//Copyright (c) 2022 Ultimaker B.V. //CuraEngine is released under the terms of the AGPLv3 or higher. #include "OuterWallInsetBeadingStrategy.hpp" #include namespace Slic3r::Arachne { OuterWallInsetBeadingStrategy::OuterWallInsetBeadingStrategy(coord_t outer_wall_offset, BeadingStrategyPtr parent) : BeadingStrategy(*parent), parent(std::move(parent)), outer_wall_offset(outer_wall_offset) { name = "OuterWallOfsetBeadingStrategy"; } coord_t OuterWallInsetBeadingStrategy::getOptimalThickness(coord_t bead_count) const { return parent->getOptimalThickness(bead_count); } coord_t OuterWallInsetBeadingStrategy::getTransitionThickness(coord_t lower_bead_count) const { return parent->getTransitionThickness(lower_bead_count); } coord_t OuterWallInsetBeadingStrategy::getOptimalBeadCount(coord_t thickness) const { return parent->getOptimalBeadCount(thickness); } coord_t OuterWallInsetBeadingStrategy::getTransitioningLength(coord_t lower_bead_count) const { return parent->getTransitioningLength(lower_bead_count); } std::string OuterWallInsetBeadingStrategy::toString() const { return std::string("OuterWallOfsetBeadingStrategy+") + parent->toString(); } BeadingStrategy::Beading OuterWallInsetBeadingStrategy::compute(coord_t thickness, coord_t bead_count) const { Beading ret = parent->compute(thickness, bead_count); // Actual count and thickness as represented by extant walls. Don't count any potential zero-width 'signaling' walls. bead_count = std::count_if(ret.bead_widths.begin(), ret.bead_widths.end(), [](const coord_t width) { return width > 0; }); // No need to apply any inset if there is just a single wall. if (bead_count < 2) { return ret; } // Actually move the outer wall inside. Ensure that the outer wall never goes beyond the middle line. ret.toolpath_locations[0] = std::min(ret.toolpath_locations[0] + outer_wall_offset, thickness / 2); return ret; } } // namespace Slic3r::Arachne