// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H #define IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { // Convert a mesh (V,F) to a CGAL Polyhedron // // Templates: // Polyhedron CGAL Polyhedron type (e.g. Polyhedron_3) // Inputs: // V #V by 3 list of vertex positions // F #F by 3 list of triangle indices // Outputs: // poly cgal polyhedron // Returns true only if (V,F) can be converted to a valid polyhedron (i.e. if // (V,F) is vertex and edge manifold). template IGL_INLINE bool mesh_to_polyhedron( const Eigen::MatrixXd & V, const Eigen::MatrixXi & F, Polyhedron & poly); } } } #ifndef IGL_STATIC_LIBRARY # include "mesh_to_polyhedron.cpp" #endif #endif