BambuStudio/slic3r/GUI/GUI_Init.cpp

79 lines
3.1 KiB
C++

#include "GUI_Init.hpp"
#include "libslic3r/AppConfig.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/InstanceCheck.hpp"
#include "slic3r/GUI/format.hpp"
#include "slic3r/GUI/MainFrame.hpp"
#include "slic3r/GUI/Plater.hpp"
// To show a message box if GUI initialization ends up with an exception thrown.
#include <wx/msgdlg.h>
#include <boost/log/trivial.hpp>
#include <boost/nowide/iostream.hpp>
#include <boost/nowide/convert.hpp>
#if __APPLE__
#include <signal.h>
#endif // __APPLE__
namespace Slic3r {
namespace GUI {
int GUI_Run(GUI_InitParams &params)
{
#if __APPLE__
// On OSX, we use boost::process::spawn() to launch new instances of PrusaSlicer from another PrusaSlicer.
// boost::process::spawn() sets SIGCHLD to SIGIGN for the child process, thus if a child PrusaSlicer spawns another
// subprocess and the subrocess dies, the child PrusaSlicer will not receive information on end of subprocess
// (posix waitpid() call will always fail).
// https://jmmv.dev/2008/10/boostprocess-and-sigchld.html
// The child instance of PrusaSlicer has to reset SIGCHLD to its default, so that posix waitpid() and similar continue to work.
// See GH issue #5507
signal(SIGCHLD, SIG_DFL);
#endif // __APPLE__
//BBS: remove the try-catch and let exception goto above
try {
//GUI::GUI_App* gui = new GUI::GUI_App(params.start_as_gcodeviewer ? GUI::GUI_App::EAppMode::GCodeViewer : GUI::GUI_App::EAppMode::Editor);
GUI::GUI_App* gui = new GUI::GUI_App();
//if (gui->get_app_mode() != GUI::GUI_App::EAppMode::GCodeViewer) {
// G-code viewer is currently not performing instance check, a new G-code viewer is started every time.
bool gui_single_instance_setting = gui->app_config->get("app", "single_instance") == "true";
if (Slic3r::instance_check(params.argc, params.argv, gui_single_instance_setting)) {
//TODO: do we have delete gui and other stuff?
return -1;
}
//}
// gui->autosave = m_config.opt_string("autosave");
GUI::GUI_App::SetInstance(gui);
gui->init_params = &params;
if (params.argc > 1) {
// STUDIO-273 wxWidgets report error when opening some files with specific names
// wxWidgets does not handle parameters, so intercept parameters here, only keep the app name
int argc = 1;
std::vector<char *> argv;
argv.push_back(params.argv[0]);
return wxEntry(argc, argv.data());
} else {
return wxEntry(params.argc, params.argv);
}
} catch (const Slic3r::Exception &ex) {
BOOST_LOG_TRIVIAL(error) << ex.what() << std::endl;
wxMessageBox(boost::nowide::widen(ex.what()), _L("Bambu Studio GUI initialization failed"), wxICON_STOP);
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << ex.what() << std::endl;
wxMessageBox(format_wxstr(_L("Fatal error, exception caught: %1%"), ex.what()), _L("Bambu Studio GUI initialization failed"), wxICON_STOP);
}
// error
return 1;
}
}
}