BambuStudio/libigl/igl/copyleft/cgal/closest_facet.h

111 lines
3.7 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//
#ifndef IGL_COPYLET_CGAL_CLOSEST_FACET_H
#define IGL_COPYLET_CGAL_CLOSEST_FACET_H
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Determine the closest facet for each of the input points.
//
// Inputs:
// V #V by 3 array of vertices.
// F #F by 3 array of faces.
// I #I list of triangle indices to consider.
// P #P by 3 array of query points.
//
// Outputs:
// R #P list of closest facet indices.
// S #P list of bools indicating on which side of the closest facet
// each query point lies.
template<
typename DerivedV,
typename DerivedF,
typename DerivedI,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename DerivedR,
typename DerivedS >
IGL_INLINE void closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedI>& I,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S);
template<
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename DerivedR,
typename DerivedS >
IGL_INLINE void closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S);
template<
typename DerivedV,
typename DerivedF,
typename DerivedI,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename Kernel,
typename DerivedR,
typename DerivedS >
IGL_INLINE void closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedI>& I,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
const std::vector<bool> & in_I,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S);
}
}
}
#ifndef IGL_STATIC_LIBRARY
#include "closest_facet.cpp"
#endif
#endif