// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Qingan Zhou // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H #define IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { // Given a set of points in 2D, return a Delaunay triangulation of these // points. // // Inputs: // V #V by 2 list of vertex positions // // Outputs: // F #F by 3 of faces in Delaunay triangulation. template< typename DerivedV, typename DerivedF > IGL_INLINE void delaunay_triangulation( const Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& F); } } } #ifndef IGL_STATIC_LIBRARY # include "delaunay_triangulation.cpp" #endif #endif