// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #include "view_axis.h" #include "gl.h" IGL_INLINE void igl::opengl2::view_axis(double * x, double * y, double * z) { double mv[16]; glGetDoublev(GL_MODELVIEW_MATRIX, mv); igl::opengl2::view_axis(mv,x,y,z); } IGL_INLINE void igl::opengl2::view_axis(const double * mv, double * x, double * y, double * z) { *x = -mv[0*4+2]; *y = -mv[1*4+2]; *z = -mv[2*4+2]; } template IGL_INLINE void igl::opengl2::view_axis(Eigen::PlainObjectBase & V) { double x,y,z; view_axis(&x,&y,&z); V(0) = x; V(1) = y; V(2) = z; } #ifdef IGL_STATIC_LIBRARY // Explicit template instantiation // generated by autoexplicit.sh template void igl::opengl2::view_axis >(Eigen::PlainObjectBase >&); template void igl::opengl2::view_axis >(Eigen::PlainObjectBase >&); #endif