34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
|
|
//
|
|
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
|
|
//
|
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
|
#ifndef IGL_OPENGL2_MODEL_PROJ_VIEW_H
|
|
#define IGL_OPENGL2_MODEL_PROJ_VIEW_H
|
|
#include "../igl_inline.h"
|
|
#include <Eigen/Core>
|
|
namespace igl
|
|
{
|
|
namespace opengl2
|
|
{
|
|
// Collect the model-view, projection and viewport matrices
|
|
//
|
|
// Outputs:
|
|
// model 4x4 modelview matrix
|
|
// proj 4x4 projection matrix
|
|
// viewport 4x1 viewport vector
|
|
//
|
|
template <typename Derivedmodel, typename Derivedproj, typename Derivedviewport>
|
|
IGL_INLINE void model_proj_viewport(
|
|
Eigen::PlainObjectBase<Derivedmodel> & model,
|
|
Eigen::PlainObjectBase<Derivedproj> & proj,
|
|
Eigen::PlainObjectBase<Derivedviewport> & viewport);
|
|
}
|
|
}
|
|
#ifndef IGL_STATIC_LIBRARY
|
|
# include "model_proj_viewport.cpp"
|
|
#endif
|
|
#endif
|