// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_TETGEN_READ_INTO_TETGENIO_H #define IGL_COPYLEFT_TETGEN_READ_INTO_TETGENIO_H #include "../../igl_inline.h" #include #ifndef TETLIBRARY #define TETLIBRARY #endif #include "tetgen.h" // Defined tetgenio, REAL namespace igl { namespace copyleft { namespace tetgen { // Read a mesh or point set into tetgenio (input object for calling // tetgen). Many file formats are already supported by tetgen: // .off // .ply // .node // .ply // .medit // .vtk // etc. // Notably it does not support .obj which is loaded by hand here (also // demonstrating how to load points/faces programmatically) // // If the file extension is not recognized the filename is assumed to be // the basename of a collection describe a tetmesh, (of which at least // the .node file must exist): // [filename].node // [filename].ele // [filename].face // [filename].edge // [filename].vol // // Inputs: // path path to file or basename to files // Outputs: // in tetgenio input object // Returns true on success, false on error IGL_INLINE bool read_into_tetgenio( const std::string & path, tetgenio & in); } } } #ifndef IGL_STATIC_LIBRARY # include "read_into_tetgenio.cpp" #endif #endif