695 lines
26 KiB
C++
695 lines
26 KiB
C++
#include "GLGizmoSimplify.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/MsgDialog.hpp"
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#include "slic3r/GUI/NotificationManager.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/format.hpp"
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#include "libslic3r/AppConfig.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/QuadricEdgeCollapse.hpp"
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#include <GL/glew.h>
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#include <thread>
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namespace Slic3r::GUI {
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// Extend call after only when Simplify gizmo is still alive
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static void call_after_if_active(std::function<void()> fn, GUI_App* app = &wxGetApp())
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{
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// check application GUI
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if (app == nullptr) return;
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app->CallAfter([fn, app]() {
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// app must exist because it call this
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// if (app == nullptr) return;
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const Plater *plater = app->plater();
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if (plater == nullptr) return;
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const GLCanvas3D *canvas = plater->canvas3D();
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if (canvas == nullptr) return;
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const GLGizmosManager &mng = canvas->get_gizmos_manager();
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// check if simplify is still activ gizmo
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if (mng.get_current_type() != GLGizmosManager::Simplify) return;
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fn();
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});
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}
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static ModelVolume* get_model_volume(const Selection& selection, Model& model)
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{
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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// only one selected volume
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if (idxs.size() != 1)
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return nullptr;
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const GLVolume* selected_volume = selection.get_volume(*idxs.begin());
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if (selected_volume == nullptr)
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return nullptr;
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const GLVolume::CompositeID& cid = selected_volume->composite_id;
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const ModelObjectPtrs& objs = model.objects;
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if (cid.object_id < 0 || objs.size() <= static_cast<size_t>(cid.object_id))
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return nullptr;
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const ModelObject* obj = objs[cid.object_id];
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if (cid.volume_id < 0 || obj->volumes.size() <= static_cast<size_t>(cid.volume_id))
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return nullptr;
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return obj->volumes[cid.volume_id];
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}
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GLGizmoSimplify::GLGizmoSimplify(GLCanvas3D & parent,
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const std::string &icon_filename,
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unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, -1)
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, m_volume(nullptr)
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, m_show_wireframe(false)
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, m_move_to_center(false)
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// translation for GUI size
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, tr_mesh_name(_u8L("Mesh name"))
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, tr_triangles(_u8L("Triangles"))
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, tr_detail_level(_u8L("Detail level"))
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, tr_decimate_ratio(_u8L("Decimate ratio"))
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{}
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GLGizmoSimplify::~GLGizmoSimplify()
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{
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stop_worker_thread_request();
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if (m_worker.joinable())
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m_worker.join();
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m_glmodel.reset();
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}
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bool GLGizmoSimplify::on_esc_key_down() {
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return false;
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/*if (!m_is_worker_running)
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return false;
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stop_worker_thread_request();
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return true;*/
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}
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// while opening needs GLGizmoSimplify to set window position
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void GLGizmoSimplify::add_simplify_suggestion_notification(
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const std::vector<size_t> &object_ids,
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const std::vector<ModelObject*>& objects,
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NotificationManager & manager)
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{
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std::vector<size_t> big_ids;
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big_ids.reserve(object_ids.size());
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auto is_big_object = [&objects](size_t object_id) {
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const uint32_t triangles_to_suggest_simplify = 1000000;
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if (object_id >= objects.size()) return false; // out of object index
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ModelVolumePtrs &volumes = objects[object_id]->volumes;
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if (volumes.size() != 1) return false; // not only one volume
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size_t triangle_count = volumes.front()->mesh().its.indices.size();
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if (triangle_count < triangles_to_suggest_simplify)
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return false; // small volume
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return true;
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};
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std::copy_if(object_ids.begin(), object_ids.end(),
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std::back_inserter(big_ids), is_big_object);
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if (big_ids.empty()) return;
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for (size_t object_id : big_ids) {
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std::string t = GUI::format(_L(
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"Processing model '%1%' with more than 1M triangles "
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"could be slow. It is highly recommended to simplify the model."), objects[object_id]->name);
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std::string hypertext = _u8L("Simplify model");
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std::function<bool(wxEvtHandler *)> open_simplify =
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[object_id](wxEvtHandler *) {
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auto plater = wxGetApp().plater();
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if (object_id >= plater->model().objects.size()) return true;
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Selection &selection = plater->canvas3D()->get_selection();
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selection.clear();
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selection.add_object((unsigned int) object_id);
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auto &manager = plater->get_view3D_canvas3D()->get_gizmos_manager();
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bool close_notification = true;
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if(!manager.open_gizmo(GLGizmosManager::Simplify))
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return close_notification;
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GLGizmoSimplify* simplify = dynamic_cast<GLGizmoSimplify*>(manager.get_current());
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if (simplify == nullptr) return close_notification;
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simplify->set_center_position();
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return close_notification;
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};
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manager.push_simplify_suggestion_notification(
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t, objects[object_id]->id(), hypertext, open_simplify);
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}
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}
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std::string GLGizmoSimplify::on_get_name() const
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{
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if (!on_is_activable()) {
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return _u8L("Simplify") + ":\n" + _u8L("Please select single object.");
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} else {
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return _u8L("Simplify");
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}
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}
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void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limit)
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{
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create_gui_cfg();
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const Selection &selection = m_parent.get_selection();
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const ModelVolume *act_volume = get_model_volume(selection, wxGetApp().plater()->model());
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if (act_volume == nullptr) {
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stop_worker_thread_request();
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close();
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if (! m_parent.get_selection().is_single_volume()) {
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MessageDialog msg((wxWindow*)wxGetApp().mainframe,
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_L("Simplification is currently only allowed when a single part is selected"),
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_L("Error"));
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msg.ShowModal();
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}
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return;
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}
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bool is_cancelling = false;
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bool is_worker_running = false;
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bool is_result_ready = false;
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int progress = 0;
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{
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std::lock_guard lk(m_state_mutex);
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is_cancelling = m_state.status == State::cancelling;
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is_worker_running = m_state.status == State::running;
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is_result_ready = bool(m_state.result);
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progress = m_state.progress;
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}
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// Whether to trigger calculation after rendering is done.
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bool start_process = false;
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// Check selection of new volume
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// Do not reselect object when processing
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if (act_volume != m_volume) {
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bool change_window_position = (m_volume == nullptr);
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// select different model
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// close suggestion notification
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auto notification_manager = wxGetApp().plater()->get_notification_manager();
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notification_manager->remove_simplify_suggestion_with_id(act_volume->get_object()->id());
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m_volume = act_volume;
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m_configuration.decimate_ratio = 50.; // default value
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m_configuration.fix_count_by_ratio(m_volume->mesh().its.indices.size());
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init_model(m_volume->mesh().its);
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// Start processing. If we switched from another object, process will
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// stop the background thread and it will restart itself later.
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start_process = true;
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// set window position
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if (m_move_to_center && change_window_position) {
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m_move_to_center = false;
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auto parent_size = m_parent.get_canvas_size();
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ImVec2 pos(parent_size.get_width() / 2 - m_gui_cfg->window_offset_x,
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parent_size.get_height() / 2 - m_gui_cfg->window_offset_y);
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always);
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}else if (change_window_position) {
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ImVec2 pos = ImGui::GetMousePos();
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pos.x -= m_gui_cfg->window_offset_x;
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pos.y -= m_gui_cfg->window_offset_y;
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// minimal top left value
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ImVec2 tl(m_gui_cfg->window_padding, m_gui_cfg->window_padding + m_parent.get_main_toolbar_height());
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if (pos.x < tl.x) pos.x = tl.x;
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if (pos.y < tl.y) pos.y = tl.y;
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// maximal bottom right value
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auto parent_size = m_parent.get_canvas_size();
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ImVec2 br(
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parent_size.get_width() - (2 * m_gui_cfg->window_offset_x + m_gui_cfg->window_padding),
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parent_size.get_height() - (2 * m_gui_cfg->window_offset_y + m_gui_cfg->window_padding));
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if (pos.x > br.x) pos.x = br.x;
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if (pos.y > br.y) pos.y = br.y;
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always);
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}
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}
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float space_size = m_imgui->get_style_scaling() * 8;
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float mesh_size = m_imgui->calc_text_size(_L("Mesh name")).x + m_imgui->scaled(2.0f);
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float triangle_size = m_imgui->calc_text_size(_L("Triangles")).x + m_imgui->scaled(2.0f);
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float text_left_width = std::max(triangle_size,mesh_size);
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float detail_size = m_imgui->calc_text_size(_L("Detail level")).x + m_imgui->scaled(2.0f);
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float decimate_size = m_imgui->calc_text_size(_L("Decimate ratio")).x + m_imgui->scaled(2.0f);
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float circle_size = m_imgui->scaled(2.0f);
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float bottom_left_width = std::max(detail_size, decimate_size) + circle_size;
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float slider_width = m_imgui->scaled(5.0f);
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m_imgui->push_common_window_style(m_parent.get_scale());
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int flag = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoCollapse;
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m_imgui->begin(on_get_name(), flag);
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m_imgui->text(tr_mesh_name + ":");
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// BBS: somehow the calculated utf8 width is too narrow, have to add 35 here
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ImGui::SameLine(text_left_width + space_size);
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std::string name = m_volume->name;
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if (name.length() > m_gui_cfg->max_char_in_name)
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name = name.substr(0, m_gui_cfg->max_char_in_name - 3) + "...";
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m_imgui->text_colored(ImVec4(0.42f, 0.42f, 0.42f, 1.00f), name);
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m_imgui->text(tr_triangles + ":");
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ImGui::SameLine(text_left_width + space_size);
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size_t orig_triangle_count = m_volume->mesh().its.indices.size();
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m_imgui->text_colored(ImVec4(0.42f, 0.42f, 0.42f, 1.00f), std::to_string(orig_triangle_count));
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ImGui::Separator();
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if (m_imgui->bbl_radio_button("##use_error", !m_configuration.use_count)) {
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m_configuration.use_count = !m_configuration.use_count;
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start_process = true;
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}
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ImGui::SameLine();
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m_imgui->disabled_begin(m_configuration.use_count);
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ImGui::Text("%s", tr_detail_level.c_str());
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std::vector<std::string> reduce_captions = {
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static_cast<std::string>(_u8L("Extra high")),
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static_cast<std::string>(_u8L("High")),
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static_cast<std::string>(_u8L("Medium")),
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static_cast<std::string>(_u8L("Low")),
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static_cast<std::string>(_u8L("Extra low"))
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};
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ImGui::SameLine(bottom_left_width);
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ImGui::PushItemWidth(bottom_left_width - space_size);
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static int reduction = 2;
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.81f, 0.81f, 0.81f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(0.81f, 0.81f, 0.81f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.81f, 0.81f, 0.81f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
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ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
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if (m_imgui->bbl_sliderin("##ReductionLevel", &reduction, 0, 4, reduce_captions[reduction].c_str())) {
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if (reduction < 0) reduction = 0;
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if (reduction > 4) reduction = 4;
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switch (reduction) {
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case 0: m_configuration.max_error = 1e-3f; break;
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case 1: m_configuration.max_error = 1e-2f; break;
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case 2: m_configuration.max_error = 0.1f; break;
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case 3: m_configuration.max_error = 0.5f; break;
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case 4: m_configuration.max_error = 1.f; break;
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}
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start_process = true;
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}
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ImGui::PopStyleColor(5);
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m_imgui->disabled_end(); // !use_count
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if (m_imgui->bbl_radio_button("##use_count", m_configuration.use_count)) {
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m_configuration.use_count = !m_configuration.use_count;
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start_process = true;
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}
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ImGui::SameLine();
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// show preview result triangle count (percent)
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if (!m_configuration.use_count) {
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m_configuration.wanted_count = static_cast<uint32_t>(m_triangle_count);
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m_configuration.decimate_ratio =
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(1.0f - (m_configuration.wanted_count / (float) orig_triangle_count)) * 100.f;
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}
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m_imgui->disabled_begin(!m_configuration.use_count);
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ImGui::Text("%s", tr_decimate_ratio.c_str());
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ImGui::SameLine(bottom_left_width);
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const char * format = (m_configuration.decimate_ratio > 10)? "%.0f %%":
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((m_configuration.decimate_ratio > 1)? "%.1f %%":"%.2f %%");
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
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ImGui::PushItemWidth(slider_width + space_size);
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if (m_imgui->bbl_slider_float_style("##decimate_ratio", &m_configuration.decimate_ratio, 0.f, 100.f, format)) {
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if (m_configuration.decimate_ratio < 0.f)
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m_configuration.decimate_ratio = 0.01f;
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if (m_configuration.decimate_ratio > 100.f)
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m_configuration.decimate_ratio = 100.f;
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m_configuration.fix_count_by_ratio(orig_triangle_count);
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start_process = true;
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}
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ImGui::SameLine();
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ImGui::PopStyleVar(1);
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ImGui::PushItemWidth(ImGui::CalcTextSize("100.00%").x + space_size);
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ImGui::BBLDragFloat("##decimate_ratio_input", &m_configuration.decimate_ratio, 0.05f, 0.0f, 0.0f, "%.2f%%");
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ImGui::NewLine();
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ImGui::SameLine(bottom_left_width + space_size);
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ImGui::Text(_u8L("%d triangles").c_str(), m_configuration.wanted_count);
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m_imgui->disabled_end(); // use_count
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m_imgui->bbl_checkbox(_L("Show wireframe").c_str(), m_show_wireframe);
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// draw progress bar
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding,12);
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,ImVec2(0,0));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing,ImVec2(10,20));
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if (is_worker_running) { // apply or preview
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// draw progress bar
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std::string progress_text = GUI::format(_L("%1%"), std::to_string(progress)) + "%%";
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ImVec2 progress_size(bottom_left_width - space_size, 0.0f);
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ImGui::BBLProgressBar2(progress / 100., progress_size);
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ImGui::SameLine();
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ImGui::AlignTextToFramePadding();
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ImGui::TextColored(ImVec4(0.42f, 0.42f, 0.42f, 1.00f), progress_text.c_str());
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ImGui::SameLine(bottom_left_width + slider_width + m_imgui->scaled(1.0f));
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} else {
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ImGui::Dummy(ImVec2(bottom_left_width - space_size, -1));
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ImGui::SameLine(bottom_left_width + slider_width + m_imgui->scaled(1.0f));
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}
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ImGui::PopStyleVar(3);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding,12);
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,ImVec2(10,3));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing,ImVec2(10,0));
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.15f, 0.18f, 0.19f, 1.00f));
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m_imgui->disabled_begin(is_worker_running || ! is_result_ready);
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m_imgui->push_confirm_button_style();
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if (m_imgui->bbl_button(_L("Apply"))) {
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apply_simplify();
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}
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else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && is_worker_running) {
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ImGui::SetTooltip("%s", _u8L("Can't apply when process preview.").c_str());
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}
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m_imgui->pop_confirm_button_style();
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m_imgui->disabled_end(); // state !settings
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ImGui::SameLine();
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m_imgui->disabled_begin(is_cancelling);
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m_imgui->push_cancel_button_style();
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if (m_imgui->bbl_button(_L("Cancel"))) {
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close();
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}
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else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && is_cancelling)
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ImGui::SetTooltip("%s", _u8L("Operation already cancelling. Please wait few seconds.").c_str());
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m_imgui->pop_cancel_button_style();
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m_imgui->disabled_end(); // state cancelling
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ImGui::PopStyleVar(3);
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ImGui::PopStyleColor(1);
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m_imgui->end();
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m_imgui->pop_common_window_style();
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if (start_process)
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process();
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}
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void GLGizmoSimplify::close() {
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// close gizmo == open it again
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GLGizmosManager &gizmos_mgr = m_parent.get_gizmos_manager();
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gizmos_mgr.open_gizmo(GLGizmosManager::EType::Simplify);
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}
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void GLGizmoSimplify::stop_worker_thread_request()
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{
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std::lock_guard lk(m_state_mutex);
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if (m_state.status == State::running)
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m_state.status = State::Status::cancelling;
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}
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// Following is called from a UI thread when the worker terminates
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// worker calls it through a CallAfter.
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void GLGizmoSimplify::worker_finished()
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{
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{
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std::lock_guard lk(m_state_mutex);
|
|
if (m_state.status == State::running) {
|
|
// Someone started the worker again, before this callback
|
|
// was called. Do nothing.
|
|
return;
|
|
}
|
|
}
|
|
if (m_worker.joinable())
|
|
m_worker.join();
|
|
if (GLGizmoBase::m_state == Off)
|
|
return;
|
|
if (m_state.result)
|
|
init_model(*m_state.result);
|
|
if (m_state.config != m_configuration || m_state.mv != m_volume) {
|
|
// Settings were changed, restart the worker immediately.
|
|
process();
|
|
}
|
|
request_rerender(true);
|
|
}
|
|
|
|
void GLGizmoSimplify::process()
|
|
{
|
|
if (m_volume == nullptr || m_volume->mesh().its.indices.empty())
|
|
return;
|
|
|
|
bool configs_match = false;
|
|
bool result_valid = false;
|
|
bool is_worker_running = false;
|
|
{
|
|
std::lock_guard lk(m_state_mutex);
|
|
configs_match = (m_volume == m_state.mv && m_state.config == m_configuration);
|
|
result_valid = bool(m_state.result);
|
|
is_worker_running = m_state.status == State::running;
|
|
}
|
|
|
|
if ((result_valid || is_worker_running) && configs_match) {
|
|
// Either finished or waiting for result already. Nothing to do.
|
|
return;
|
|
}
|
|
|
|
if (is_worker_running && ! configs_match) {
|
|
// Worker is running with outdated config. Stop it. It will
|
|
// restart itself when cancellation is done.
|
|
stop_worker_thread_request();
|
|
return;
|
|
}
|
|
|
|
if (m_worker.joinable()) {
|
|
// This can happen when process() is called after previous worker terminated,
|
|
// but before the worker_finished callback was called. In this case, just join the thread,
|
|
// the callback will check this and do nothing.
|
|
m_worker.join();
|
|
}
|
|
|
|
// Copy configuration that will be used.
|
|
m_state.config = m_configuration;
|
|
m_state.mv = m_volume;
|
|
m_state.status = State::running;
|
|
|
|
// Create a copy of current mesh to pass to the worker thread.
|
|
// Using unique_ptr instead of pass-by-value to avoid an extra
|
|
// copy (which would happen when passing to std::thread).
|
|
auto its = std::make_unique<indexed_triangle_set>(m_volume->mesh().its);
|
|
|
|
m_worker = std::thread([this](std::unique_ptr<indexed_triangle_set> its) {
|
|
|
|
// Checks that the UI thread did not request cancellation, throws if so.
|
|
std::function<void(void)> throw_on_cancel = [this]() {
|
|
std::lock_guard lk(m_state_mutex);
|
|
if (m_state.status == State::cancelling)
|
|
throw SimplifyCanceledException();
|
|
};
|
|
|
|
// Called by worker thread, updates progress bar.
|
|
// Using CallAfter so the rerequest function is run in UI thread.
|
|
std::function<void(int)> statusfn = [this](int percent) {
|
|
std::lock_guard lk(m_state_mutex);
|
|
m_state.progress = percent;
|
|
call_after_if_active([this]() { request_rerender(); });
|
|
};
|
|
|
|
// Initialize.
|
|
uint32_t triangle_count = 0;
|
|
float max_error = std::numeric_limits<float>::max();
|
|
{
|
|
std::lock_guard lk(m_state_mutex);
|
|
if (m_state.config.use_count)
|
|
triangle_count = m_state.config.wanted_count;
|
|
if (! m_state.config.use_count)
|
|
max_error = m_state.config.max_error;
|
|
m_state.progress = 0;
|
|
m_state.result.reset();
|
|
m_state.status = State::Status::running;
|
|
}
|
|
|
|
// Start the actual calculation.
|
|
try {
|
|
its_quadric_edge_collapse(*its, triangle_count, &max_error, throw_on_cancel, statusfn);
|
|
} catch (SimplifyCanceledException &) {
|
|
std::lock_guard lk(m_state_mutex);
|
|
m_state.status = State::idle;
|
|
}
|
|
|
|
std::lock_guard lk(m_state_mutex);
|
|
if (m_state.status == State::Status::running) {
|
|
// We were not cancelled, the result is valid.
|
|
m_state.status = State::Status::idle;
|
|
m_state.result = std::move(its);
|
|
}
|
|
|
|
// Update UI. Use CallAfter so the function is run on UI thread.
|
|
call_after_if_active([this]() { worker_finished(); });
|
|
}, std::move(its));
|
|
}
|
|
|
|
void GLGizmoSimplify::apply_simplify() {
|
|
|
|
const Selection& selection = m_parent.get_selection();
|
|
int object_idx = selection.get_object_idx();
|
|
|
|
auto plater = wxGetApp().plater();
|
|
plater->take_snapshot(GUI::format("Simplify %1%", m_volume->name));
|
|
plater->clear_before_change_mesh(object_idx);
|
|
|
|
ModelVolume* mv = get_model_volume(selection, wxGetApp().model());
|
|
assert(mv == m_volume);
|
|
|
|
mv->set_mesh(std::move(*m_state.result));
|
|
m_state.result.reset();
|
|
mv->calculate_convex_hull();
|
|
mv->invalidate_convex_hull_2d();
|
|
mv->set_new_unique_id();
|
|
mv->get_object()->invalidate_bounding_box();
|
|
mv->get_object()->ensure_on_bed();
|
|
|
|
// fix hollowing, sla support points, modifiers, ...
|
|
plater->changed_mesh(object_idx);
|
|
// Fix warning icon in object list
|
|
wxGetApp().obj_list()->update_item_error_icon(object_idx, -1);
|
|
close();
|
|
}
|
|
|
|
bool GLGizmoSimplify::on_is_activable() const
|
|
{
|
|
return m_parent.get_selection().is_single_full_object() ||
|
|
m_parent.get_selection().is_single_volume();
|
|
}
|
|
|
|
void GLGizmoSimplify::on_set_state()
|
|
{
|
|
// Closing gizmo. e.g. selecting another one
|
|
if (GLGizmoBase::m_state == GLGizmoBase::Off) {
|
|
m_parent.toggle_model_objects_visibility(true);
|
|
|
|
stop_worker_thread_request();
|
|
m_volume = nullptr; // invalidate selected model
|
|
m_glmodel.reset();
|
|
} else if (GLGizmoBase::m_state == GLGizmoBase::On) {
|
|
// when open by hyperlink it needs to show up
|
|
request_rerender();
|
|
}
|
|
}
|
|
|
|
void GLGizmoSimplify::create_gui_cfg() {
|
|
if (m_gui_cfg.has_value()) return;
|
|
int space_size = m_imgui->calc_text_size(":MM").x;
|
|
GuiCfg cfg;
|
|
cfg.top_left_width = std::max(m_imgui->calc_text_size(tr_mesh_name).x,
|
|
m_imgui->calc_text_size(tr_triangles).x)
|
|
+ space_size;
|
|
|
|
const float radio_size = ImGui::GetFrameHeight();
|
|
cfg.bottom_left_width =
|
|
std::max(m_imgui->calc_text_size(tr_detail_level).x,
|
|
m_imgui->calc_text_size(tr_decimate_ratio).x) +
|
|
space_size + radio_size;
|
|
|
|
cfg.input_width = cfg.bottom_left_width * 1.5;
|
|
cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2;
|
|
cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5;
|
|
|
|
m_gui_cfg = cfg;
|
|
}
|
|
|
|
void GLGizmoSimplify::request_rerender(bool force) {
|
|
int64_t now = m_parent.timestamp_now();
|
|
if (force || now > m_last_rerender_timestamp + 250) { // 250 ms
|
|
set_dirty();
|
|
m_parent.schedule_extra_frame(0);
|
|
m_last_rerender_timestamp = now;
|
|
}
|
|
}
|
|
|
|
void GLGizmoSimplify::set_center_position() {
|
|
m_move_to_center = true;
|
|
}
|
|
|
|
|
|
void GLGizmoSimplify::init_model(const indexed_triangle_set& its)
|
|
{
|
|
if (its.indices.empty())
|
|
return;
|
|
|
|
m_glmodel.reset();
|
|
m_glmodel.init_from(its);
|
|
m_parent.toggle_model_objects_visibility(true); // selected volume may have changed
|
|
m_parent.toggle_model_objects_visibility(false, m_c->selection_info()->model_object(),
|
|
m_c->selection_info()->get_active_instance(), m_volume);
|
|
|
|
if (const Selection&sel = m_parent.get_selection(); sel.get_volume_idxs().size() == 1)
|
|
m_glmodel.set_color(-1, sel.get_volume(*sel.get_volume_idxs().begin())->color);
|
|
m_triangle_count = its.indices.size();
|
|
}
|
|
|
|
void GLGizmoSimplify::on_render()
|
|
{
|
|
if (! m_glmodel.is_initialized())
|
|
return;
|
|
|
|
const auto& selection = m_parent.get_selection();
|
|
const auto& volume_idxs = selection.get_volume_idxs();
|
|
if (volume_idxs.empty() || volume_idxs.size() != 1) return;
|
|
const GLVolume *selected_volume = selection.get_volume(*volume_idxs.begin());
|
|
|
|
// Check that the GLVolume still belongs to the ModelObject we work on.
|
|
if (m_volume != get_model_volume(selection, wxGetApp().model()))
|
|
return;
|
|
|
|
const Transform3d trafo_matrix = selected_volume->world_matrix();
|
|
glsafe(::glPushMatrix());
|
|
glsafe(::glMultMatrixd(trafo_matrix.data()));
|
|
|
|
auto *gouraud_shader = wxGetApp().get_shader("gouraud_light");
|
|
glsafe(::glPushAttrib(GL_DEPTH_TEST));
|
|
glsafe(::glEnable(GL_DEPTH_TEST));
|
|
gouraud_shader->start_using();
|
|
m_glmodel.render();
|
|
gouraud_shader->stop_using();
|
|
|
|
if (m_show_wireframe) {
|
|
auto* contour_shader = wxGetApp().get_shader("mm_contour");
|
|
contour_shader->start_using();
|
|
glsafe(::glLineWidth(1.0f));
|
|
glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_LINE));
|
|
//ScopeGuard offset_fill_guard([]() { glsafe(::glDisable(GL_POLYGON_OFFSET_FILL)); });
|
|
//glsafe(::glEnable(GL_POLYGON_OFFSET_FILL));
|
|
//glsafe(::glPolygonOffset(5.0, 5.0));
|
|
m_glmodel.render();
|
|
glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
|
|
contour_shader->stop_using();
|
|
}
|
|
|
|
glsafe(::glPopAttrib());
|
|
glsafe(::glPopMatrix());
|
|
}
|
|
|
|
|
|
CommonGizmosDataID GLGizmoSimplify::on_get_requirements() const
|
|
{
|
|
return CommonGizmosDataID(
|
|
int(CommonGizmosDataID::SelectionInfo));
|
|
}
|
|
|
|
|
|
void GLGizmoSimplify::Configuration::fix_count_by_ratio(size_t triangle_count)
|
|
{
|
|
if (decimate_ratio <= 0.f)
|
|
wanted_count = static_cast<uint32_t>(triangle_count);
|
|
else if (decimate_ratio >= 100.f)
|
|
wanted_count = 0;
|
|
else
|
|
wanted_count = static_cast<uint32_t>(std::round(
|
|
triangle_count * (100.f - decimate_ratio) / 100.f));
|
|
}
|
|
|
|
} // namespace Slic3r::GUI
|