BambuStudio/libslic3r/Arachne/BeadingStrategy/BeadingStrategyFactory.hpp

36 lines
1.1 KiB
C++

// Copyright (c) 2022 Ultimaker B.V.
// CuraEngine is released under the terms of the AGPLv3 or higher.
#ifndef BEADING_STRATEGY_FACTORY_H
#define BEADING_STRATEGY_FACTORY_H
#include "BeadingStrategy.hpp"
#include "../../Point.hpp"
namespace Slic3r::Arachne
{
class BeadingStrategyFactory
{
public:
static BeadingStrategyPtr makeStrategy
(
coord_t preferred_bead_width_outer = scaled<coord_t>(0.0005),
coord_t preferred_bead_width_inner = scaled<coord_t>(0.0005),
coord_t preferred_transition_length = scaled<coord_t>(0.0004),
float transitioning_angle = M_PI / 4.0,
bool print_thin_walls = false,
coord_t min_bead_width = 0,
coord_t min_feature_size = 0,
double wall_split_middle_threshold = 0.5,
double wall_add_middle_threshold = 0.5,
coord_t max_bead_count = 0,
coord_t outer_wall_offset = 0,
int inward_distributed_center_wall_count = 2,
double minimum_variable_line_width = 0.5
);
};
} // namespace Slic3r::Arachne
#endif // BEADING_STRATEGY_FACTORY_H