BambuStudio/libslic3r/Arachne/utils/SquareGrid.cpp

148 lines
5.1 KiB
C++

//Copyright (c) 2021 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include "SquareGrid.hpp"
#include "../../Point.hpp"
using namespace Slic3r::Arachne;
SquareGrid::SquareGrid(coord_t cell_size) : cell_size(cell_size)
{
assert(cell_size > 0U);
}
SquareGrid::GridPoint SquareGrid::toGridPoint(const Vec2i64 &point) const
{
return Point(toGridCoord(point.x()), toGridCoord(point.y()));
}
SquareGrid::grid_coord_t SquareGrid::toGridCoord(const int64_t &coord) const
{
// This mapping via truncation results in the cells with
// GridPoint.x==0 being twice as large and similarly for
// GridPoint.y==0. This doesn't cause any incorrect behavior,
// just changes the running time slightly. The change in running
// time from this is probably not worth doing a proper floor
// operation.
return coord / cell_size;
}
coord_t SquareGrid::toLowerCoord(const grid_coord_t& grid_coord) const
{
// This mapping via truncation results in the cells with
// GridPoint.x==0 being twice as large and similarly for
// GridPoint.y==0. This doesn't cause any incorrect behavior,
// just changes the running time slightly. The change in running
// time from this is probably not worth doing a proper floor
// operation.
return grid_coord * cell_size;
}
bool SquareGrid::processLineCells(const std::pair<Point, Point> line, const std::function<bool (GridPoint)>& process_cell_func)
{
return static_cast<const SquareGrid*>(this)->processLineCells(line, process_cell_func);
}
bool SquareGrid::processLineCells(const std::pair<Point, Point> line, const std::function<bool (GridPoint)>& process_cell_func) const
{
Point start = line.first;
Point end = line.second;
if (end.x() < start.x())
{ // make sure X increases between start and end
std::swap(start, end);
}
const GridPoint start_cell = toGridPoint(start.cast<int64_t>());
const GridPoint end_cell = toGridPoint(end.cast<int64_t>());
const int64_t y_diff = int64_t(end.y() - start.y());
const grid_coord_t y_dir = nonzeroSign(y_diff);
/* This line drawing algorithm iterates over the range of Y coordinates, and
for each Y coordinate computes the range of X coordinates crossed in one
unit of Y. These ranges are rounded to be inclusive, so effectively this
creates a "fat" line, marking more cells than a strict one-cell-wide path.*/
grid_coord_t x_cell_start = start_cell.x();
for (grid_coord_t cell_y = start_cell.y(); cell_y * y_dir <= end_cell.y() * y_dir; cell_y += y_dir)
{ // for all Y from start to end
// nearest y coordinate of the cells in the next row
const coord_t nearest_next_y = toLowerCoord(cell_y + ((nonzeroSign(cell_y) == y_dir || cell_y == 0) ? y_dir : coord_t(0)));
grid_coord_t x_cell_end; // the X coord of the last cell to include from this row
if (y_diff == 0)
{
x_cell_end = end_cell.x();
}
else
{
const int64_t area = int64_t(end.x() - start.x()) * int64_t(nearest_next_y - start.y());
// corresponding_x: the x coordinate corresponding to nearest_next_y
int64_t corresponding_x = int64_t(start.x()) + area / y_diff;
x_cell_end = toGridCoord(corresponding_x + ((corresponding_x < 0) && ((area % y_diff) != 0)));
if (x_cell_end < start_cell.x())
{ // process at least one cell!
x_cell_end = x_cell_start;
}
}
for (grid_coord_t cell_x = x_cell_start; cell_x <= x_cell_end; ++cell_x)
{
GridPoint grid_loc(cell_x, cell_y);
if (! process_cell_func(grid_loc))
{
return false;
}
if (grid_loc == end_cell)
{
return true;
}
}
// TODO: this causes at least a one cell overlap for each row, which
// includes extra cells when crossing precisely on the corners
// where positive slope where x > 0 and negative slope where x < 0
x_cell_start = x_cell_end;
}
assert(false && "We should have returned already before here!");
return false;
}
bool SquareGrid::processNearby
(
const Point &query_pt,
coord_t radius,
const std::function<bool (const GridPoint&)>& process_func
) const
{
const Point min_loc(query_pt.x() - radius, query_pt.y() - radius);
const Point max_loc(query_pt.x() + radius, query_pt.y() + radius);
GridPoint min_grid = toGridPoint(min_loc.cast<int64_t>());
GridPoint max_grid = toGridPoint(max_loc.cast<int64_t>());
for (coord_t grid_y = min_grid.y(); grid_y <= max_grid.y(); ++grid_y)
{
for (coord_t grid_x = min_grid.x(); grid_x <= max_grid.x(); ++grid_x)
{
GridPoint grid_pt(grid_x,grid_y);
if (!process_func(grid_pt))
{
return false;
}
}
}
return true;
}
SquareGrid::grid_coord_t SquareGrid::nonzeroSign(const grid_coord_t z) const
{
return (z >= 0) - (z < 0);
}
coord_t SquareGrid::getCellSize() const
{
return cell_size;
}