// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2017 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_OPENGL_GLEXT_H #define IGL_OPENGL_GLEXT_H #ifdef IGL_OPENGL2_GLEXT_H # error "igl/opengl2/glext.h already included" #endif // Always use this: // #include "gl.h" // Instead of: // #include // or // #include // #ifdef __APPLE__ # include #elif _WIN32 // do nothing(?) #else # include #endif #endif