// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. // #ifndef IGL_COPYLET_CGAL_SUBMESH_AABB_TREE_H #define IGL_COPYLET_CGAL_SUBMESH_AABB_TREE_H #include "../../igl_inline.h" #include #include #include #include #include #include #include namespace igl { namespace copyleft { namespace cgal { // Build an AABB tree for a submesh indicated by a face selection list I // of a full mesh (V,F) // // Inputs: // V #V by 3 array of vertices. // F #F by 3 array of faces. // I #I list of triangle indices to consider. // Outputs: // tree aabb containing triangles of (V,F(I,:)) // triangles #I list of cgal triangles // in_I #F list of whether in submesh template< typename DerivedV, typename DerivedF, typename DerivedI, typename Kernel> IGL_INLINE void submesh_aabb_tree( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& I, CGAL::AABB_tree< CGAL::AABB_traits< Kernel, CGAL::AABB_triangle_primitive< Kernel, typename std::vector< typename Kernel::Triangle_3 >::iterator > > > & tree, std::vector & triangles, std::vector & in_I); } } } #ifndef IGL_STATIC_LIBRARY # include "submesh_aabb_tree.cpp" #endif #endif