47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#ifndef slic3r_MultiMaterialSegmentation_hpp_
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#define slic3r_MultiMaterialSegmentation_hpp_
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#include <utility>
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#include <vector>
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namespace Slic3r {
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class PrintObject;
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class ExPolygon;
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using ExPolygons = std::vector<ExPolygon>;
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struct ColoredLine
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{
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Line line;
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int color;
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int poly_idx = -1;
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int local_line_idx = -1;
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};
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using ColoredLines = std::vector<ColoredLine>;
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// Returns MMU segmentation based on painting in MMU segmentation gizmo
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std::vector<std::vector<ExPolygons>> multi_material_segmentation_by_painting(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback);
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} // namespace Slic3r
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namespace boost::polygon {
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template<> struct geometry_concept<Slic3r::ColoredLine>
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{
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typedef segment_concept type;
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};
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template<> struct segment_traits<Slic3r::ColoredLine>
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{
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typedef coord_t coordinate_type;
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typedef Slic3r::Point point_type;
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static inline point_type get(const Slic3r::ColoredLine &line, const direction_1d &dir)
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{
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return dir.to_int() ? line.line.b : line.line.a;
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}
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};
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} // namespace boost::polygon
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#endif // slic3r_MultiMaterialSegmentation_hpp_
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