#ifndef slic3r_ConflictChecker_hpp_ #define slic3r_ConflictChecker_hpp_ #include "../Utils.hpp" #include "../Model.hpp" #include "../Print.hpp" #include "../Layer.hpp" #include #include #include namespace Slic3r { struct LineWithID { Line _line; const void * _id; ExtrusionRole _role; LineWithID(const Line &line, const void* id, ExtrusionRole role) : _line(line), _id(id), _role(role) {} }; using LineWithIDs = std::vector; struct ExtrusionLayer { ExtrusionPaths paths; const Layer * layer; float bottom_z; float height; }; enum class ExtrusionLayersType { INFILL, PERIMETERS, SUPPORT, WIPE_TOWER }; struct ExtrusionLayers : public std::vector { ExtrusionLayersType type; }; struct ObjectExtrusions { ExtrusionLayers perimeters; ExtrusionLayers support; ObjectExtrusions() { perimeters.type = ExtrusionLayersType::PERIMETERS; support.type = ExtrusionLayersType::SUPPORT; } }; class LinesBucket { public: float _curBottomZ = 0.0; unsigned _curPileIdx = 0; ExtrusionLayers _piles; const void* _id; Point _offset; public: LinesBucket(ExtrusionLayers &&paths, const void* id, Point offset) : _piles(paths), _id(id), _offset(offset) {} LinesBucket(LinesBucket &&) = default; std::pair curRange() const { auto begin = std::lower_bound(_piles.begin(), _piles.end(), _piles[_curPileIdx], [](const ExtrusionLayer &l, const ExtrusionLayer &r) { return l.bottom_z < r.bottom_z; }); auto end = std::upper_bound(_piles.begin(), _piles.end(), _piles[_curPileIdx], [](const ExtrusionLayer &l, const ExtrusionLayer &r) { return l.bottom_z < r.bottom_z; }); return std::make_pair(std::distance(_piles.begin(), begin), std::distance(_piles.begin(), end)); } bool valid() const { return _curPileIdx < _piles.size(); } void raise() { if (!valid()) { return; } auto [b, e] = curRange(); _curPileIdx += (e - b); _curBottomZ = _curPileIdx == _piles.size() ? _piles.back().bottom_z : _piles[_curPileIdx].bottom_z; } float curBottomZ() const { return _curBottomZ; } LineWithIDs curLines() const { auto [b, e] = curRange(); LineWithIDs lines; for (int i = b; i < e; ++i) { for (const ExtrusionPath &path : _piles[i].paths) { if (path.is_force_no_extrusion() == false) { Polyline check_polyline = path.polyline; check_polyline.translate(_offset); Lines tmpLines = check_polyline.lines(); for (const Line &line : tmpLines) { lines.emplace_back(line, _id, path.role()); } } } } return lines; } friend bool operator>(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ > right._curBottomZ; } friend bool operator<(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ < right._curBottomZ; } friend bool operator==(const LinesBucket &left, const LinesBucket &right) { return left._curBottomZ == right._curBottomZ; } }; struct LinesBucketPtrComp { bool operator()(const LinesBucket *left, const LinesBucket *right) { return *left > *right; } }; class LinesBucketQueue { public: std::vector line_buckets; std::priority_queue, LinesBucketPtrComp> line_bucket_ptr_queue; public: void emplace_back_bucket(ExtrusionLayers &&els, const void *objPtr, Point offset); bool valid() const { return line_bucket_ptr_queue.empty() == false; } float getCurrBottomZ(); LineWithIDs getCurLines() const; }; void getExtrusionPathsFromEntity(const ExtrusionEntityCollection *entity, ExtrusionPaths &paths); ExtrusionLayers getExtrusionPathsFromLayer(const LayerRegionPtrs layerRegionPtrs); ExtrusionLayer getExtrusionPathsFromSupportLayer(SupportLayer *supportLayer); ObjectExtrusions getAllLayersExtrusionPathsFromObject(PrintObject *obj); struct ConflictComputeResult { const void* _obj1; const void* _obj2; ConflictComputeResult(const void* o1, const void* o2) : _obj1(o1), _obj2(o2) {} ConflictComputeResult() = default; }; using ConflictComputeOpt = std::optional; using ConflictObjName = std::optional>; struct ConflictChecker { static ConflictResultOpt find_inter_of_lines_in_diff_objs(PrintObjectPtrs objs, std::optional wtdptr); static ConflictComputeOpt find_inter_of_lines(const LineWithIDs &lines); static ConflictComputeOpt line_intersect(const LineWithID &l1, const LineWithID &l2); }; } // namespace Slic3r #endif