, Article No. 77 (http://dl.acm.org/citation.cfm?id=1531383)
// We thank Nico Pietroni for providing a reference implementation of MIQ
// on which our code is based.
// Inputs:
// V #V by 3 list of mesh vertex 3D positions
// F #F by 3 list of faces indices in V
// PD1 #V by 3 first line of the Jacobian per triangle
// PD2 #V by 3 second line of the Jacobian per triangle
// (optional, if empty it will be a vector in the tangent plane orthogonal to PD1)
// scale global scaling for the gradient (controls the quads resolution)
// stiffness weight for the stiffness iterations
// direct_round greedily round all integer variables at once (greatly improves optimization speed but lowers quality)
// iter stiffness iterations (0 = no stiffness)
// local_iter number of local iterations for the integer rounding
// do_round enables the integer rounding (disabling it could be useful for debugging)
// round_vertices id of additional vertices that should be snapped to integer coordinates
// hard_features #H by 2 list of pairs of vertices that belongs to edges that should be snapped to integer coordinates
//
// Output:
// UV #UV by 2 list of vertices in 2D
// FUV #FUV by 3 list of face indices in UV
//
// TODO: rename the parameters name in the cpp consistently
// improve the handling of hard_features, right now it might fail in difficult cases
template <typename DerivedV, typename DerivedF, typename DerivedU>
IGL_INLINE void miq(
const Eigen::PlainObjectBase<DerivedV> &V,
const Eigen::PlainObjectBase<DerivedF> &F,
const Eigen::PlainObjectBase<DerivedV> &PD1,
const Eigen::PlainObjectBase<DerivedV> &PD2,
Eigen::PlainObjectBase<DerivedU> &UV,
Eigen::PlainObjectBase<DerivedF> &FUV,
double scale = 30.0,
double stiffness = 5.0,
bool direct_round = false,
int iter = 5,
int local_iter = 5,
bool DoRound = true,bool SingularityRound=true,
std::vector<int> round_vertices = std::vector<int>(),
std::vector<std::vector<int> > hard_features = std::vector<std::vector<int> >());
// Helper function that allows to directly provided pre-combed bisectors for an already cut mesh
// Additional input:
// PD1_combed, PD2_combed : #F by 3 combed jacobian
// BIS1_combed, BIS2_combed: #F by 3 pre combed bi-sectors
// MMatch: #F by 3 list of per-corner integer PI/2 rotations
// Singular: #V list of flag that denotes if a vertex is singular or not
// SingularDegree: #V list of flag that denotes the degree of the singularity
// Seams: #F by 3 list of per-corner flag that denotes seams
template <typename DerivedV, typename DerivedF, typename DerivedU>
IGL_INLINE void miq(const Eigen::PlainObjectBase<DerivedV> &V,
const Eigen::PlainObjectBase<DerivedF> &F,
const Eigen::PlainObjectBase<DerivedV> &PD1_combed,
const Eigen::PlainObjectBase<DerivedV> &PD2_combed,
const Eigen::Matrix<int, Eigen::Dynamic, 3> &MMatch,
const Eigen::Matrix<int, Eigen::Dynamic, 1> &Singular,
const Eigen::Matrix<int, Eigen::Dynamic, 3> &Seams,
Eigen::PlainObjectBase<DerivedU> &UV,
Eigen::PlainObjectBase<DerivedF> &FUV,
double GradientSize = 30.0,
double Stiffness = 5.0,
bool DirectRound = false,
int iter = 5,
int localIter = 5, bool DoRound = true,bool SingularityRound=true,
std::vector<int> roundVertices = std::vector<int>(),
std::vector<std::vector<int> > hardFeatures = std::vector<std::vector<int> >());
};
};
};
#ifndef IGL_STATIC_LIBRARY
#include "miq.cpp"
#endif
#endif