// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H #define IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { // POINT_SOLID_SIGNED_SQUARED_DISTANCE Given a set of points (Q) and the // boundary mesh (VB,FB) of a solid (as defined in [Zhou et al. 2016], // determine the signed squared distance for each point q in Q so that d(q,B) is // negative if inside and positive if outside. // // Inputs: // Q #Q by 3 list of query point positions // VB #VB by 3 list of mesh vertex positions of B // FB #FB by 3 list of mesh triangle indices into VB // Outputs: // D template < typename DerivedQ, typename DerivedVB, typename DerivedFB, typename DerivedD> IGL_INLINE void point_solid_signed_squared_distance( const Eigen::PlainObjectBase & Q, const Eigen::PlainObjectBase & VB, const Eigen::PlainObjectBase & FB, Eigen::PlainObjectBase & D); } } } #ifndef IGL_STATIC_LIBRARY # include "point_solid_signed_squared_distance.cpp" #endif #endif