BambuStudio/libigl/igl/copyleft/cork/mesh_boolean.h

56 lines
1.8 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CORK_MESH_BOOLEAN_H
#define IGL_COPYLEFT_CORK_MESH_BOOLEAN_H
#include "../../MeshBooleanType.h"
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <cork.h> // for consistent uint
namespace igl
{
namespace copyleft
{
namespace cork
{
// Compute a boolean operation on two input meshes using the cork library.
//
// Inputs:
// VA #VA by 3 list of vertex positions of first mesh
// FA #FA by 3 list of triangle indices into VA
// VB #VB by 3 list of vertex positions of second mesh
// FB #FB by 3 list of triangle indices into VB
// type of boolean operation see MeshBooleanType.h
// Outputs:
// VC #VC by 3 list of vertex positions of output mesh
// FC #FC by 3 list of triangle indices into VC
template <
typename DerivedVA,
typename DerivedFA,
typename DerivedVB,
typename DerivedFB,
typename DerivedVC,
typename DerivedFC>
IGL_INLINE void mesh_boolean(
const Eigen::PlainObjectBase<DerivedVA > & VA,
const Eigen::PlainObjectBase<DerivedFA > & FA,
const Eigen::PlainObjectBase<DerivedVB > & VB,
const Eigen::PlainObjectBase<DerivedFB > & FB,
const MeshBooleanType & type,
Eigen::PlainObjectBase<DerivedVC > & VC,
Eigen::PlainObjectBase<DerivedFC > & FC);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "mesh_boolean.cpp"
#endif
#endif