BambuStudio/libigl/igl/copyleft/cgal/triangle_triangle_squared_d...

46 lines
1.4 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_TRIANGLE_TRIANGLE_SQUARED_DISTANCE_H
#define IGL_COPYLEFT_CGAL_TRIANGLE_TRIANGLE_SQUARED_DISTANCE_H
#include "../../igl_inline.h"
#include <CGAL/Triangle_3.h>
#include <CGAL/Point_3.h>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Given two triangles T1 and T2 find the points on each of closest
// approach and the squared distance thereof.
//
// Inputs:
// T1 first triangle
// T2 second triangle
// Outputs:
// P1 point on T1 closest to T2
// P2 point on T2 closest to T1
// d distance betwee P1 and T2
// Returns true if the closest approach is unique.
template < typename Kernel>
IGL_INLINE bool triangle_triangle_squared_distance(
const CGAL::Triangle_3<Kernel> & T1,
const CGAL::Triangle_3<Kernel> & T2,
CGAL::Point_3<Kernel> & P1,
CGAL::Point_3<Kernel> & P2,
typename Kernel::FT & d);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "triangle_triangle_squared_distance.cpp"
#endif
#endif