// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H #define IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H #include "CGAL_includes.hpp" #include "RemeshSelfIntersectionsParam.h" #include "../../unique.h" #include #include #include #include #include #include //#define IGL_SELFINTERSECTMESH_DEBUG #ifndef IGL_FIRST_HIT_EXCEPTION #define IGL_FIRST_HIT_EXCEPTION 10 #endif // The easiest way to keep track of everything is to use a class namespace igl { namespace copyleft { namespace cgal { // Kernel is a CGAL kernel like: // CGAL::Exact_predicates_inexact_constructions_kernel // or // CGAL::Exact_predicates_exact_constructions_kernel template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> class SelfIntersectMesh { typedef SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM> Self; public: // 3D Primitives typedef CGAL::Point_3 Point_3; typedef CGAL::Segment_3 Segment_3; typedef CGAL::Triangle_3 Triangle_3; typedef CGAL::Plane_3 Plane_3; typedef CGAL::Tetrahedron_3 Tetrahedron_3; // 2D Primitives typedef CGAL::Point_2 Point_2; typedef CGAL::Segment_2 Segment_2; typedef CGAL::Triangle_2 Triangle_2; // 2D Constrained Delaunay Triangulation types typedef CGAL::Exact_intersections_tag Itag; // Axis-align boxes for all-pairs self-intersection detection typedef std::vector Triangles; typedef typename Triangles::iterator TrianglesIterator; typedef typename Triangles::const_iterator TrianglesConstIterator; typedef CGAL::Box_intersection_d::Box_with_handle_d Box; // Input mesh const Eigen::MatrixBase & V; const Eigen::MatrixBase & F; // Number of self-intersecting triangle pairs typedef typename DerivedF::Index Index; Index count; typedef std::vector> ObjectList; // Using a vector here makes this **not** output sensitive Triangles T; typedef std::vector IndexList; IndexList lIF; // #F-long list of faces with intersections mapping to the order in // which they were first found std::map offending; // Make a short name for the edge map's key typedef std::pair EMK; // Make a short name for the type stored at each edge, the edge map's // value typedef std::vector EMV; // Make a short name for the edge map typedef std::map EdgeMap; // Maps edges of offending faces to all incident offending faces std::vector > candidate_triangle_pairs; public: RemeshSelfIntersectionsParam params; public: // Constructs (VV,FF) a new mesh with self-intersections of (V,F) // subdivided // // See also: remesh_self_intersections.h inline SelfIntersectMesh( const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, const RemeshSelfIntersectionsParam & params, Eigen::PlainObjectBase & VV, Eigen::PlainObjectBase & FF, Eigen::PlainObjectBase & IF, Eigen::PlainObjectBase & J, Eigen::PlainObjectBase & IM); private: // Helper function to mark a face as offensive // // Inputs: // f index of face in F inline void mark_offensive(const Index f); // Helper function to count intersections between faces // // Input: // fa index of face A in F // fb index of face B in F inline void count_intersection( const Index fa, const Index fb); // Helper function for box_intersect. Intersect two triangles A and B, // append the intersection object (point,segment,triangle) to a running // list for A and B // // Inputs: // A triangle in 3D // B triangle in 3D // fa index of A in F (and key into offending) // fb index of B in F (and key into offending) // Returns true only if A intersects B // inline bool intersect( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb); // Helper function for box_intersect. In the case where A and B have // already been identified to share a vertex, then we only want to // add possible segment intersections. Assumes truly duplicate // triangles are not given as input // // Inputs: // A triangle in 3D // B triangle in 3D // fa index of A in F (and key into offending) // fb index of B in F (and key into offending) // va index of shared vertex in A (and key into offending) // vb index of shared vertex in B (and key into offending) // Returns true if intersection (besides shared point) // inline bool single_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const Index va, const Index vb); // Helper handling one direction inline bool single_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const Index va); // Helper function for box_intersect. In the case where A and B have // already been identified to share two vertices, then we only want // to add a possible coplanar (Triangle) intersection. Assumes truly // degenerate facets are not givin as input. inline bool double_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const std::vector > shared); public: // Callback function called during box self intersections test. Means // boxes a and b intersect. This method then checks if the triangles // in each box intersect and if so, then processes the intersections // // Inputs: // a box containing a triangle // b box containing a triangle inline void box_intersect(const Box& a, const Box& b); inline void process_intersecting_boxes(); public: // Getters: //const IndexList& get_lIF() const{ return lIF;} static inline void box_intersect_static( SelfIntersectMesh * SIM, const Box &a, const Box &b); private: std::mutex m_offending_lock; }; } } } // Implementation #include "mesh_to_cgal_triangle_list.h" #include "remesh_intersections.h" #include "../../REDRUM.h" #include "../../get_seconds.h" #include "../../C_STR.h" #include #include #include #include #include // References: // http://minregret.googlecode.com/svn/trunk/skyline/src/extern/CGAL-3.3.1/examples/Polyhedron/polyhedron_self_intersection.cpp // http://www.cgal.org/Manual/3.9/examples/Boolean_set_operations_2/do_intersect.cpp // Q: Should we be using CGAL::Polyhedron_3? // A: No! Input is just a list of unoriented triangles. Polyhedron_3 requires // a 2-manifold. // A: But! It seems we could use CGAL::Triangulation_3. Though it won't be easy // to take advantage of functions like insert_in_facet because we want to // constrain segments. Hmmm. Actually Triangulation_3 doesn't look right... // CGAL's box_self_intersection_d uses C-style function callbacks without // userdata. This is a leapfrog method for calling a member function. It should // be bound as if the prototype was: // static void box_intersect(const Box &a, const Box &b) // using boost: // boost::function cb // = boost::bind(&::box_intersect, this, _1,_2); // template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline void igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::box_intersect_static( Self * SIM, const typename Self::Box &a, const typename Self::Box &b) { SIM->box_intersect(a,b); } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::SelfIntersectMesh( const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, const RemeshSelfIntersectionsParam & params, Eigen::PlainObjectBase & VV, Eigen::PlainObjectBase & FF, Eigen::PlainObjectBase & IF, Eigen::PlainObjectBase & J, Eigen::PlainObjectBase & IM): V(V), F(F), count(0), T(), lIF(), offending(), params(params) { using namespace std; using namespace Eigen; #ifdef IGL_SELFINTERSECTMESH_DEBUG const auto & tictoc = []() -> double { static double t_start = igl::get_seconds(); double diff = igl::get_seconds()-t_start; t_start += diff; return diff; }; const auto log_time = [&](const std::string& label) -> void{ std::cout << "SelfIntersectMesh." << label << ": " << tictoc() << std::endl; }; tictoc(); #endif // Compute and process self intersections mesh_to_cgal_triangle_list(V,F,T); #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("convert_to_triangle_list"); #endif // http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Box_intersection_d/Chapter_main.html#Section_63.5 // Create the corresponding vector of bounding boxes std::vector boxes; boxes.reserve(T.size()); for ( TrianglesIterator tit = T.begin(); tit != T.end(); ++tit) { if (!tit->is_degenerate()) { boxes.push_back(Box(tit->bbox(), tit)); } } // Leapfrog callback std::function cb = std::bind(&box_intersect_static, this, // Explicitly use std namespace to avoid confusion with boost (who puts // _1 etc. in global namespace) std::placeholders::_1, std::placeholders::_2); #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("box_and_bind"); #endif // Run the self intersection algorithm with all defaults CGAL::box_self_intersection_d(boxes.begin(), boxes.end(),cb); #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("box_intersection_d"); #endif try{ process_intersecting_boxes(); }catch(int e) { // Rethrow if not IGL_FIRST_HIT_EXCEPTION if(e != IGL_FIRST_HIT_EXCEPTION) { throw e; } // Otherwise just fall through } #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("resolve_intersection"); #endif // Convert lIF to Eigen matrix assert(lIF.size()%2 == 0); IF.resize(lIF.size()/2,2); { Index i=0; for( typename IndexList::const_iterator ifit = lIF.begin(); ifit!=lIF.end(); ) { IF(i,0) = (*ifit); ifit++; IF(i,1) = (*ifit); ifit++; i++; } } #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("store_intersecting_face_pairs"); #endif if(params.detect_only) { return; } remesh_intersections( V,F,T,offending,params.stitch_all,VV,FF,J,IM); #ifdef IGL_SELFINTERSECTMESH_DEBUG log_time("remesh_intersection"); #endif } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline void igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::mark_offensive(const Index f) { using namespace std; lIF.push_back(f); if(offending.count(f) == 0) { // first time marking, initialize with new id and empty list offending[f] = {}; } } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline void igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::count_intersection( const Index fa, const Index fb) { std::lock_guard guard(m_offending_lock); mark_offensive(fa); mark_offensive(fb); this->count++; // We found the first intersection if(params.first_only && this->count >= 1) { throw IGL_FIRST_HIT_EXCEPTION; } } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline bool igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::intersect( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb) { // Determine whether there is an intersection if(!CGAL::do_intersect(A,B)) { return false; } count_intersection(fa,fb); if(!params.detect_only) { // Construct intersection CGAL::Object result = CGAL::intersection(A,B); std::lock_guard guard(m_offending_lock); offending[fa].push_back({fb, result}); offending[fb].push_back({fa, result}); } return true; } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline bool igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::single_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const Index va, const Index vb) { if(single_shared_vertex(A,B,fa,fb,va)) { return true; } return single_shared_vertex(B,A,fb,fa,vb); } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline bool igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::single_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const Index va) { // This was not a good idea. It will not handle coplanar triangles well. using namespace std; Segment_3 sa( A.vertex((va+1)%3), A.vertex((va+2)%3)); if(CGAL::do_intersect(sa,B)) { // can't put count_intersection(fa,fb) here since we use intersect below // and then it will be counted twice. if(params.detect_only) { count_intersection(fa,fb); return true; } CGAL::Object result = CGAL::intersection(sa,B); if(const Point_3 * p = CGAL::object_cast(&result)) { // Single intersection --> segment from shared point to intersection CGAL::Object seg = CGAL::make_object(Segment_3( A.vertex(va), *p)); count_intersection(fa,fb); std::lock_guard guard(m_offending_lock); offending[fa].push_back({fb, seg}); offending[fb].push_back({fa, seg}); return true; }else if(CGAL::object_cast(&result)) { // Need to do full test. Intersection could be a general poly. bool test = intersect(A,B,fa,fb); ((void)test); assert(test && "intersect should agree with do_intersect"); return true; }else { cerr< inline bool igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::double_shared_vertex( const Triangle_3 & A, const Triangle_3 & B, const Index fa, const Index fb, const std::vector > shared) { using namespace std; auto opposite_vertex = [](const Index a0, const Index a1) { // get opposite index of A int a2=-1; for(int c=0;c<3;++c) if(c!=a0 && c!=a1) { a2 = c; break; } assert(a2 != -1); return a2; }; // must be co-planar Index a2 = opposite_vertex(shared[0].first, shared[1].first); if (! B.supporting_plane().has_on(A.vertex(a2))) return false; Index b2 = opposite_vertex(shared[0].second, shared[1].second); if (int(CGAL::coplanar_orientation(A.vertex(shared[0].first), A.vertex(shared[1].first), A.vertex(a2))) * int(CGAL::coplanar_orientation(B.vertex(shared[0].second), B.vertex(shared[1].second), B.vertex(b2))) < 0) // There is certainly no self intersection as the non-shared triangle vertices lie on opposite sides of the shared edge. return false; // Since A and B are non-degenerate the intersection must be a polygon // (triangle). Either // - the vertex of A (B) opposite the shared edge of lies on B (A), or // - an edge of A intersects and edge of B without sharing a vertex // // Determine if the vertex opposite edge (a0,a1) in triangle A lies in // (intersects) triangle B const auto & opposite_point_inside = []( const Triangle_3 & A, const Index a2, const Triangle_3 & B) -> bool { return CGAL::do_intersect(A.vertex(a2),B); }; // Determine if edge opposite vertex va in triangle A intersects edge // opposite vertex vb in triangle B. const auto & opposite_edges_intersect = []( const Triangle_3 & A, const Index va, const Triangle_3 & B, const Index vb) -> bool { Segment_3 sa( A.vertex((va+1)%3), A.vertex((va+2)%3)); Segment_3 sb( B.vertex((vb+1)%3), B.vertex((vb+2)%3)); bool ret = CGAL::do_intersect(sa,sb); return ret; }; if( !opposite_point_inside(A,a2,B) && !opposite_point_inside(B,b2,A) && !opposite_edges_intersect(A,shared[0].first,B,shared[1].second) && !opposite_edges_intersect(A,shared[1].first,B,shared[0].second)) { return false; } // there is an intersection indeed count_intersection(fa,fb); if(params.detect_only) { return true; } // Construct intersection try { // This can fail for Epick but not Epeck CGAL::Object result = CGAL::intersection(A,B); if(!result.empty()) { if(CGAL::object_cast(&result)) { // not coplanar assert(false && "Co-planar non-degenerate triangles should intersect over triangle"); return false; } else if(CGAL::object_cast(&result)) { // this "shouldn't" happen but does for inexact assert(false && "Co-planar non-degenerate triangles should intersect over triangle"); return false; } else { // Triangle object std::lock_guard guard(m_offending_lock); offending[fa].push_back({fb, result}); offending[fb].push_back({fa, result}); return true; } }else { // CGAL::intersection is disagreeing with do_intersect assert(false && "CGAL::intersection should agree with predicate tests"); return false; } }catch(...) { // This catches some cgal assertion: // CGAL error: assertion violation! // Expression : is_finite(d) // File : /opt/local/include/CGAL/GMP/Gmpq_type.h // Line : 132 // Explanation: // But only if NDEBUG is not defined, otherwise there's an uncaught // "Floating point exception: 8" SIGFPE return false; } // No intersection. return false; } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline void igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::box_intersect( const Box& a, const Box& b) { candidate_triangle_pairs.push_back({a.handle(), b.handle()}); } template < typename Kernel, typename DerivedV, typename DerivedF, typename DerivedVV, typename DerivedFF, typename DerivedIF, typename DerivedJ, typename DerivedIM> inline void igl::copyleft::cgal::SelfIntersectMesh< Kernel, DerivedV, DerivedF, DerivedVV, DerivedFF, DerivedIF, DerivedJ, DerivedIM>::process_intersecting_boxes() { std::vector triangle_locks(T.size()); std::vector vertex_locks(V.rows()); std::mutex index_lock; std::mutex exception_mutex; bool exception_fired = false; int exception = -1; auto process_chunk = [&]( const size_t first, const size_t last) -> void { try { assert(last >= first); for (size_t i=first; i guard(index_lock); const auto& tri_pair = candidate_triangle_pairs[i]; fa = tri_pair.first - T.begin(); fb = tri_pair.second - T.begin(); } assert(fa < T.size()); assert(fb < T.size()); // Lock triangles std::lock_guard guard_A(triangle_locks[fa]); std::lock_guard guard_B(triangle_locks[fb]); // Lock vertices std::list > guard_vertices; { std::vector unique_vertices; std::vector tmp1, tmp2; igl::unique({F(fa,0), F(fa,1), F(fa,2), F(fb,0), F(fb,1), F(fb,2)}, unique_vertices, tmp1, tmp2); std::for_each(unique_vertices.begin(), unique_vertices.end(), [&](const typename DerivedF::Scalar& vi) { guard_vertices.emplace_back(vertex_locks[vi]); }); } if(exception_fired) return; const Triangle_3& A = T[fa]; const Triangle_3& B = T[fb]; // Number of combinatorially shared vertices Index comb_shared_vertices = 0; // Number of geometrically shared vertices (*not* including // combinatorially shared) Index geo_shared_vertices = 0; // Keep track of shared vertex indices std::vector > shared; Index ea,eb; for(ea=0;ea<3;ea++) { for(eb=0;eb<3;eb++) { if(F(fa,ea) == F(fb,eb)) { comb_shared_vertices++; shared.emplace_back(ea,eb); }else if(A.vertex(ea) == B.vertex(eb)) { geo_shared_vertices++; shared.emplace_back(ea,eb); } } } const Index total_shared_vertices = comb_shared_vertices + geo_shared_vertices; if(exception_fired) return; if(comb_shared_vertices== 3) { assert(shared.size() == 3); // Combinatorially duplicate face, these should be removed by // preprocessing continue; } if(total_shared_vertices== 3) { assert(shared.size() == 3); // Geometrically duplicate face, these should be removed by // preprocessing continue; } if(total_shared_vertices == 2) { assert(shared.size() == 2); // Q: What about coplanar? // // o o // |\ /| // | \/ | // | /\ | // |/ \| // o----o double_shared_vertex(A,B,fa,fb,shared); continue; } assert(total_shared_vertices<=1); if(total_shared_vertices==1) { single_shared_vertex(A,B,fa,fb,shared[0].first,shared[0].second); }else { intersect(A,B,fa,fb); } } }catch(int e) { std::lock_guard exception_lock(exception_mutex); exception_fired = true; exception = e; } }; size_t num_threads=0; const size_t hardware_limit = std::thread::hardware_concurrency(); if (const char* igl_num_threads = std::getenv("LIBIGL_NUM_THREADS")) { num_threads = atoi(igl_num_threads); } if (num_threads == 0 || num_threads > hardware_limit) { num_threads = hardware_limit; } assert(num_threads > 0); const size_t num_pairs = candidate_triangle_pairs.size(); const size_t chunk_size = num_pairs / num_threads; std::vector threads; for (size_t i=0; i