139 lines
6.8 KiB
C++
139 lines
6.8 KiB
C++
#include "../ClipperUtils.hpp"
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#include "../ExPolygon.hpp"
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#include "../ShortestPath.hpp"
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#include "../Surface.hpp"
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#include "FillLine.hpp"
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namespace Slic3r {
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void FillLine::_fill_surface_single(
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const FillParams ¶ms,
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unsigned int thickness_layers,
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const std::pair<float, Point> &direction,
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ExPolygon expolygon,
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Polylines &polylines_out)
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{
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// rotate polygons so that we can work with vertical lines here
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//旋转多边形,这样我们就可以在这里处理垂直线
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expolygon.rotate(- direction.first);
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this->_min_spacing = scale_(this->spacing);
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assert(params.density > 0.0001f && params.density <= 1.f);
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this->_line_spacing = coord_t(coordf_t(this->_min_spacing) / params.density);
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this->_diagonal_distance = this->_line_spacing * 2;
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this->_line_oscillation = this->_line_spacing - this->_min_spacing; // only for Line infill
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BoundingBox bounding_box = expolygon.contour.bounding_box();
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// define flow spacing according to requested density
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//根据要求的密度定义流间距
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if (params.density > 0.9999f && !params.dont_adjust) {
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this->_line_spacing = this->_adjust_solid_spacing(bounding_box.size()(0), this->_line_spacing);
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this->spacing = unscale<double>(this->_line_spacing);
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} else {
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// extend bounding box so that our pattern will be aligned with other layers
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// Transform the reference point to the rotated coordinate system.
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//扩展边界框,使我们的图案与其他层对齐
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//将参考点变换到旋转坐标系。
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bounding_box.merge(align_to_grid(
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bounding_box.min,
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Point(this->_line_spacing, this->_line_spacing),
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direction.second.rotated(- direction.first)));
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}
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// generate the basic pattern
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//生成基本模式
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coord_t x_max = bounding_box.max(0) + SCALED_EPSILON;
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Lines lines;
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for (coord_t x = bounding_box.min(0); x <= x_max; x += this->_line_spacing)
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lines.push_back(this->_line(lines.size(), x, bounding_box.min(1), bounding_box.max(1)));
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// clip paths against a slightly larger expolygon, so that the first and last paths
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// are kept even if the expolygon has vertical sides
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// the minimum offset for preventing edge lines from being clipped is SCALED_EPSILON;
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// however we use a larger offset to support expolygons with slightly skewed sides and
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// not perfectly straight
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//FIXME Vojtech: Update the intersecton function to work directly with lines.
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//将路径剪切到稍大的expolygon上,这样即使expolygon有垂直边,也能保持第一条和最后一条路径,防止边缘线被剪切的最小偏移量为SCALED_EPSILON;
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//然而,我们使用更大的偏移量来支持边略微倾斜且不完全笔直的expolygon
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//FIXME Vojtech:更新交集函数以直接处理线条。
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Polylines polylines_src;
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polylines_src.reserve(lines.size());
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for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++ it) {
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polylines_src.push_back(Polyline());
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Points &pts = polylines_src.back().points;
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pts.reserve(2);
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pts.push_back(it->a);
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pts.push_back(it->b);
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}
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Polylines polylines = intersection_pl(polylines_src, offset(expolygon, scale_(0.02)));
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// FIXME Vojtech: This is only performed for horizontal lines, not for the vertical lines!
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//FIXME Vojtech:这只适用于水平线,不适用于垂直线!
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const float INFILL_OVERLAP_OVER_SPACING = 0.3f;
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// How much to extend an infill path from expolygon outside?
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//将填充路径从expolygon向外延伸多少?
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coord_t extra = coord_t(floor(this->_min_spacing * INFILL_OVERLAP_OVER_SPACING + 0.5f));
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for (Polylines::iterator it_polyline = polylines.begin(); it_polyline != polylines.end(); ++ it_polyline) {
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Point *first_point = &it_polyline->points.front();
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Point *last_point = &it_polyline->points.back();
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if (first_point->y() > last_point->y())
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std::swap(first_point, last_point);
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first_point->y() -= extra;
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last_point->y() += extra;
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}
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size_t n_polylines_out_old = polylines_out.size();
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// connect lines
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if (! params.dont_connect() && ! polylines.empty()) { // prevent calling leftmost_point() on empty collections//防止对空集合调用left most_point()
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// offset the expolygon by max(min_spacing/2, extra)
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ExPolygon expolygon_off;
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{
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ExPolygons expolygons_off = offset_ex(expolygon, this->_min_spacing/2);
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if (! expolygons_off.empty()) {
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// When expanding a polygon, the number of islands could only shrink. Therefore the offset_ex shall generate exactly one expanded island for one input island.
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//展开多边形时,岛的数量只能缩小。因此,offset_ex应为一个输入岛生成一个扩展岛。
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assert(expolygons_off.size() == 1);
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std::swap(expolygon_off, expolygons_off.front());
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}
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}
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bool first = true;
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for (Polyline &polyline : chain_polylines(std::move(polylines))) {
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if (! first) {
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// Try to connect the lines.
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Points &pts_end = polylines_out.back().points;
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const Point &first_point = polyline.points.front();
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const Point &last_point = pts_end.back();
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// Distance in X, Y.
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const Vector distance = last_point - first_point;
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// TODO: we should also check that both points are on a fill_boundary to avoid
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// connecting paths on the boundaries of internal regions
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//TODO:我们还应该检查这两个点是否都在fill_boundary上,以避免
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//内部区域边界上的连接路径
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if (this->_can_connect(std::abs(distance(0)), std::abs(distance(1))) &&
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expolygon_off.contains(Line(last_point, first_point))) {
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// Append the polyline.
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pts_end.insert(pts_end.end(), polyline.points.begin(), polyline.points.end());
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continue;
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}
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}
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// The lines cannot be connected.
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//线路无法连接。
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polylines_out.emplace_back(std::move(polyline));
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first = false;
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}
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}
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// paths must be rotated back
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//路径必须向后旋转
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for (Polylines::iterator it = polylines_out.begin() + n_polylines_out_old; it != polylines_out.end(); ++ it) {
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// No need to translate, the absolute position is irrelevant.
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//无需翻译,绝对位置无关紧要。
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// it->translate(- direction.second(0), - direction.second(1));
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it->rotate(direction.first);
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}
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}
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} // namespace Slic3r
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