28 lines
1.2 KiB
C++
28 lines
1.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "piecewise_constant_winding_number.h"
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#include "../../piecewise_constant_winding_number.h"
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#include "remesh_self_intersections.h"
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#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
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#include <algorithm>
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template < typename DerivedV, typename DerivedF>
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IGL_INLINE bool igl::copyleft::cgal::piecewise_constant_winding_number(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F)
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{
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Eigen::Matrix<CGAL::Epeck::FT,Eigen::Dynamic,3> VV;
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Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,3> FF;
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Eigen::Matrix<typename DerivedF::Index,Eigen::Dynamic,2> IF;
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Eigen::Matrix<typename DerivedF::Index,Eigen::Dynamic,1> J;
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Eigen::Matrix<typename DerivedV::Index,Eigen::Dynamic,1> UIM,IM;
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// resolve intersections
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remesh_self_intersections(V,F,{false,false,true},VV,FF,IF,J,IM);
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return igl::piecewise_constant_winding_number(FF);
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}
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