49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H
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#define IGL_COPYLEFT_CGAL_POINT_SOLID_SIGNED_SQUARED_DISTANCE_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// POINT_SOLID_SIGNED_SQUARED_DISTANCE Given a set of points (Q) and the
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// boundary mesh (VB,FB) of a solid (as defined in [Zhou et al. 2016],
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// determine the signed squared distance for each point q in Q so that d(q,B) is
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// negative if inside and positive if outside.
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//
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// Inputs:
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// Q #Q by 3 list of query point positions
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// VB #VB by 3 list of mesh vertex positions of B
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// FB #FB by 3 list of mesh triangle indices into VB
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// Outputs:
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// D
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template <
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typename DerivedQ,
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typename DerivedVB,
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typename DerivedFB,
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typename DerivedD>
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IGL_INLINE void point_solid_signed_squared_distance(
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const Eigen::PlainObjectBase<DerivedQ> & Q,
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const Eigen::PlainObjectBase<DerivedVB> & VB,
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const Eigen::PlainObjectBase<DerivedFB> & FB,
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Eigen::PlainObjectBase<DerivedD> & D);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "point_solid_signed_squared_distance.cpp"
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#endif
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#endif
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