#include "slic3r/GUI/ImGuiWrapper.hpp" #include #include "GizmoObjectManipulation.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp" //#include "I18N.hpp" #include "GLGizmosManager.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/Utils/UndoRedo.hpp" #include "libslic3r/AppConfig.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/Geometry.hpp" #include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/MainFrame.hpp" #include #define MAX_NUM 9999.99 #define MAX_SIZE "9999.99" namespace Slic3r { namespace GUI { const double GizmoObjectManipulation::in_to_mm = 25.4; const double GizmoObjectManipulation::mm_to_in = 0.0393700787; const double GizmoObjectManipulation::oz_to_g = 28.34952; const double GizmoObjectManipulation::g_to_oz = 0.035274; // Helper function to be used by drop to bed button. Returns lowest point of this // volume in world coordinate system. static double get_volume_min_z(const GLVolume* volume) { const Transform3f& world_matrix = volume->world_matrix().cast(); // need to get the ModelVolume pointer const ModelObject* mo = wxGetApp().model().objects[volume->composite_id.object_id]; const ModelVolume* mv = mo->volumes[volume->composite_id.volume_id]; const TriangleMesh& hull = mv->get_convex_hull(); float min_z = std::numeric_limits::max(); for (const stl_vertex& vert : hull.its.vertices) { min_z = std::min(min_z, Vec3f::UnitZ().dot(world_matrix * vert)); } return min_z; } GizmoObjectManipulation::GizmoObjectManipulation(GLCanvas3D& glcanvas) : m_glcanvas(glcanvas) { m_imperial_units = wxGetApp().app_config->get("use_inches") == "1"; m_new_unit_string = m_imperial_units ? L("in") : L("mm"); } void GizmoObjectManipulation::UpdateAndShow(const bool show) { if (show) { this->set_dirty(); this->update_if_dirty(); } } void GizmoObjectManipulation::update_ui_from_settings() { if (m_imperial_units != (wxGetApp().app_config->get("use_inches") == "1")) { m_imperial_units = wxGetApp().app_config->get("use_inches") == "1"; m_new_unit_string = m_imperial_units ? L("in") : L("mm"); update_buffered_value(); } } void GizmoObjectManipulation::update_settings_value(const Selection& selection) { m_new_move_label_string = L("Position"); m_new_rotate_label_string = L("Rotation"); m_new_scale_label_string = L("Scale ratios"); ObjectList* obj_list = wxGetApp().obj_list(); if (selection.is_single_full_instance()) { // all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); m_new_position = volume->get_instance_offset(); if (is_world_coordinates()) {//for move and rotate m_new_rotate_label_string = L("Rotate"); m_new_rotation = volume->get_instance_rotation() * (180. / M_PI); m_new_size = selection.get_scaled_instance_bounding_box().size(); m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.; } else {//if (is_local_coordinates()) {//for scale m_new_rotation = volume->get_instance_rotation() * (180. / M_PI); m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(wxGetApp().model().objects[volume->object_idx()]->raw_mesh_bounding_box().size()); m_new_scale = volume->get_instance_scaling_factor() * 100.; } m_new_enabled = true; // BBS: change "Instance Operations" to "Object Operations" m_new_title_string = L("Object Operations"); } else if (selection.is_single_full_object() && obj_list->is_selected(itObject)) { const BoundingBoxf3& box = selection.get_bounding_box(); m_new_position = box.center(); m_new_rotation = Vec3d::Zero(); m_new_scale = Vec3d(100., 100., 100.); m_new_size = box.size(); m_new_rotate_label_string = L("Rotate"); m_new_scale_label_string = L("Scale"); m_new_enabled = true; m_new_title_string = L("Object Operations"); } else if (selection.is_single_modifier() || selection.is_single_volume()) { const GLVolume *volume = selection.get_first_volume(); if (is_world_coordinates()) {//for move and rotate const Geometry::Transformation trafo(volume->world_matrix()); const Vec3d &offset = trafo.get_offset(); m_new_position = offset; m_new_rotation = volume->get_volume_rotation() * (180. / M_PI); m_new_scale = volume->get_volume_scaling_factor() * 100.; m_new_size = selection.get_bounding_box_in_current_reference_system().first.size(); } else if (is_local_coordinates()) {//for scale m_new_position = Vec3d::Zero(); m_new_rotation = Vec3d::Zero(); m_new_scale = volume->get_volume_scaling_factor() * 100.0; m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct( volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box().size())); } else { m_new_position = volume->get_volume_offset(); m_new_rotate_label_string = L("Rotate (relative)"); m_new_rotation = Vec3d::Zero(); m_new_scale_label_string = L("Scale"); m_new_scale = Vec3d(100.0, 100.0, 100.0); m_new_size = selection.get_bounding_box_in_current_reference_system().first.size(); } m_new_enabled = true; m_new_title_string = L("Volume Operations"); } else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot)) { reset_settings_value(); m_new_move_label_string = L("Translate"); m_new_rotate_label_string = L("Rotate"); m_new_scale_label_string = L("Scale"); m_new_size = selection.get_bounding_box().size(); m_new_enabled = true; m_new_title_string = L("Group Operations"); } else { // No selection, reset the cache. // assert(selection.is_empty()); reset_settings_value(); } } void GizmoObjectManipulation::update_buffered_value() { if (this->m_imperial_units) m_buffered_position = this->m_new_position * this->mm_to_in; else m_buffered_position = this->m_new_position; m_buffered_rotation = this->m_new_rotation; m_buffered_scale = this->m_new_scale; if (this->m_imperial_units) m_buffered_size = this->m_new_size * this->mm_to_in; else m_buffered_size = this->m_new_size; } void GizmoObjectManipulation::update_if_dirty() { if (! m_dirty) return; const Selection &selection = m_glcanvas.get_selection(); this->update_settings_value(selection); this->update_buffered_value(); auto update_label = [](wxString &label_cache, const std::string &new_label) { wxString new_label_localized = _(new_label) + ":"; if (label_cache != new_label_localized) { label_cache = new_label_localized; } }; update_label(m_cache.move_label_string, m_new_move_label_string); update_label(m_cache.rotate_label_string, m_new_rotate_label_string); update_label(m_cache.scale_label_string, m_new_scale_label_string); enum ManipulationEditorKey { mePosition = 0, meRotation, meScale, meSize }; for (int i = 0; i < 3; ++ i) { auto update = [this, i](Vec3d &cached, Vec3d &cached_rounded, const Vec3d &new_value) { //wxString new_text = double_to_string(new_value(i), 2); double new_rounded = round(new_value(i)*100)/100.0; //new_text.ToDouble(&new_rounded); if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) { cached_rounded(i) = new_rounded; //const int id = key_id*3+i; //if (m_imperial_units && (key_id == mePosition || key_id == meSize)) // new_text = double_to_string(new_value(i)*mm_to_in, 2); //if (id >= 0) m_editors[id]->set_value(new_text); } cached(i) = new_value(i); }; update(m_cache.position, m_cache.position_rounded, m_new_position); update(m_cache.scale, m_cache.scale_rounded, m_new_scale); update(m_cache.size, m_cache.size_rounded, m_new_size); update(m_cache.rotation, m_cache.rotation_rounded, m_new_rotation); } update_reset_buttons_visibility(); //update_mirror_buttons_visibility(); m_dirty = false; } void GizmoObjectManipulation::update_reset_buttons_visibility() { const Selection& selection = m_glcanvas.get_selection(); if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) { const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); Vec3d rotation; Vec3d scale; double min_z = 0.; if (selection.is_single_full_instance()) { rotation = volume->get_instance_rotation(); scale = volume->get_instance_scaling_factor(); } else { rotation = volume->get_volume_rotation(); scale = volume->get_volume_scaling_factor(); min_z = get_volume_min_z(volume); } m_show_clear_rotation = !rotation.isApprox(Vec3d::Zero()); m_show_clear_scale = !scale.isApprox(Vec3d::Ones(), EPSILON); m_show_drop_to_bed = (std::abs(min_z) > EPSILON); } } void GizmoObjectManipulation::reset_settings_value() { m_new_position = Vec3d::Zero(); m_new_rotation = Vec3d::Zero(); m_new_scale = Vec3d::Ones() * 100.; m_new_size = Vec3d::Zero(); m_new_enabled = false; // no need to set the dirty flag here as this method is called from update_settings_value(), // which is called from update_if_dirty(), which resets the dirty flag anyways. // m_dirty = true; } void GizmoObjectManipulation::change_position_value(int axis, double value) { if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON) return; Vec3d position = m_cache.position; position(axis) = value; Selection& selection = m_glcanvas.get_selection(); selection.start_dragging(); selection.translate(position - m_cache.position, selection.requires_local_axes()); wxGetApp().plater()->take_snapshot(_u8L("Set Position"), UndoRedo::SnapshotType::GizmoAction); m_glcanvas.do_move(""); m_cache.position = position; m_cache.position_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void GizmoObjectManipulation::change_rotation_value(int axis, double value) { if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON) return; Vec3d rotation = m_cache.rotation; rotation(axis) = value; Selection& selection = m_glcanvas.get_selection(); TransformationType transformation_type(TransformationType::World_Relative_Joint); if (selection.is_single_full_instance() || selection.requires_local_axes()) transformation_type.set_independent(); if (selection.is_single_full_instance() && !is_world_coordinates()) { //FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed. // transformation_type.set_absolute(); transformation_type.set_local(); } selection.start_dragging(); selection.rotate( (M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation), transformation_type); wxGetApp().plater()->take_snapshot(_u8L("Set Orientation"), UndoRedo::SnapshotType::GizmoAction); m_glcanvas.do_rotate(""); m_cache.rotation = rotation; m_cache.rotation_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void GizmoObjectManipulation::change_scale_value(int axis, double value) { if (value <= 0.0) return; if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON) return; Vec3d scale = m_cache.scale; if (scale[axis] != 0 && std::abs(m_cache.size[axis] * value / scale[axis]) > MAX_NUM) { scale[axis] *= MAX_NUM / m_cache.size[axis]; } else { scale(axis) = value; } this->do_scale(axis, scale); m_cache.scale = scale; m_cache.scale_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void GizmoObjectManipulation::change_size_value(int axis, double value) { if (value <= 0.0) return; if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON) return; Vec3d size = m_cache.size; size(axis) = value; const Selection& selection = m_glcanvas.get_selection(); Vec3d ref_size = m_cache.size; if (selection.is_single_volume() || selection.is_single_modifier()) { Vec3d instance_scale = wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->instances[0]->get_transformation().get_scaling_factor(); ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box().size(); ref_size = Vec3d(instance_scale[0] * ref_size[0], instance_scale[1] * ref_size[1], instance_scale[2] * ref_size[2]); } else if (selection.is_single_full_instance()) ref_size = is_world_coordinates() ? selection.get_unscaled_instance_bounding_box().size() : wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size(); this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2))); m_cache.size = size; m_cache.size_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void GizmoObjectManipulation::do_scale(int axis, const Vec3d &scale) const { Selection& selection = m_glcanvas.get_selection(); Vec3d scaling_factor = scale; TransformationType transformation_type(TransformationType::World_Relative_Joint); if (selection.is_single_full_instance()) { transformation_type.set_absolute(); if (!is_world_coordinates()) transformation_type.set_local(); } // BBS: when select multiple objects, uniform scale can be deselected if (m_uniform_scale/* || selection.requires_uniform_scale()*/) scaling_factor = scale(axis) * Vec3d::Ones(); selection.start_dragging(); selection.scale(scaling_factor * 0.01, transformation_type); m_glcanvas.do_scale(L("Set Scale")); } void GizmoObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value) { if (!m_cache.is_valid()) return; if (m_imperial_units && (opt_key == "position" || opt_key == "size")) new_value *= in_to_mm; if (opt_key == "position") change_position_value(axis, new_value); else if (opt_key == "rotation") change_rotation_value(axis, new_value); else if (opt_key == "scale") change_scale_value(axis, new_value); else if (opt_key == "size") change_size_value(axis, new_value); } void GizmoObjectManipulation::reset_position_value() { Selection& selection = m_glcanvas.get_selection(); if (selection.is_single_volume() || selection.is_single_modifier()) { GLVolume* volume = const_cast(selection.get_volume(*selection.get_volume_idxs().begin())); volume->set_volume_offset(Vec3d::Zero()); } else if (selection.is_single_full_instance()) { for (unsigned int idx : selection.get_volume_idxs()) { GLVolume* volume = const_cast(selection.get_volume(idx)); volume->set_instance_offset(Vec3d::Zero()); } } else return; // Copy position values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing. wxGetApp().plater()->take_snapshot(_u8L("Reset Position"), UndoRedo::SnapshotType::GizmoAction); m_glcanvas.do_move(""); UpdateAndShow(true); } void GizmoObjectManipulation::reset_rotation_value() { Selection& selection = m_glcanvas.get_selection(); if (selection.is_single_volume() || selection.is_single_modifier()) { GLVolume* volume = const_cast(selection.get_volume(*selection.get_volume_idxs().begin())); volume->set_volume_rotation(Vec3d::Zero()); } else if (selection.is_single_full_instance()) { for (unsigned int idx : selection.get_volume_idxs()) { GLVolume* volume = const_cast(selection.get_volume(idx)); volume->set_instance_rotation(Vec3d::Zero()); } } else return; // Update rotation at the GLVolumes. selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL); selection.synchronize_unselected_volumes(); // Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing. wxGetApp().plater()->take_snapshot(_u8L("Reset Rotation"), UndoRedo::SnapshotType::GizmoAction); m_glcanvas.do_rotate(""); UpdateAndShow(true); } void GizmoObjectManipulation::reset_scale_value() { Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Reset scale"); change_scale_value(0, 100.); change_scale_value(1, 100.); change_scale_value(2, 100.); } void GizmoObjectManipulation::set_uniform_scaling(const bool use_uniform_scale) { if (!use_uniform_scale) // Recalculate cached values at this panel, refresh the screen. this->UpdateAndShow(true); m_uniform_scale = use_uniform_scale; set_dirty(); } void GizmoObjectManipulation::set_coordinates_type(ECoordinatesType type) { if (wxGetApp().get_mode() == comSimple) type = ECoordinatesType::World; if (m_coordinates_type == type) return; m_coordinates_type = type; //m_word_local_combo->SetSelection((int) m_coordinates_type); this->UpdateAndShow(true); GLCanvas3D *canvas = wxGetApp().plater()->canvas3D(); canvas->get_gizmos_manager().update_data(); canvas->set_as_dirty(); canvas->request_extra_frame(); } static const char* label_values[2][3] = { { "##position_x", "##position_y", "##position_z"}, { "##rotation_x", "##rotation_y", "##rotation_z"} }; static const char* label_scale_values[2][3] = { { "##scale_x", "##scale_y", "##scale_z"}, { "##size_x", "##size_y", "##size_z"} }; bool GizmoObjectManipulation::reset_button(ImGuiWrapper *imgui_wrapper, float caption_max, float unit_size, float space_size, float end_text_size) { bool pressed = false; ImTextureID normal_id = m_glcanvas.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_RESET); ImTextureID hover_id = m_glcanvas.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_RESET_HOVER); float font_size = ImGui::GetFontSize(); ImVec2 button_size = ImVec2(font_size, font_size); ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f); pressed = ImGui::ImageButton3(normal_id, hover_id, button_size); ImGui::PopStyleVar(1); return pressed; } float GizmoObjectManipulation::max_unit_size(int number, Vec3d &vec1, Vec3d &vec2,std::string str) { if (number <= 1) return -1; Vec3d vec[2] = {vec1, vec2}; float nuit_max[4] = {0}; float vec_max = 0, unit_size = 0; for (int i = 0; i < number; i++) { char buf[3][64] = {0}; float buf_size[3] = {0}; for (int j = 0; j < 3; j++) { ImGui::DataTypeFormatString(buf[j], IM_ARRAYSIZE(buf[j]), ImGuiDataType_Double, (void *) &vec[i][j], "%.2f"); buf_size[j] = ImGui::CalcTextSize(buf[j]).x; vec_max = std::max(buf_size[j], vec_max); nuit_max[i] = vec_max; } unit_size = std::max(nuit_max[i], unit_size); } return unit_size + 8.0; } void GizmoObjectManipulation::do_render_move_window(ImGuiWrapper *imgui_wrapper, std::string window_name, float x, float y, float bottom_limit) { // BBS: GUI refactor: move gizmo to the right if (abs(last_move_input_window_width) > 0.01f) { if (x + last_move_input_window_width > m_glcanvas.get_canvas_size().get_width()) { if (last_move_input_window_width > m_glcanvas.get_canvas_size().get_width()) x = 0; else x = m_glcanvas.get_canvas_size().get_width() - last_move_input_window_width; } } #if BBS_TOOLBAR_ON_TOP imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f); #else imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f); #endif // BBS ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale()); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0)); std::string name = this->m_new_title_string + "##" + window_name; imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS); auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value) -> int { for (int i = 0; i < 3; i++) { if (original_value[i] != new_value[i]) { if (active_id != m_last_active_item) { on_change(opt_key, i, new_value[i]); return i; } } } return -1; }; float space_size = imgui_wrapper->get_style_scaling() * 8; float position_size = imgui_wrapper->calc_text_size(_L("Position")).x + space_size; float World_size = imgui_wrapper->calc_text_size(_L("World coordinates")).x + space_size; float caption_max = std::max(position_size, World_size) + 2 * space_size; float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x; // position Vec3d original_position; if (this->m_imperial_units) original_position = this->m_new_position * this->mm_to_in; else original_position = this->m_new_position; Vec3d display_position = m_buffered_position; // Rotation Vec3d rotation = this->m_buffered_rotation; float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size; int index = 1; int index_unit = 1; ImGui::AlignTextToFramePadding(); unsigned int current_active_id = ImGui::GetActiveID(); ImGui::PushItemWidth(caption_max); imgui_wrapper->text(_L("World coordinates")); ImGui::SameLine(caption_max + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("X"); ImGui::SameLine(caption_max + unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Y"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Z"); index = 1; index_unit = 1; ImGui::AlignTextToFramePadding(); imgui_wrapper->text(_L("Position")); ImGui::SameLine(caption_max + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[0][0], &display_position[0], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[0][1], &display_position[1], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[0][2], &display_position[2], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); imgui_wrapper->text(this->m_new_unit_string); for (int i = 0;i MAX_NUM)display_position[i] = MAX_NUM; if (display_position[i] < -MAX_NUM)display_position[i] = -MAX_NUM; } m_buffered_position = display_position; update(current_active_id, "position", original_position, m_buffered_position); // the init position values are not zero, won't add reset button // send focus to m_glcanvas bool focued_on_text = false; for (int j = 0; j < 3; j++) { unsigned int id = ImGui::GetID(label_values[0][j]); if (current_active_id == id) { m_glcanvas.handle_sidebar_focus_event(label_values[0][j] + 2, true); focued_on_text = true; break; } } if (!focued_on_text) m_glcanvas.handle_sidebar_focus_event("", false); m_last_active_item = current_active_id; last_move_input_window_width = ImGui::GetWindowWidth(); imgui_wrapper->end(); ImGui::PopStyleVar(1); ImGuiWrapper::pop_toolbar_style(); } void GizmoObjectManipulation::do_render_rotate_window(ImGuiWrapper *imgui_wrapper, std::string window_name, float x, float y, float bottom_limit) { // BBS: GUI refactor: move gizmo to the right if (abs(last_rotate_input_window_width) > 0.01f) { if (x + last_rotate_input_window_width > m_glcanvas.get_canvas_size().get_width()) { if (last_rotate_input_window_width > m_glcanvas.get_canvas_size().get_width()) x = 0; else x = m_glcanvas.get_canvas_size().get_width() - last_rotate_input_window_width; } } #if BBS_TOOLBAR_ON_TOP imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f); #else imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f); #endif // BBS ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale()); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0)); std::string name = this->m_new_title_string + "##" + window_name; imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS); auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value) -> int { for (int i = 0; i < 3; i++) { if (original_value[i] != new_value[i]) { if (active_id != m_last_active_item) { on_change(opt_key, i, new_value[i]); return i; } } } return -1; }; float space_size = imgui_wrapper->get_style_scaling() * 8; float position_size = imgui_wrapper->calc_text_size(_L("Rotation")).x + space_size; float World_size = imgui_wrapper->calc_text_size(_L("World coordinates")).x + space_size; float caption_max = std::max(position_size, World_size) + 2 * space_size; float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x; // position Vec3d original_position; if (this->m_imperial_units) original_position = this->m_new_position * this->mm_to_in; else original_position = this->m_new_position; Vec3d display_position = m_buffered_position; // Rotation Vec3d rotation = this->m_buffered_rotation; float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size; int index = 1; int index_unit = 1; ImGui::AlignTextToFramePadding(); unsigned int current_active_id = ImGui::GetActiveID(); ImGui::PushItemWidth(caption_max); imgui_wrapper->text(_L("World coordinates")); ImGui::SameLine(caption_max + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("X"); ImGui::SameLine(caption_max + unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Y"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Z"); index = 1; index_unit = 1; // ImGui::PushItemWidth(unit_size * 2); ImGui::AlignTextToFramePadding(); imgui_wrapper->text(_L("Rotation")); ImGui::SameLine(caption_max + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[1][0], &rotation[0], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[1][1], &rotation[1], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_values[1][2], &rotation[2], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); imgui_wrapper->text(_L("°")); m_buffered_rotation = rotation; update(current_active_id, "rotation", this->m_new_rotation, m_buffered_rotation); if (m_show_clear_rotation) { ImGui::SameLine(caption_max + 3 * unit_size + 4 * space_size + end_text_size); if (reset_button(imgui_wrapper, caption_max, unit_size, space_size, end_text_size)) { reset_rotation_value(); } } else { ImGui::SameLine(caption_max + 3 * unit_size + 5 * space_size + end_text_size); ImGui::InvisibleButton("", ImVec2(ImGui::GetFontSize(), ImGui::GetFontSize())); } // send focus to m_glcanvas bool focued_on_text = false; for (int j = 0; j < 3; j++) { unsigned int id = ImGui::GetID(label_values[1][j]); if (current_active_id == id) { m_glcanvas.handle_sidebar_focus_event(label_values[1][j] + 2, true); focued_on_text = true; break; } } if (!focued_on_text) m_glcanvas.handle_sidebar_focus_event("", false); m_last_active_item = current_active_id; last_rotate_input_window_width = ImGui::GetWindowWidth(); imgui_wrapper->end(); // BBS ImGui::PopStyleVar(1); ImGuiWrapper::pop_toolbar_style(); } void GizmoObjectManipulation::do_render_scale_input_window(ImGuiWrapper* imgui_wrapper, std::string window_name, float x, float y, float bottom_limit) { //BBS: GUI refactor: move gizmo to the right if (abs(last_scale_input_window_width) > 0.01f) { if (x + last_scale_input_window_width > m_glcanvas.get_canvas_size().get_width()) { if (last_scale_input_window_width > m_glcanvas.get_canvas_size().get_width()) x = 0; else x = m_glcanvas.get_canvas_size().get_width() - last_scale_input_window_width; } } #if BBS_TOOLBAR_ON_TOP imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 0.f, 0.0f); #else imgui_wrapper->set_next_window_pos(x, y, ImGuiCond_Always, 1.0f, 0.0f); #endif //BBS ImGuiWrapper::push_toolbar_style(m_glcanvas.get_scale()); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0, 6.0)); std::string name = this->m_new_title_string + "##" + window_name; imgui_wrapper->begin(_L(name), ImGuiWrapper::TOOLBAR_WINDOW_FLAGS); auto update = [this](unsigned int active_id, std::string opt_key, Vec3d original_value, Vec3d new_value)->int { for (int i = 0; i < 3; i++) { if (original_value[i] != new_value[i]) { if (active_id != m_last_active_item) { on_change(opt_key, i, new_value[i]); return i; } } } return -1; }; float space_size = imgui_wrapper->get_style_scaling() * 8; float scale_size = imgui_wrapper->calc_text_size(_L("Scale")).x + space_size; float size_len = imgui_wrapper->calc_text_size(_L("Size")).x + space_size; float caption_max = std::max(scale_size, size_len) + 2 * space_size; float end_text_size = imgui_wrapper->calc_text_size(this->m_new_unit_string).x; ImGui::AlignTextToFramePadding(); unsigned int current_active_id = ImGui::GetActiveID(); Vec3d scale = m_buffered_scale; Vec3d display_size = m_buffered_size; Vec3d display_position = m_buffered_position; float unit_size = imgui_wrapper->calc_text_size(MAX_SIZE).x + space_size; bool imperial_units = this->m_imperial_units; int index = 2; int index_unit = 1; ImGui::PushItemWidth(caption_max); ImGui::Dummy(ImVec2(caption_max, -1)); //imgui_wrapper->text(_L(" ")); //ImGui::PushItemWidth(unit_size * 1.5); ImGui::SameLine(caption_max + space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("X"); ImGui::SameLine(caption_max + unit_size + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Y"); ImGui::SameLine(caption_max + (++index_unit) * unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::TextAlignCenter("Z"); index = 2; index_unit = 1; //ImGui::PushItemWidth(unit_size * 2); ImGui::AlignTextToFramePadding(); imgui_wrapper->text(_L("Scale")); ImGui::SameLine(caption_max + space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[0][0], &scale[0], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + unit_size + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[0][1], &scale[1], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[0][2], &scale[2], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size); imgui_wrapper->text(_L("%")); m_buffered_scale = scale; if (m_show_clear_scale) { ImGui::SameLine(caption_max + 3 * unit_size + 4 * space_size + end_text_size); if (reset_button(imgui_wrapper, caption_max, unit_size, space_size, end_text_size)) reset_scale_value(); } else { ImGui::SameLine(caption_max + 3 * unit_size + 5 * space_size + end_text_size); ImGui::InvisibleButton("", ImVec2(ImGui::GetFontSize(), ImGui::GetFontSize())); } //Size Vec3d original_size; if (this->m_imperial_units) original_size = this->m_new_size * this->mm_to_in; else original_size = this->m_new_size; index = 2; index_unit = 1; //ImGui::PushItemWidth(unit_size * 2); ImGui::AlignTextToFramePadding(); imgui_wrapper->text(_L("Size")); ImGui::SameLine(caption_max + space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[1][0], &display_size[0], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + unit_size + index * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[1][1], &display_size[1], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size); ImGui::PushItemWidth(unit_size); ImGui::BBLInputDouble(label_scale_values[1][2], &display_size[2], 0.0f, 0.0f, "%.2f"); ImGui::SameLine(caption_max + (++index_unit) *unit_size + (++index) * space_size); imgui_wrapper->text(this->m_new_unit_string); for (int i = 0;i MAX_NUM) display_size[i] = MAX_NUM; } m_buffered_size = display_size; int size_sel = update(current_active_id, "size", original_size, m_buffered_size); ImGui::PopStyleVar(1); ImGui::Separator(); bool uniform_scale = this->m_uniform_scale; // BBS: when select multiple objects, uniform scale can be deselected //const Selection &selection = m_glcanvas.get_selection(); //bool uniform_scale_only = selection.is_multiple_full_object() || selection.is_multiple_full_instance() || selection.is_mixed() || selection.is_multiple_volume() || // selection.is_multiple_modifier(); //if (uniform_scale_only) { // imgui_wrapper->disabled_begin(true); // imgui_wrapper->bbl_checkbox(_L("uniform scale"), uniform_scale_only); // imgui_wrapper->disabled_end(); //} else { imgui_wrapper->bbl_checkbox(_L("uniform scale"), uniform_scale); //} if (uniform_scale != this->m_uniform_scale) { this->set_uniform_scaling(uniform_scale); } // for (int index = 0; index < 3; index++) // BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",before_index="<m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id; int scale_sel = update(current_active_id, "scale", this->m_new_scale, m_buffered_scale); if ((scale_sel >= 0)) { // for (int index = 0; index < 3; index++) // BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",after_index="<m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id; for (int i = 0; i < 3; ++i) { if (i != scale_sel) ImGui::ClearInputTextInitialData(label_scale_values[0][i], m_buffered_scale[i]); ImGui::ClearInputTextInitialData(label_scale_values[1][i], m_buffered_size[i]); } } if ((size_sel >= 0)) { // for (int index = 0; index < 3; index++) // BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ",after_index="<m_new_scale[index] % m_buffered_scale[index] % m_last_active_item % current_active_id; for (int i = 0; i < 3; ++i) { ImGui::ClearInputTextInitialData(label_scale_values[0][i], m_buffered_scale[i]); if (i != size_sel) ImGui::ClearInputTextInitialData(label_scale_values[1][i], m_buffered_size[i]); } } //send focus to m_glcanvas bool focued_on_text = false; for (int i = 0; i < 2; i++) for (int j = 0; j < 3; j++) { unsigned int id = ImGui::GetID(label_scale_values[i][j]); if (current_active_id == id) { m_glcanvas.handle_sidebar_focus_event(label_scale_values[i][j] + 2, true); focued_on_text = true; break; } } if (!focued_on_text) m_glcanvas.handle_sidebar_focus_event("", false); m_last_active_item = current_active_id; last_scale_input_window_width = ImGui::GetWindowWidth(); imgui_wrapper->end(); //BBS ImGuiWrapper::pop_toolbar_style(); } } //namespace GUI } //namespace Slic3r