BambuStudio/libigl/igl/copyleft/cgal/point_mesh_squared_distance.h

105 lines
3.5 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_POINT_MESH_SQUARED_DISTANCE_H
#define IGL_COPYLEFT_CGAL_POINT_MESH_SQUARED_DISTANCE_H
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "CGAL_includes.hpp"
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Compute distances from a set of points P to a triangle mesh (V,F)
//
// Templates:
// Kernal CGAL computation and construction kernel (e.g.
// CGAL::Simple_cartesian<double>)
// Inputs:
// P #P by 3 list of query point positions
// V #V by 3 list of vertex positions
// F #F by 3 list of triangle indices
// Outputs:
// sqrD #P list of smallest squared distances
// I #P list of facet indices corresponding to smallest distances
// C #P by 3 list of closest points
//
// Known bugs: This only computes distances to triangles. So unreferenced
// vertices and degenerate triangles (segments) are ignored.
template <
typename Kernel,
typename DerivedP,
typename DerivedV,
typename DerivedF,
typename DerivedsqrD,
typename DerivedI,
typename DerivedC>
IGL_INLINE void point_mesh_squared_distance(
const Eigen::PlainObjectBase<DerivedP> & P,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedC> & C);
// Probably can do this in a way that we don't pass around `tree` and `T`
//
// Outputs:
// tree CGAL's AABB tree
// T list of CGAL triangles in order of F (for determining which was found
// in computation)
template <
typename Kernel,
typename DerivedV,
typename DerivedF
>
IGL_INLINE void point_mesh_squared_distance_precompute(
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
> & tree,
std::vector<CGAL::Triangle_3<Kernel> > & T);
// Inputs:
// see above
// Outputs:
// see above
template <
typename Kernel,
typename DerivedP,
typename DerivedsqrD,
typename DerivedI,
typename DerivedC>
IGL_INLINE void point_mesh_squared_distance(
const Eigen::PlainObjectBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
> & tree,
const std::vector<CGAL::Triangle_3<Kernel> > & T,
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedC> & C);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "point_mesh_squared_distance.cpp"
#endif
#endif