BambuStudio/libslic3r/Execution/ExecutionSeq.hpp

85 lines
2.4 KiB
C++

#ifndef EXECUTIONSEQ_HPP
#define EXECUTIONSEQ_HPP
#ifdef PRUSASLICER_USE_EXECUTION_STD // Conflicts with our version of TBB
#include <execution>
#endif
#include "Execution.hpp"
namespace Slic3r {
// Execution policy implementing dummy sequential algorithms
struct ExecutionSeq {};
template<> struct IsExecutionPolicy_<ExecutionSeq> : public std::true_type {};
static constexpr ExecutionSeq ex_seq = {};
template<class EP> struct IsSequentialEP_ { static constexpr bool value = false; };
template<> struct IsSequentialEP_<ExecutionSeq>: public std::true_type {};
#ifdef PRUSASLICER_USE_EXECUTION_STD
template<> struct IsExecutionPolicy_<std::execution::sequenced_policy>: public std::true_type {};
template<> struct IsSequentialEP_<std::execution::sequenced_policy>: public std::true_type {};
#endif
template<class EP>
constexpr bool IsSequentialEP = IsSequentialEP_<remove_cvref_t<EP>>::value;
template<class EP, class R = EP>
using SequentialEPOnly = std::enable_if_t<IsSequentialEP<EP>, R>;
template<class EP>
struct execution::Traits<EP, SequentialEPOnly<EP, void>> {
private:
struct _Mtx { inline void lock() {} inline void unlock() {} };
template<class Fn, class It>
static IteratorOnly<It, void> loop_(It from, It to, Fn &&fn)
{
for (auto it = from; it != to; ++it) fn(*it);
}
template<class Fn, class I>
static IntegerOnly<I, void> loop_(I from, I to, Fn &&fn)
{
for (I i = from; i < to; ++i) fn(i);
}
public:
using SpinningMutex = _Mtx;
using BlockingMutex = _Mtx;
template<class It, class Fn>
static void for_each(const EP &,
It from,
It to,
Fn &&fn,
size_t /* ignore granularity */ = 1)
{
loop_(from, to, std::forward<Fn>(fn));
}
template<class I, class MergeFn, class T, class AccessFn>
static T reduce(const EP &,
I from,
I to,
const T & init,
MergeFn &&mergefn,
AccessFn &&access,
size_t /*granularity*/ = 1
)
{
T acc = init;
loop_(from, to, [&](auto &i) { acc = mergefn(acc, access(i)); });
return acc;
}
static size_t max_concurrency(const EP &) { return 1; }
};
} // namespace Slic3r
#endif // EXECUTIONSEQ_HPP