212 lines
6.1 KiB
C++
212 lines
6.1 KiB
C++
#ifndef slic3r_GUI_Preview_hpp_
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#define slic3r_GUI_Preview_hpp_
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#include <wx/panel.h>
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#include "libslic3r/Point.hpp"
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#include "libslic3r/CustomGCode.hpp"
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//BBS: add print base
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#include "libslic3r/PrintBase.hpp"
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#include <string>
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#include "libslic3r/GCode/GCodeProcessor.hpp"
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#include <slic3r/GUI/GCodeViewer.hpp>
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class wxGLCanvas;
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class wxBoxSizer;
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class wxStaticText;
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class wxComboBox;
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class wxComboCtrl;
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class wxCheckBox;
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namespace Slic3r {
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class DynamicPrintConfig;
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class Print;
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class BackgroundSlicingProcess;
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class Model;
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namespace GUI {
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class GLCanvas3D;
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class GLToolbar;
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class Bed3D;
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struct Camera;
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class Plater;
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#ifdef _WIN32
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class BitmapComboBox;
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#endif
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class View3D : public wxPanel
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{
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wxGLCanvas* m_canvas_widget;
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GLCanvas3D* m_canvas;
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public:
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View3D(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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virtual ~View3D();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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GLCanvas3D* get_canvas3d() { return m_canvas; }
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void set_as_dirty();
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void bed_shape_changed();
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void plates_count_changed();
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void select_view(const std::string& direction);
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//BBS
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void select_curr_plate_all();
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void select_object_from_idx(std::vector<int> &object_idxs);
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void remove_curr_plate_all();
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void select_all();
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void deselect_all();
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void exit_gizmo();
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void delete_selected();
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void center_selected();
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void center_selected_plate(const int plate_idx);
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void mirror_selection(Axis axis);
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bool is_layers_editing_enabled() const;
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bool is_layers_editing_allowed() const;
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void enable_layers_editing(bool enable);
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bool is_dragging() const;
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bool is_reload_delayed() const;
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void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
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void render();
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private:
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bool init(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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};
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class Preview : public wxPanel
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{
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wxGLCanvas* m_canvas_widget { nullptr };
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GLCanvas3D* m_canvas { nullptr };
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DynamicPrintConfig* m_config;
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BackgroundSlicingProcess* m_process;
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GCodeProcessorResult* m_gcode_result;
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#ifdef __linux__
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// We are getting mysterious crashes on Linux in gtk due to OpenGL context activation GH #1874 #1955.
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// So we are applying a workaround here.
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bool m_volumes_cleanup_required { false };
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#endif /* __linux__ */
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// Calling this function object forces Plater::schedule_background_process.
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std::function<void()> m_schedule_background_process;
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unsigned int m_number_extruders { 1 };
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bool m_keep_current_preview_type{ false };
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//bool m_loaded { false };
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//BBS: add logic for preview print
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const Slic3r::PrintBase* m_loaded_print { nullptr };
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//BBS: add only gcode mode
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bool m_only_gcode { false };
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bool m_reload_paint_after_background_process_apply{false};
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public:
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enum class OptionType : unsigned int
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{
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Travel,
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Wipe,
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Retractions,
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Unretractions,
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Seams,
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ToolChanges,
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ColorChanges,
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PausePrints,
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CustomGCodes,
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Shells,
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ToolMarker,
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Legend
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};
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Preview(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process,
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GCodeProcessorResult* gcode_result, std::function<void()> schedule_background_process = []() {});
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virtual ~Preview();
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//BBS: update gcode_result
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void update_gcode_result(GCodeProcessorResult* gcode_result);
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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GLCanvas3D* get_canvas3d() { return m_canvas; }
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void set_as_dirty();
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void bed_shape_changed();
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void select_view(const std::string& direction);
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void set_drop_target(wxDropTarget* target);
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//BBS: add only gcode mode
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void load_print(bool keep_z_range = false, bool only_gcode = false);
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void reload_print(bool keep_volumes = false, bool only_gcode = false);
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void refresh_print();
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//BBS: always load shell at preview
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void load_shells(const Print& print, bool force_previewing = false);
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void reset_shells();
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void msw_rescale();
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void sys_color_changed();
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//BBS: add m_loaded_print logic
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bool is_loaded() const { return (m_loaded_print != nullptr); }
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//BBS
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void on_tick_changed(Type type);
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void show_sliders(bool show = true);
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void show_moves_sliders(bool show = true);
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void show_layers_sliders(bool show = true);
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void set_reload_paint_after_background_process_apply(bool flag) { m_reload_paint_after_background_process_apply = flag; }
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bool get_reload_paint_after_background_process_apply() { return m_reload_paint_after_background_process_apply; }
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private:
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bool init(wxWindow* parent, Bed3D& bed, Model* model);
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void bind_event_handlers();
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void unbind_event_handlers();
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void on_size(wxSizeEvent& evt);
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// Create/Update/Reset double slider on 3dPreview
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void check_layers_slider_values(std::vector<CustomGCode::Item>& ticks_from_model,
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const std::vector<double>& layers_z);
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void update_layers_slider(const std::vector<double>& layers_z, bool keep_z_range = false);
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void update_layers_slider_mode();
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void update_layers_slider_from_canvas(wxKeyEvent &event);
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//BBS: add only gcode mode
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void load_print_as_fff(bool keep_z_range = false, bool only_gcode = false);
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};
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class AssembleView : public wxPanel
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{
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wxGLCanvas* m_canvas_widget{ nullptr };
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GLCanvas3D* m_canvas{ nullptr };
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public:
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AssembleView(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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~AssembleView();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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GLCanvas3D* get_canvas3d() { return m_canvas; }
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void set_as_dirty();
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void render();
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bool is_reload_delayed() const;
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void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
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void select_view(const std::string& direction);
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private:
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bool init(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GUI_Preview_hpp_
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