63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_TETGEN_READ_INTO_TETGENIO_H
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#define IGL_COPYLEFT_TETGEN_READ_INTO_TETGENIO_H
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#include "../../igl_inline.h"
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#include <string>
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#ifndef TETLIBRARY
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#define TETLIBRARY
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#endif
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#include "tetgen.h" // Defined tetgenio, REAL
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namespace igl
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{
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namespace copyleft
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{
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namespace tetgen
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{
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// Read a mesh or point set into tetgenio (input object for calling
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// tetgen). Many file formats are already supported by tetgen:
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// .off
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// .ply
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// .node
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// .ply
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// .medit
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// .vtk
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// etc.
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// Notably it does not support .obj which is loaded by hand here (also
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// demonstrating how to load points/faces programmatically)
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//
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// If the file extension is not recognized the filename is assumed to be
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// the basename of a collection describe a tetmesh, (of which at least
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// the .node file must exist):
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// [filename].node
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// [filename].ele
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// [filename].face
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// [filename].edge
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// [filename].vol
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//
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// Inputs:
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// path path to file or basename to files
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// Outputs:
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// in tetgenio input object
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// Returns true on success, false on error
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IGL_INLINE bool read_into_tetgenio(
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const std::string & path,
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tetgenio & in);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "read_into_tetgenio.cpp"
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#endif
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#endif
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