BambuStudio/libigl/igl/copyleft/cgal/piecewise_constant_winding_...

42 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_PIECEWISE_CONSTANT_WINDING_NUMBER_H
#define IGL_COPYLEFT_CGAL_PIECEWISE_CONSTANT_WINDING_NUMBER_H
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// PIECEWISE_CONSTANT_WINDING_NUMBER Determine if a given mesh induces a
// piecewise constant winding number field: Is this mesh valid input to
// solid set operations.
//
// Inputs:
// V #V by 3 list of mesh vertex positions
// F #F by 3 list of triangle indices into V
// Returns true if the mesh _combinatorially_ induces a piecewise
// constant winding number field.
template <
typename DerivedV,
typename DerivedF>
IGL_INLINE bool piecewise_constant_winding_number(
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF>& F);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "piecewise_constant_winding_number.cpp"
#endif
#endif