// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Qingnan Zhou // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. // #ifndef IGL_COPYLEFT_CGAL_EXTRACT_CELLS #define IGL_COPYLEFT_CGAL_EXTRACT_CELLS #include "../../igl_inline.h" #include #include namespace igl { namespace copyleft { namespace cgal { // Extract connected 3D space partitioned by mesh (V, F). // // Inputs: // V #V by 3 array of vertices. // F #F by 3 array of faces. // // Output: // cells #F by 2 array of cell indices. cells(i,0) represents the // cell index on the positive side of face i, and cells(i,1) // represents cell index of the negqtive side. // By convension cell with index 0 is the infinite cell. // Returns the number of cells template< typename DerivedV, typename DerivedF, typename DerivedC > IGL_INLINE size_t extract_cells( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, Eigen::PlainObjectBase& cells); // Extract connected 3D space partitioned by mesh (V, F). // // Inputs: // V #V by 3 array of vertices. // F #F by 3 array of faces. // P #F list of patch indices. // E #E by 2 array of vertex indices, one edge per row. // uE #uE by 2 list of vertex_indices, represents undirected edges. // uE2E #uE list of lists that maps uE to E. (a one-to-many map) // EMAP #F*3 list of indices into uE. // // Output: // cells #P by 2 array of cell indices. cells(i,0) represents the // cell index on the positive side of patch i, and cells(i,1) // represents cell index of the negqtive side. // By convension cell with index 0 is the infinite cell. template< typename DerivedV, typename DerivedF, typename DerivedP, typename DerivedE, typename DeriveduE, typename uE2EType, typename DerivedEMAP, typename DerivedC > IGL_INLINE size_t extract_cells( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& E, const Eigen::PlainObjectBase& uE, const std::vector >& uE2E, const Eigen::PlainObjectBase& EMAP, Eigen::PlainObjectBase& cells); // Extract connected 3D space partitioned by mesh (V,F) composed of // **possibly multiple components** (the name of this function is // dubious). // // Inputs: // V #V by 3 array of vertices. // F #F by 3 array of faces. // P #F list of patch indices. // E #E by 2 array of vertex indices, one edge per row. // uE #uE by 2 list of vertex_indices, represents undirected edges. // uE2E #uE list of lists that maps uE to E. (a one-to-many map) // EMAP #F*3 list of indices into uE. // Output: // cells #P by 2 array of cell indices. cells(i,0) represents the // cell index on the positive side of patch i, and cells(i,1) // represents cell index of the negative side. template< typename DerivedV, typename DerivedF, typename DerivedP, typename DeriveduE, typename uE2EType, typename DerivedEMAP, typename DerivedC > IGL_INLINE size_t extract_cells_single_component( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& uE, const std::vector >& uE2E, const Eigen::PlainObjectBase& EMAP, Eigen::PlainObjectBase& cells); } } } #ifndef IGL_STATIC_LIBRARY # include "extract_cells.cpp" #endif #endif