BambuStudio/libigl/igl/copyleft/cgal/fast_winding_number.h

67 lines
2.9 KiB
C++

#ifndef IGL_COPYLEFT_CGAL_FAST_WINDING_NUMBER
#define IGL_COPYLEFT_CGAL_FAST_WINDING_NUMBER
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
// Evaluate the fast winding number for point data, without known areas. The
// areas are calculated using igl::knn and igl::copyleft::cgal::point_areas.
//
// This function performes the precomputation and evaluation all in one.
// If you need to acess the precomuptation for repeated evaluations, use the
// two functions designed for exposed precomputation, which are the first two
// functions see in igl/fast_winding_number.h
//
// Inputs:
// P #P by 3 list of point locations
// N #P by 3 list of point normals
// Q #Q by 3 list of query points for the winding number
// beta This is a Barnes-Hut style accuracy term that separates near feild
// from far field. The higher the beta, the more accurate and slower
// the evaluation. We reccommend using a beta value of 2.
// expansion_order the order of the taylor expansion. We support 0,1,2.
// Outputs:
// WN #Q by 1 list of windinng number values at each query point
//
template <typename DerivedP, typename DerivedN, typename DerivedQ,
typename BetaType, typename DerivedWN>
IGL_INLINE void fast_winding_number(const Eigen::MatrixBase<DerivedP>& P,
const Eigen::MatrixBase<DerivedN>& N,
const Eigen::MatrixBase<DerivedQ>& Q,
const int expansion_order,
const BetaType beta,
Eigen::PlainObjectBase<DerivedWN>& WN
);
// Evaluate the fast winding number for point data, without known areas. The
// areas are calculated using igl::knn and
// igl::point_areas. This function uses the default expansion
// order and beta (both are set to 2).
//
// This function performes the precomputation and evaluation all in one.
// If you need to acess the precomuptation for repeated evaluations, use the
// two functions designed for exposed precomputation (described above).
// Inputs:
// P #P by 3 list of point locations
// N #P by 3 list of point normals
// Q #Q by 3 list of query points for the winding number
// Outputs:
// WN #Q by 1 list of windinng number values at each query point
//
template <typename DerivedP, typename DerivedN, typename DerivedQ,
typename DerivedWN>
IGL_INLINE void fast_winding_number(const Eigen::MatrixBase<DerivedP>& P,
const Eigen::MatrixBase<DerivedN>& N,
const Eigen::MatrixBase<DerivedQ>& Q,
Eigen::PlainObjectBase<DerivedWN>& WN
);
}
#ifndef IGL_STATIC_LIBRARY
# include "fast_winding_number.cpp"
#endif
#endif