33 lines
968 B
C++
33 lines
968 B
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_GRID_H
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#define IGL_GRID_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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// Construct vertices of a regular grid, suitable for input to
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// `igl::marching_cubes`
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//
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// Inputs:
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// res 3-long list of number of vertices along the x y and z dimensions
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// Outputs:
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// GV res(0)*res(1)*res(2) by 3 list of mesh vertex positions.
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//
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template <
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typename Derivedres,
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typename DerivedGV>
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IGL_INLINE void grid(
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const Eigen::MatrixBase<Derivedres> & res,
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Eigen::PlainObjectBase<DerivedGV> & GV);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "grid.cpp"
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#endif
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#endif
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