BambuStudio/libigl/igl/copyleft/cgal/submesh_aabb_tree.h

65 lines
1.9 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//
#ifndef IGL_COPYLET_CGAL_SUBMESH_AABB_TREE_H
#define IGL_COPYLET_CGAL_SUBMESH_AABB_TREE_H
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Build an AABB tree for a submesh indicated by a face selection list I
// of a full mesh (V,F)
//
// Inputs:
// V #V by 3 array of vertices.
// F #F by 3 array of faces.
// I #I list of triangle indices to consider.
// Outputs:
// tree aabb containing triangles of (V,F(I,:))
// triangles #I list of cgal triangles
// in_I #F list of whether in submesh
template<
typename DerivedV,
typename DerivedF,
typename DerivedI,
typename Kernel>
IGL_INLINE void submesh_aabb_tree(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
std::vector<bool> & in_I);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "submesh_aabb_tree.cpp"
#endif
#endif