// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COPYLEFT_CGAL_SNAP_ROUNDING_H #define IGL_COPYLEFT_CGAL_SNAP_ROUNDING_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { // SNAP_ROUNDING Snap a list of possible intersecting segments with // endpoints in any precision to _the_ integer grid. // // Inputs: // V #V by 2 list of vertex positions // E #E by 2 list of segment indices into V // Outputs: // VI #VI by 2 list of output integer vertex positions, rounded copies // of V are always the first #V vertices // EI #EI by 2 list of segment indices into V, #EI ≥ #E // J #EI list of indices into E revealing "parent segments" template < typename DerivedV, typename DerivedE, typename DerivedVI, typename DerivedEI, typename DerivedJ> IGL_INLINE void snap_rounding( const Eigen::PlainObjectBase & V, const Eigen::PlainObjectBase & E, Eigen::PlainObjectBase & VI, Eigen::PlainObjectBase & EI, Eigen::PlainObjectBase & J); } } } #ifndef IGL_STATIC_LIBRARY # include "snap_rounding.cpp" #endif #endif