BambuStudio/libslic3r/ObjColorUtils.cpp

14 lines
534 B
C++

#include "ObjColorUtils.hpp"
bool obj_color_deal_algo(std::vector<Slic3r::RGBA> & input_colors,
std::vector<Slic3r::RGBA> & cluster_colors_from_algo,
std::vector<int> & cluster_labels_from_algo,
char & cluster_number)
{
QuantKMeans quant(10);
quant.apply(input_colors, cluster_colors_from_algo, cluster_labels_from_algo, (int) cluster_number);
if (cluster_number == -1) {
return false;
}
return true;
}