BambuStudio/libigl/igl/opengl2/glext.h

33 lines
737 B
C

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_OPENGL_GLEXT_H
#define IGL_OPENGL_GLEXT_H
#ifdef IGL_OPENGL2_GLEXT_H
# error "igl/opengl2/glext.h already included"
#endif
// Always use this:
// #include "gl.h"
// Instead of:
// #include <OpenGL/glext.h>
// or
// #include <GL/glext.h>
//
#ifdef __APPLE__
# include <OpenGL/glext.h>
#elif _WIN32
// do nothing(?)
#else
# include <GL/glext.h>
#endif
#endif