BambuStudio/libigl/igl/copyleft/cgal/minkowski_sum.h

111 lines
3.9 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_MINKOWSKI_SUM_H
#define IGL_COPYLEFT_CGAL_MINKOWSKI_SUM_H
#include "../../igl_inline.h"
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Compute the Minkowski sum of a closed triangle mesh (V,F) and a
// set of simplices in 3D.
//
// Inputs:
// VA #VA by 3 list of mesh vertices in 3D
// FA #FA by 3 list of triangle indices into VA
// VB #VB by 3 list of mesh vertices in 3D
// FB #FB by ss list of simplex indices into VB, ss<=3
// resolve_overlaps whether or not to resolve self-union. If false
// then result may contain self-intersections if input mesh is
// non-convex.
// Outputs:
// W #W by 3 list of mesh vertices in 3D
// G #G by 3 list of triangle indices into W
// J #G by 2 list of indices into
//
template <
typename DerivedVA,
typename DerivedFA,
typename DerivedVB,
typename DerivedFB,
typename DerivedW,
typename DerivedG,
typename DerivedJ>
IGL_INLINE void minkowski_sum(
const Eigen::MatrixBase<DerivedVA> & VA,
const Eigen::MatrixBase<DerivedFA> & FA,
const Eigen::MatrixBase<DerivedVB> & VB,
const Eigen::MatrixBase<DerivedFB> & FB,
const bool resolve_overlaps,
Eigen::PlainObjectBase<DerivedW> & W,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedJ> & J);
// Compute the Minkowski sum of a closed triangle mesh (V,F) and a
// segment [s,d] in 3D.
//
// Inputs:
// VA #VA by 3 list of mesh vertices in 3D
// FA #FA by 3 list of triangle indices into VA
// s segment source endpoint in 3D
// d segment source endpoint in 3D
// resolve_overlaps whether or not to resolve self-union. If false
// then result may contain self-intersections if input mesh is
// non-convex.
// Outputs:
// W #W by 3 list of mesh vertices in 3D
// G #G by 3 list of triangle indices into W
// J #G list of indices into [F;#V+F;[s d]] of birth parents
//
template <
typename DerivedVA,
typename DerivedFA,
typename sType, int sCols, int sOptions,
typename dType, int dCols, int dOptions,
typename DerivedW,
typename DerivedG,
typename DerivedJ>
IGL_INLINE void minkowski_sum(
const Eigen::MatrixBase<DerivedVA> & VA,
const Eigen::MatrixBase<DerivedFA> & FA,
const Eigen::Matrix<sType,1,sCols,sOptions> & s,
const Eigen::Matrix<dType,1,dCols,dOptions> & d,
const bool resolve_overlaps,
Eigen::PlainObjectBase<DerivedW> & W,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedJ> & J);
template <
typename DerivedVA,
typename DerivedFA,
typename sType, int sCols, int sOptions,
typename dType, int dCols, int dOptions,
typename DerivedW,
typename DerivedG,
typename DerivedJ>
IGL_INLINE void minkowski_sum(
const Eigen::MatrixBase<DerivedVA> & VA,
const Eigen::MatrixBase<DerivedFA> & FA,
const Eigen::Matrix<sType,1,sCols,sOptions> & s,
const Eigen::Matrix<dType,1,dCols,dOptions> & d,
Eigen::PlainObjectBase<DerivedW> & W,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedJ> & J);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "minkowski_sum.cpp"
#endif
#endif