// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_OPENGL2_DRAW_RECTANGULAR_MARQUEE_H #define IGL_OPENGL2_DRAW_RECTANGULAR_MARQUEE_H #include "../igl_inline.h" namespace igl { namespace opengl2 { // Draw a rectangular marquee (selection box) in screen space. This sets up // screen space using current viewport. // // Inputs: // from_x x coordinate of from point // from_y y coordinate of from point // to_x x coordinate of to point // to_y y coordinate of to point IGL_INLINE void draw_rectangular_marquee( const int from_x, const int from_y, const int to_x, const int to_y); } } #ifndef IGL_STATIC_LIBRARY # include "draw_rectangular_marquee.cpp" #endif #endif