// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_READ_TRIANGLE_MESH_H #define IGL_COPYLEFT_CGAL_READ_TRIANGLE_MESH_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { // Simple wrapper, reads floating point precision but assigns to // DerivedV::Scalar which may be a CGAL type // // Inputs: // str path to file // Outputs: // V eigen double matrix #V by 3 // F eigen int matrix #F by 3 // Returns true iff success template IGL_INLINE bool read_triangle_mesh( const std::string str, Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& F); } } } #ifndef IGL_STATIC_LIBRARY # include "read_triangle_mesh.cpp" #endif #endif